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« on: September 05, 2019, 09:42:07 pm »
Thanks so much for the answers!
I know this is pretty far into the mythical and magical future, but you bringing up soul mechanics just filled me with such curiosity I have to ask, even if the answers will probably be pretty lightweight. It's pretty cool just to see your vague plans for the future either way.
Do you think certain generated Underworlds will be filled with the ghost/spirits/bodies of those who end up dying and going there, as some Mythgen slides mentioned certain Dwarves going to the "wild world" upon death with the same text color as other similarly ominous sounding places in other slides?
For that matter, what do you hope the variance of generated realms to be? Could there be realms which are essentially massive buildings when it comes to environment, ala some interpretations of Hell? Likewise, could some unpleasant dimensions like the Underworld be focused on darkness or cold rather than heat and flame like the current underworld in your vision? I'm curious, since across fantasy and especially real world mythology, evil planes can be so unique and varied - even different interpretations of Christian cosmology say Hell is hot, dark, bloody, etc.
Since reincarnation also seems to be a thing in Mythgen, would a sort of spiritual "history" be possible? Like where a Dorf or other entity's past lives are chronicled historically, I think it could be pretty neat. Possibly something that could be tied into divining-type magic whenever worlds generate with it.
Finally, will high-fantasy worlds where races are unlucky enough to be generated with mortal souls have a greater desire for immortality among individuals? Or at least more of their personalities generating with a fear of death?