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Messages - terqo

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already in the game

Well so it seems! Huh.. I don't think I have ever seen a platypus or a platypus bone/skin etc product in the game and I've been playing since 2013. And definitely gone through my share of river embarks. Are they particularly rare?

Also thanks voliol on the roadrunners and bat(s). I don't know much about the modding and tokens of the creatures but do the vanilla bats have bloodsucking in them? I don't at least immediately recall ever seeing a combat log saying a giant cave bat would've sucked blood from a dwarf. Or is that something I've also just efficiently overlooked?

If no bloodsucking bats are in the game then that could also be added; vampire bats. By which I only mean the real-life counterpart who just plain feed on the blood and be done with it. No Nosferatu-syndrome inducing bats. I like vampirism as it is in the game for the moment.

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Yeah I kinda guessed that the swallowing would be hard. But it would be interesting if that could somehow be applied. Giant cave toads would become quite a lot more !FUN!.

Oh also, I am sure someone or you yourself have come up with this already but another good animal for consideration: the platypus! Am I right or am I right?

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I was actually thinking that exact thing that since the running is the most interesting thing about them and since roadrunners rarely fly in any case - or at least that's how I've understood...? - then might be same to just make them flightless.

Also, isn't the whole point of giant versions of creatures that they would adapt to their size? Meaning that if regular versions of animals eat insects or bugs or fish or anything meat-related then wouldn't the giant version just eat bigger meaty targets? For example dwarves. I just have this image in my head of a giant roadrunner chasing after dwarves and swallowing them whole.

In the same vein, giant herbivores could maybe devour smaller trees off the map? Is that possible?

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Great mod Voliol! I'm still way too interested in the base game to be modding game mechanics or anything bigger but I've felt like the creatures have needed more focus for a long time now so this mod really brings a lot of refreshing content to me. So just thank you to you and all of the other people making these creature mods.

Anyway if you're still taking in suggestions a couple of possibly interesting thoughts came to mind:

Roadrunner: a vermin hunter flightless bird and the giant version could be a somewhat dangerous carnivorous hunter animal?

Mammoth: wool, ivory, meat...big and useful but only in tundra maybe

Fruit bat: a less dangerous (if at all) version of the GCB found aboveground

Pelicans?

If you don't want any suggestions or think these suck or don't work with your ideas, no worries. Mod is still greatly appreciated. If you want more ideas, I can definitely come up with some since i want to get rid of bumping into the same animals all the time. Do you have any plans or interest in making fantasy animals/beasts? Manticores, jackalopes or anything towards myths?

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Awesome mod! This is exactly the kind of stuff I've been looking for! I think you've very well captured the style and feeling of vanilla DF with these critters.

Do you have any plans on making any wild animals in the same semi-reality-based-fantasy-style? I like your design choices with these so I think the wild animals found in the game would also benefit a lot from your input.

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