Animal Kingdoms
Animal Kingdoms is a Dwarf Fortress mod that takes the game to a whole new level by introducing fully fleshed-out animal people civilizations, new creatures, intricate crafting systems, and much more.
One of the most exciting features of the mod is the addition of unique civilizations for each animal people, complete with their own values, ethics, religion, equipment, and more. We're also creating animal people for every animal in vanilla that doesn't have one yet, and each one will have layered sprites to make them have just as much depth as dwarves/elves/etc. It's a massive undertaking, but we've already made some great progress(all of these are layered sprites, working on armour/etc. now).

Animal Kingdoms also adds a plethora of new creatures, from real-world animals like the African wild dog to new fictional additions like the cactusgoat and glacielk.

To complement the new creatures, we're also adding a variety of new weapons, shields, armor, and other items to give the world some extra variety. We're also increasing the complexity of crafting to add more depth to the game. For example, crafting a sword will require creating both the handle and the blade separately before combining them to make the final product. More to share on that soon.
We are still working on the mod, but I wanted to share a bit of the progress with everyone as we go. I'll be updating this thread regularly with new information as things happen(a lot of info to move over). I'm still figuring out when the first release will be and what it will specifically include, but I'll keep you all posted. If anyone is interested in contributing to the mod, please let me know.