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Messages - tundalus

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1
Tilesets and Graphics / Re: Project Athena v.Γ - ASCII 9x / 18x
« on: February 28, 2022, 11:34:06 pm »
This is beautiful! Incredible work, and I love the pallet.

2
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: July 15, 2021, 06:53:22 pm »
Hi, this tileset looks amazing! However, I was wondering if it's possible to install this mod with the Lazy Newb pack? If yes, how do we do so?

It is possible! LNP has all the assets stored in different folders inside its main folder. So you should be able to just drop my .png and color scheme .txt into the 'graphics' and 'colors' folders and theyll show up on your list in the custom graphics/custom colors menus. There might be other steps, I dont remember!

3
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: July 15, 2021, 06:49:27 pm »
Hi, I searched around for people credited in your post (Anikki, Tocky, Plac1d, Lowright), and it looks like you made statue, undead, '@', etc tiles on your own? Those are the best looking sprites in the tileset, and I was curious if you could make more sprites in that style? Perhaps a few sprites for humans and other main races just for creature graphics tiles?

Yo! I did make those and thank you! There are a few more tiles I had plans to redo, but many of the creatures cant be given their own sprites, since they share the same tiles as the alphabet (e represents elf, for example). So if I changed that tile, I would be changing all the e's in the menus and everywhere else. You can do that kind of thing with a program called TWBT and scripting and stuff, but all that is beyond me haha. Maybe someday I'll learn how, because I agree it would be cool!

4
Tilesets and Graphics / Re: Dvarlin Df Staves - a Runic Tilesets
« on: November 30, 2020, 09:59:54 am »
Holy... this looks great! Especially those intertwining walls and roads. Any plans to put up a non-rune version?

5
Tilesets and Graphics / Re: Midsummer Tileset (ASCII, 20x20, Square)
« on: April 20, 2020, 11:03:43 am »
Looks good! I based Lonesome on the work of others, it is cool to see new ones using it as a basis in turn. The circle of life continues!

6
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: March 04, 2020, 03:14:00 pm »
Thanks for the high praise, Taffer is legendary. Yeah that tree trunk has been a recurring issue, not sure why.

7
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: March 03, 2020, 03:14:08 pm »
Thanks! I wanted to make something that vibed with the music, which i still keep on half the time when i play haha. I am a huge fan of CLA.

8
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: February 13, 2020, 05:49:11 pm »
Hey! Lonesome Tileset was mentioned in a great article on a new game journal by Emergent Mage. The post breaks down how to get started on DF, and it seems like a pretty useful link to send a friend you've been encouraging to try the game. Thought I'd share it here:

https://emergentmage.com/dwarf-fortress-introduction/

9
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: August 02, 2019, 04:34:02 pm »
Good sleuthin'!

10
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: August 02, 2019, 10:29:51 am »
Hey, that looks really cool! Ill add it to the .png and give you pillar cred in the top post if i get a chance :) im at gen con this weekend so im pretty biz!

As for your graphical thing, im not sure! Last i checked the set used "O" in all the pillar spots so i left it that way to preserve the text.

https://m.imgur.com/a/AUHoduJ

11
Tilesets and Graphics / Re: »Mythstric Tile Set« (32x32) - 44.12
« on: July 26, 2019, 02:31:05 pm »
Love those dwarf sprites

12
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: July 26, 2019, 11:46:27 am »
Glad you got it working! Big thanks to CLA for revising the wiki, too.

13
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: July 18, 2019, 03:34:14 pm »
Hi,

Hmmm. I would go back through your init.txt file and make sure you've got the exact filename of the .png in the four places it needs to be. Also make sure you've got the png itself in the art directory.

As for the color scheme, just replace the text in your colors.txt file with my text. that file is also in the init folder. Hope this helps! I don't know if it's quite the same in Linux.

14
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: May 06, 2019, 06:29:32 am »
I appreciate your kind words, and your tower fortress is beautiful! Makes me want to try a game like that.

15
Tilesets and Graphics / Re: Lonesome Tileset [ASCII, Square, 20x20]
« on: April 14, 2019, 12:58:49 pm »
Thank you all so much for the positive feedback! I've been slowly refining my tileset over the last few weeks, and today I'm adding two new optional color schemes. I also refined the original color scheme to feature a lighter brown and bolder yellow, but the original faded option is still in the Dropbox too.  I hope you enjoy!

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