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Messages - Boromonokli

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DF Dwarf Mode Discussion / Re: How to prevent monarch coming?
« on: August 25, 2023, 03:44:46 am »
Do you play on resource-poor embarks with heavy aquifers? I found carving out the royal quarters very easy when mining, and only a quick work of smoothing / flooring with gold or (even better) steel was needed to get them all set up. Best of all, once all is said and done, you can assign the royal quarters, throne room, and dining room to 3 separate guild halls / temples / inns.

It's for sure an exploit, but maybe your king likes to go to sleep to the sound of engraving demonstrations. Kind of like a lullaby.

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DF Dwarf Mode Discussion / Re: DF v50.01+ Worldgen Cookbook Thread
« on: August 23, 2023, 04:16:17 am »
This will be an odd request, if it's even possible, but I'd like to have a "shallow" oceanside beach.

* not 80-120 z-levels until first cavern. like 80 should be the surface-to-magma sea at most
* islands and beaches, so I can mess with sea creatures unmolested.

I've been trying to make modified copies of the medium island (129x129) worldgen, maybe thats the problem, but i don't know how I can make lots of seas in a region without recreating my problems.

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