I don't mind that sort of agreement, though we'll be right back at bidding once someone else makes an inn.
PS: would you prefer a written contract for this? I didn't write one as a nod was enough for me, but we can do this.
I think you'd need to spend a token 1 cent on advertising for one Inn as well to prevent random assignment, but if you don't read this in time and the second adventurer happens to come to the Friendly Arm Inn I'll just forward the offer.
Noted, I'm not too fussed either way, fine to trust it to work until it doesn't work.
Anyway, yet to decide if the allure of doubling my money is worth the risk of your man taking a hit. Don't suppose you could ask him to just take a dive instead?
ACTACTACT: Dr. Ched Aral and Ms. Quimby Azer continue onward.
Mr. Hollie Grimm and Dr. Veresk L'Etarto continue onward.
Fairchild Inn bids 0.01₣ to attract an adventurer.
Bid 3.00₣ on a Flawless Wolf victory in the arena. Eh, miracles can happen.
Bid 4.00₣ on Dr. Rostish Worclaw
Bid 3.00₣ on Pvt. Delany Grimm
Name: Miss Tabitha Fairchild
Cash: 18.34₣ (0.01 in inn marketing, 3₣ in arena bids, 7₣ in acution bids)
Items:
| | Name: | Backpack |
| | Weight: | -1 | | | Value: | 50 |
| | Description: | A sack that goes on your back and distributes the weight more evenly | |
| | Name: | Lockpicks |
| | Weight: | 1 | | | Value: | 50 |
| | Description: | A set of tools designed to open locks | |
| | Name: | Lockpicks |
| | Weight: | 1 | | | Value: | 50 |
| | Description: | A set of tools designed to open locks | |
| | Name: | Short bow |
| | Weight: | 1 | | | Damage: | 1d6+0 |
| | Value: | 150 | | | Attribute Correction: | -3 |
| | AmmoMax: | 10 | | | Range Increment: | 30 |
| | Reload: | 0 | | | Piercing: | None |
| | Description: | A short bow, used in hunting. Hard to use for the untrained. | |
| | Name: | Short bow |
| | Weight: | 1 | | | Damage: | 1d6+0 |
| | Value: | 150 | | | Attribute Correction: | -3 |
| | AmmoMax: | 10 | | | Range Increment: | 30 |
| | Reload: | 0 | | | Piercing: | None |
| | Description: | A short bow, used in hunting. Hard to use for the untrained. | |
| | Name: | Spare ammo (Short Bow, x7) |
| | Description: | Spare ammo for your ranged weapon. Weighs 1 carry capacity. | |
| | Name: | Blunderbuss |
| | Weight: | 3 | | | Damage: | 2d6+1 |
| | Value: | 300 | | | Attribute Correction: | 2 |
| | AmmoMax: | 5 | | | Range Increment: | 5 |
| | Reload: | 2 | | | Piercing: | Double |
| | Description: | A shot gun | |
| | Name: | Throwing axe | | | Weight: | 1 | | | Damage: | 1d6+0 | | | Value: | 50 | | | Attribute Correction: | -1 | | | AmmoMax: | 1 | | | Range Increment: | 10 | | | Reload: | 0 | | | Piercing: | None | | | Description: | A single well balanced throwing axe | |
| | Name: | Crowbar | | | Weight: | 1 | | | Value: | 50 | | | Description: | A primitive tool designed to break locks | |
| | Name: | Rapier | | | Weight: | 1 | | | Damage: | 1d5+0 | | | Value: | 200 | | | Attribute Correction: | 1 | | | Description: | A long, thin sword, designed to pierce armor | | | Piercing: | Half |
| | Name: | Rondel dagger | | | Weight: | 1 | | | Damage: | 1d3+0 | | | Value: | 100 | | | Attribute Correction: | 2 | | | Description: | A dagger designed to pierce armor | | | Piercing: | Full |
| Name: | Hide armor | | Weight: | 1 | | | Value: | 25 | | Description: | A crudely made, but effective, armor made of animal hides. Adds +1 AC | |
| | Name: | Whiskey (x10) | | | Weight: | 1 | | | Charges: | 1 | | | Value: | 20 | | | Consumable: | Yes | | | Description: | Good old Aqua Vitae. Heals 1 HP and increases HPMax by 1 for the rest of the day, at the expense of a point each of Agility, Dexterity and Strength. | |
Adventurers retained:
| | Name: | Dr. Ched Aral | | | HP (max): | 8(11) | | | Armor Class: | 0 | | | Strength: | 5 | | | Dexterity: | 16 | | | Constitution: | 14 | | | Agility: | 9 | | | Level: | 3 | | | XP: | 5678 | | | Carry Capacity: | 3 | | | | | Melee: | Fists | | | Ranged (ammo): | Shortbow (8 ) | | | Items: | | | | Backpack | | | Shortbow | | | | Spare Ammo | | | Spare Ammo | | | | Spare Ammo |
| | Name: | Mr. Hollie Grimm | | | HP (max): | 5(7) | | | Armor Class: | 0 | | | Strength: | 16 | | | Dexterity: | 14 | | | Constitution: | 15 | | | Agility: | 11 | | | Level: | 2 | | | XP: | 1900 | | | Carry Capacity: | 4 | | | | | Melee: | Rondel Dagger | | | Ranged (ammo): | Shortbow (10) | | | Items: | | | | Shortbow | | | Rondel Dagger | | | | Spare ammo | | | Spare ammo |
| | Name: | Dr. Veresk L'Etarto | | | HP (max): | 4(4) | | | Armor Class: | 0 | | | Strength: | 11 | | | Dexterity: | 12 | | | Constitution: | 6 | | | Agility: | 16 | | | Level: | 1 | | | XP: | 549 | | | Carry Capacity: | 3 | | | | | Melee: | Fists | | | Ranged (ammo): | Throwing Ax (3) | | | Items: | Lockpicks | | | Throwing Ax | | | | Crowbar | | | |
| | Name: | Ms. Quimby Azer | | | HP (max): | 10(10) | | | Armor Class: | 1 | | | Strength: | 12 | | | Dexterity: | 6 | | | Constitution: | 13 | | | Agility: | 11 | | | Level: | 2 | | | XP: | 1850 | | | Carry Capacity: | 8 | | | | | Melee: | Raiper | | | Ranged (ammo): | N/A (N/A) | | | Items: | | | | Raiper | | | Hide Armor | | | | Lockpick | | | | | | | |
|
Loot:
1 Faded arquebus diagram piece (0.12)
1 Gun stock (0.5)
1 Mysterious Assembly (0.25)
Enterprises:
2 Level 2 Inns (The Fairchild Inn, The Swordfish Inn)
Misc:
Dungeons Cleared:
Overgrown Cave: Dr. Ched Aral, Dr. Veresk L'Etarto, Mr. Hollie Grimm
Troglodyte Lair: Dr. Ched Aral
Mechanical Maze: N/A