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Messages - gcus

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1
Dear Urist McStrangeMood:

No, we do not have shells.
No, we cannot get them right now.
Please don't get your crazy all over my fortress.

Nervously yours,

God.

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: February 03, 2020, 11:58:16 am »
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
+1! ŽROUGH ĐE PORTAL!

3
DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: December 23, 2019, 08:37:26 am »
Wow. Cool. Well, only žing to do? MAKE FRINDS!

4
DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: December 09, 2019, 03:34:50 pm »
You guys are way overthinking this. Who cares if it's potentially some kind of poison? It's gonna be unpleasant but this is obviously a lead-in to some important plot point (via psychedelic trip), and also our vulture buddies are gonna be sort of offended if we don't. What happened to uniting the bird people in a big friendly colony?

Just drink the damn juice!
I WHOLEHEARTEDLY AGREE! (+1)

5
DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 28, 2019, 05:25:42 am »
naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.

+1 Going forward there seems to be less appetite for the audacious. At the start readers were more eager to throw spanners into the mix to see how MM interpreted it. Now, maybe after the forgotten beast blood death, it feels like most readers are trying to minimize all risk while leaving the impetus to MM. It's kind of inevitable, though. Many webcomics that last for more than a minute drift away from the feel at the beginning for a variety of reasons.
+1
+1
I fully approve of audacity.

6
DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 22, 2019, 02:30:12 pm »
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
+1 lets use đe power of FRIENDSHIP!!

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 19, 2019, 05:38:52 am »
Sure, let's launch why not?

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 14, 2019, 03:20:30 pm »
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.


We have all this demonstrated skill at oration, let's use it!
+1. YES.

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 11, 2019, 07:49:58 pm »
Right! I'll just put forth a FINAL SUGGESTION:

Ask Clara if she can create some sort of identity lock to grant us sole authority of this vessel. Furthermore ask whether she considered Mathias to be friend or foe.


Once we know these two things, we can decide upon a course of action.

That seems to include everyone's suggestions neatly. +1
+1. What đey said.

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 10, 2019, 07:16:40 am »
Lets go get our friend!
+1 Ask him about Angels of the Blood Covenant and Angels of Calceus
If he asks where I heard about it, tell him “Clara III told me, I came to take you with us so we can go to other planes”
+1 what đey said.

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 09, 2019, 05:06:13 pm »
See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.
I agree with this line of logic.
I too find this logical.

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DF Community Games & Stories / Re: Losing Is Fun - The Interactive Comic
« on: October 09, 2019, 02:27:30 pm »
Step in the center of the glowy pentagram thingy.

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