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Messages - MetroChensual

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DF General Discussion / Re: Future of the Fortress
« on: October 02, 2018, 09:59:37 am »
Will very powerful (as in endgame) adventurers be able to do the stuff a villain can do? Can they be the villains when the player no longer controls them?
Adding to that question, can a retired adventurer change occupations?

2
Forum Games and Roleplaying / Re: Add Your Passage to the Story
« on: December 07, 2017, 11:57:56 pm »
...A very fine weed. Jeremy then asks whoever the hell the bears is. The bear finally implores...

3
Mod Releases / Re: [.44.02] 世界 Sekai - Asian-themed Mod 無錫
« on: December 06, 2017, 07:37:52 pm »
Seems very interesting. How many civs will be there? Looking forward to further updates

4
DF Dwarf Mode Discussion / Tavern Visitors Fending Off Sieges?
« on: December 05, 2017, 03:08:10 am »
If i build a tavern, there will be visitors coming in. Some of them will have experience in combat and bring in their own armaments. Can they fend off sieges if they happen to be there when the sieges happen?

Asking this question because i'm curious and want to know.

5
How does any of the artifact quests work and how do i do them?

6
DF Gameplay Questions / Re: Alcohol poisoning
« on: December 02, 2017, 10:41:57 pm »
A dwarf or visitor dying here and there sucks but in my last two forts tavern brawls have turned into fortress wiping melees.
You don't supply them with lethal weapons, do you? Did a tantrum spiral happened in the tavern?

7
DF Gameplay Questions / Re: drowsy dwarfs
« on: December 02, 2017, 10:39:03 pm »
One of my dwarfs is drowsy. what could it mean? how do I fix it?
Give him beds so he'll sleep on it.
It's normal for your dorfs to fall asleep once in a while.
Unless you're talking about adventurer dwarves... Then... i have no idea how long they should sleep to remove that drowsiness.

8
DF Adventure Mode Discussion / What should a new adventurer do initially?
« on: December 02, 2017, 10:27:39 pm »
I'm very new to the forums and i'm very new to adventure mode. Can you tell me what to do at the start of my adventures? all of my previous adventurers ended up dying horrible without accomplishing anything big.

9
DF Adventure Mode Discussion / Re: Force bending
« on: December 02, 2017, 10:18:57 pm »
Remember force is only half implemented at the moment. At some point it's planned for all that bending to apply in reverse too. Punch the bronze colossus and laugh as your hand shatters.
I'm waiting for that post where someone will punch a bronze colossus so hard that not only their fists explode, so do all of their body.

10
DF General Discussion / Re: Future of the Fortress
« on: December 02, 2017, 09:52:38 pm »
Toady, you're a genius, man! That's what to be expected for a guy who managed to create a partially complete simulation of fantasy life and still developing it.
Worried if you gonna complete 1.00.00 at old age  :(

Edit: I forgot i have to include my own questions for the next FotF:
Quote
1. Can a player eventually escape an afterlife and return to the material plane? Once the escape, can they affect other living things and doing magical stuff including possessing people and reanimating corpses (and even possessing said corpse including your own)?
2. Will there be rituals that will summon other beings from another plane(basically teleporting them into the plane of the summoner)? for example a ritual to call the spirits of the dead from the afterlife to do what the summoner wants (e.g.
talking to their loved ones and asking them questions or using them on enemies and even stuff them into corpses including their own) or a ritual that calls the !FUN! from any plane that has them. Could it be extended to any creatures on the same plane?
3. Will gods and other deities have their own avatars? Can avatars have that aura that affects anything inside it? (e.g. avatars of gods of death have aura that can make living things sick. gods of fires and other elements have different aura) Can the avatars have the associated power as their god of origin?

11
DF Gameplay Questions / Re: Alcohol poisoning
« on: December 01, 2017, 10:17:58 am »
I never knew that dwarves cannot drink alcohol excessively and I thought they can drink their ass off forever. You guys helped me prove otherwise.

Thanks guys for pointing it out!
Spoiler (click to show/hide)

12
DF General Discussion / Re: Future of the Fortress
« on: December 01, 2017, 10:08:18 am »
1. There's general "harass the population of a civ" raid and "acquire artifact" raid. Will you be implementing raids that try to take over a settlement by killing and otherwise incapacitating the defenders and claim the settlement for the raider's civ?

2. Because of the whole religion and artifacts things and tombs being a thing, will there gonna be an expansion of the tomb structures where dead civ members or at least historical figures get buried if anyone finds their bodies? And will the important figures be able to be buried with artifacts?

3. If there are some methods of bringing back dead people eventually, will civs have differing opinions about resurrection?
For example, one civ might forbid acts of resurrection while the other not only allow them but encourage them

Sorry, everyone! I'm kinda new to this forum and i've made this account just to ask these questions. Also English is not my first language so sorry for any mistakes.

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