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Messages - ervill

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1
DF General Discussion / Re: RSS Feed + Firefox
« on: October 16, 2008, 11:36:29 am »
For me the formatting is fine, however every time you do an update it seems to think the whole rss feed is marked as new (so I get the last 20 or whatever posts).

I'm using google reader if that makes a difference.

Edit: looking at the feed it's fine so I guess it's a problem in reader. I'm not sure what it uses to know what's old and what's new.

I have the same problem with the google reader and its like spaming the whole thing   :(

2
Shouldn't take very long. If it did then trainers that constantly force an in-game variable (such as money, health, etc). wouldn't be that useful. They would have to do it just as fast as the game itself is capable of updating the variable.

What's interesting is that it fetched the ASCII data without the OpenGL. That would imply to me that it is rendering the ASCII data to the window and to OpenGL as well. I would think that would cause a slowdown.

Quote from: Omega2
So that's just intercepting the graphical commands and rendering them by itself?
I just briefly glanced over the source, but I believe its just reading data off the window. At any rate it certainly shows that Dwarf Fortress is rendering to two sources every frame.
I wouldnt confuse the internal representation of the windows with "rendering" it. The internal ASCII-Representation is used to render it to OpenGL. Besides that, there could be hundred of such "screen buffers", i doubt it would have a significant effect on the speed - compared to the real problems like pathfinding.

EDIT: Ok, you could interpret the ASCII representation as rendering but the direct mapping to the tiles would be of linear costs, there is no real effort involved. I dont see any problems there.

3
I dont think memory access is needed for this particular field of application because it should be no problem to parse the opngl output image for the tileset. Even so, the whole idea would be a too complicated undertaking, i think.

5
He's not going open source, ever. Stop asking the same goddamn question every two bit programmer asks.
Its about an open source interface client not the whole program. It doesnt help anyone giving an example of operant conditioning everytime someone writes some deeper insight about that topic btw.
Especially not, when Today perhaps wants to evaluate all possible solutions.

6
Hi there,

i played dwarf fortress some weeks, its really awsome but i had too much troubles with the interface after a while (the simple ones were monitor burnins, eyestrain) so i stopped playing it. That means my troubles werent with the graphics because i dont need graphics for a good game... but this is not the "presentation" thread, so i stop writing about that.

Im with isitanos on this subject. I dont see the sense, why today should be spend time on so "primitve" things like creating interfaces (alltought its an important task). Besides that, there are so nice window toolkits/ framworks whatever out there that make creating mighty GUIs/interfaces very easy (QT as one of the best: http://trolltech.com/products/qt) . There is no need wasting time to reeinvent the wheel. Sadly, most of them are only free of cost for opensource projects and i dont think its in the budget to license anything so an opensource client would be an really good solution.

7
DF Gameplay Questions / Re: Selling tame vermin?
« on: January 14, 2008, 06:40:00 pm »
This doesn't seem too work. I can only find cages that are on the animal stockpile but the tame vermin are in cages standing around freely.
EDIT: After removing the caged it worked.

[ January 14, 2008: Message edited by: ervill ]


8
DF Gameplay Questions / Selling tame vermin?
« on: January 14, 2008, 05:24:00 pm »
Hi there,

i started yesterday with this interesting game and i don't want to ask too much questions in the beginning but this one bothers me and i didn't find any help with the search or in the wiki:

I trapped a lot of vermin and assigned them to a cage that is standing around. Some of them are tamed and i wanted to sell them. And this is the question: How can i sell them?
I don't find any vermin in the trade depot menu. I built an animal depot at the place where the cage is standing in the hope i could transport the whole cage with the animals to the depot but i don't find the cage in the trade menu too  :(

Another (short) question: How can i change the place of cages (or other built objects)?

Thanks!


9
DF General Discussion / Telepolis DF Article (German)
« on: January 19, 2008, 09:21:00 am »
hi,
Just for completeness - an article/review about DF in Telepolis: http://www.heise.de/tp/r4/artikel/27/27037/1.html
Got me started by the way  :)

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