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News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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DF Modding / Re: 'Phantom' animal effect
« on: May 25, 2008, 10:08:00 am »Type your posts
Like they're song lyrics
It's kind of annoying
Please stop it
DF Dwarf Mode Discussion / Re: Abandoned fortresses.
« on: May 25, 2008, 09:13:00 am »DF Dwarf Mode Discussion / Re: Masterwork meals
« on: May 15, 2008, 07:33:00 pm »DF Dwarf Mode Discussion / Re: Encouraging your dwarves to get married
« on: May 13, 2008, 08:32:00 am »DF Dwarf Mode Discussion / Re: Why do dwarves build themselves ouf of castle and keep?
« on: June 08, 2008, 07:43:00 am »DF Dwarf Mode Discussion / Re: The Bling Challenge
« on: June 06, 2008, 05:30:00 pm »quote:
Originally posted by Savok:
<STRONG>How do you plan to do it?</STRONG>
No other non-forbidden ammo on the map. Gems are easy, I just select "encrust ammo with" and bam. The rest will be handled by sealing all the decorations in a locked room together with a craftsdwarf and a workshop. That way the only item he CAN engrave will be the stack.
DF Dwarf Mode Discussion / Re: The Bling Challenge
« on: June 06, 2008, 03:39:00 pm »This is actually a project of my current fortress. The hard part will be getting exotic materials like dragon leather and hydra bones 
[ June 06, 2008: Message edited by: Doniazade ]
DF Dwarf Mode Discussion / Re: Stone beds
« on: May 24, 2008, 02:51:00 pm »DF Dwarf Mode Discussion / Re: Perfect 38c Seeds/Maps?
« on: May 26, 2008, 02:39:00 pm »DF Dwarf Mode Discussion / Re: Perfect 38c Seeds/Maps?
« on: May 23, 2008, 08:18:00 am »Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 06, 2008, 12:55:00 pm »I wish Spore would be released and be everything I want it to be.
[ June 06, 2008: Message edited by: Doniazade ]
DF Gameplay Questions / Re: Running low on Plump Helmets, help?
« on: June 08, 2008, 09:08:00 am »DF Gameplay Questions / Re: fortification agate
« on: June 06, 2008, 02:44:00 pm »DF Gameplay Questions / Re: Some simple questions (Can't figure out with the wiki d
« on: June 06, 2008, 07:42:00 am »quote:
Originally posted by Calenth:
<STRONG>Here's a similar question.I've got a real problem with workshop clutter, especially in my seige workshop and my glassworker's. I've designated all kinds of stockpiles, including a stockpile just for seige engine parts and ammo, and I have approximately sixty dwarves with hauling tasks on, but they're just standing around not doing anything.
How do I get the shops uncluttered so work can progress?</STRONG>
Remove and re-construct them, this will scatter all items in the workshops on the floor.