Trapping is something I literally don't think I've ever used. Bookbinding/making is also something that I've only just done in my recent fort because I had nothing else to do and decided to try it out. Boy is it annoying to set up the chain to produce books. Pretty sure I won't bother with it again after this fort.
Bookbinding is *kinda* annoying, but I think its worth it when dwarves write 1 page manuals that somehow go into unrelated tangents.
If you've got good access to magma then glassmaking is something that I think people underestimate. All you need to do is collect the sand and bam, you never have to worry about jugs/crafts/pots/furniture again. Unfortunately green glass isn't all that valuable.
I'd argue, save for the hassle of relocating clay (Maybe have the clay be in a stockpile connected by minecart to your magma smelter area?), pottery is a lot more effective than glassmaking, since glassmaking needs bags, which tbh is really annoying.
Beekeeping is also another one I rarely bother with. Maybe towards the end of a fort when I'm just setting up all the industries because I have nothing better to do. I've used dyeing/clothesmaking a ton though. I like the little aesthetic of giving all the members of my military red shirts.
I've wanted to try beekeeping, but plain honey and mead is just so boring, so I've been toying with the idea of modded bees.