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Forum Games and Roleplaying / Re: Counsel of Wizards
« on: February 12, 2024, 11:03:23 pm »
Rituals, Connections, Sources, and You!
Rituals are your big workings of magic, permanently changing the world. The scope of what you can achieve is vast, but not always predictable or controllable.
A strong, successful ritual needs four things. The Magic, the Source/Sacrifice, and the Connection to the Object you are working a ritual on.
As a wizard, you have access to the flow of magic, that power which allows reshaping of the world. No more needs to be said here, you have power enough for most rituals.
The Source/Sacrifice. This refers to what you are taking a quality from, a metaphorical counterbalance to what you are trying to achieve. You are sacrificing the potential of a thing to bring about the actual. Magic always demands a price, and as a wizard it is your responsibility to find payment. Magic can be fickle in demanding a price when left to its own devices.
A life is of course a classic payment, but you should not rush to the knife at the first opportunity. A wedding band could be sacrificed to reinforce the bond between two things. A dragon's scale to grant impossible hardness. A wizard's eye to gain knowledge.
Sometimes you can use your subject as the Source, refining away “impurities”. Removing one’s fear to strengthen their resolve, would be one example.
No all rituals need a source. Offensive magic, bringing ruin and dismay, often does not need such, relying on the harmful effects of the magic itself. In such cases, however, the Connection is most important.
Connection is how you "connect" your ritual with the Object of said ritual. Physical distance is a big one, the closer you are the stronger the magic. In lieu of being physically present, having a piece or body part of the Object is valuable as well, allowing a Connection to form so that the magic might flow. A lock of hair can be used, or a favored piece of jewelry. The more Connections you layer, the easier the magic will flow.
Rituals are an art. A sometimes expensive art as well. You can expend Trust to have your allies gather reagents for you. Keep in mind the effectiveness of your ritual can depend greatly on the Sources and Connections you gather. A blessing on a kingdom would be far more effective with a king as a sacrifice than a random peasant.
And remember wizards, these are guidelines, not rules! Some rituals won’t need a Connection, and sometimes you won’t need a Source. Go with what feels symbolically good!
Will add to second post, also added a section on Trust there.
Also! Putting a bounty on making a map of Panem! Feel free to put them where you want, but coastal nations should be on the coast, and rivals probably close together. Reward will be a free spell to your spellbook! Does not have to be fancy at all.
Rituals are your big workings of magic, permanently changing the world. The scope of what you can achieve is vast, but not always predictable or controllable.
A strong, successful ritual needs four things. The Magic, the Source/Sacrifice, and the Connection to the Object you are working a ritual on.
As a wizard, you have access to the flow of magic, that power which allows reshaping of the world. No more needs to be said here, you have power enough for most rituals.
The Source/Sacrifice. This refers to what you are taking a quality from, a metaphorical counterbalance to what you are trying to achieve. You are sacrificing the potential of a thing to bring about the actual. Magic always demands a price, and as a wizard it is your responsibility to find payment. Magic can be fickle in demanding a price when left to its own devices.
A life is of course a classic payment, but you should not rush to the knife at the first opportunity. A wedding band could be sacrificed to reinforce the bond between two things. A dragon's scale to grant impossible hardness. A wizard's eye to gain knowledge.
Sometimes you can use your subject as the Source, refining away “impurities”. Removing one’s fear to strengthen their resolve, would be one example.
No all rituals need a source. Offensive magic, bringing ruin and dismay, often does not need such, relying on the harmful effects of the magic itself. In such cases, however, the Connection is most important.
Connection is how you "connect" your ritual with the Object of said ritual. Physical distance is a big one, the closer you are the stronger the magic. In lieu of being physically present, having a piece or body part of the Object is valuable as well, allowing a Connection to form so that the magic might flow. A lock of hair can be used, or a favored piece of jewelry. The more Connections you layer, the easier the magic will flow.
Rituals are an art. A sometimes expensive art as well. You can expend Trust to have your allies gather reagents for you. Keep in mind the effectiveness of your ritual can depend greatly on the Sources and Connections you gather. A blessing on a kingdom would be far more effective with a king as a sacrifice than a random peasant.
And remember wizards, these are guidelines, not rules! Some rituals won’t need a Connection, and sometimes you won’t need a Source. Go with what feels symbolically good!
Will add to second post, also added a section on Trust there.
Also! Putting a bounty on making a map of Panem! Feel free to put them where you want, but coastal nations should be on the coast, and rivals probably close together. Reward will be a free spell to your spellbook! Does not have to be fancy at all.
