P.s. Experiments with wall rims.
I really like the wall rims design, especially the top right!
Meph, just to update you on using your tileset in adventure mode: I've been playing a succession of adventures without a single crash, and it looks great! I moved over to a computer with more ram and, while the twbt glitches still occur occasionally, I've had no crashes. I enjoy exploring my fortress worlds in adventure mode occasionally, so this option makes me like this tileset even more.
A quick question, do you know whether using item token names instead of numbers is officially supported in twbt yet? I tend to mod my game quite heavily, adding small details like training versions of all weapons, civilian tool versions for all weapons (pitchforks, hatchets etc.), and using [ADJECTIVE:adjective] to add flavourful weapons to non-human entities like "Dwarven steel axe" or "Goblin iron cleaver". At the moment, this obviously throws off the numbered item overrides. The more I mod DF, the more I realise just how much time you spent on Masterwork!