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DF General Discussion / Re: How to get the most out of the Steam version labor UI
« on: January 06, 2023, 11:11:25 pm »You can... already do this?
Yes, but no.
Name a few? Good potential intervention point.
Individual Job assignments. So, I may have a Work Detail - which is cool, so I can assign Dwarves to broader Categories of Productivity. However, as of yet I can't add or remove individual tasks without creating a separate Work Detail, just and only for that one singular Dwarf.
If there were a totally separate assignment system that doesn't inform you that you have a manually-assigned hunter in the detail, that'd be pretty annoying.
Sortof. But it's not like the game is a stranger to this. I'm also just spitballing ideas because I understand there's a multidimensionality to the problem. What I would like to see is that familiar Level of control. If Dwarf Therapist can dig into that, it's going to be OK, but will also create similar issues concerning how Jobs are managed or resolved.
Name a few? Good potential intervention point.
Sorry, but I'm not a fan of feature loss. There simply is a Level of Freedom that's now missing.
I assume that the Labor Screen thingy toggles individual Job assignments on and off, based on some background magic. And I'm thinking that there's a given freedom to yet go and fine-tune things a little more. Doing it via Work Details seems to be more like a work-around. And if I have more than eight, things get a little bit weird.
Anyhow ... food for thought.