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Messages - Splendiferous

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1
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 04:46:09 pm »
just a joke. Good to speak to you, Jackrabbit. Still feisty, I see.

2
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 04:41:51 pm »
He said to the monkey with a gun to his own head.

3
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 02:57:49 pm »
Yours has changed.

4
Creative Projects / Re: Game Idea: Lovecraftian Survival Horror
« on: January 28, 2010, 02:53:59 pm »
I've already tried this. Won't work. None of us have the talent of ol' horseface. You are doomed. DOOMED!!!

Doomed.

5
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 02:52:50 pm »
Alas I've been traveling. No computer, no cellular device. No toilet paper. Ah, the wonders I have beheld!

Far... Southern?
I'm afraid I don't take your meaning, Duke.

6
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 02:46:01 pm »
That's not gonna be a nickname, clear?

and hi.

7
Creative Projects / Re: Ridiculous Tales of Bay Twelvery
« on: January 28, 2010, 02:43:48 pm »
Jesus Christ, Workerdrone. I leave for a month or two, and you completely forget old man Splenda. I mean completely. Not a mention of me anywhere. Like I never existed. I thought we were friends. Or perhaps it was enemies? Something like that. How soon the lion forgets the cub. *Sigh*

Nice to see you all though.

8
When it comes to Fortress design, I am constantly plagued by an irrational need to live up to Moria, which means I have a large number of cavernous, pillared, non-square, monolithic rooms to make my fortress seem grand and awe-inspiring, often with one unassumiong entrance, and a lot of empty space to make the fort feels semi-deserted. As far as effiency goes, I mainly only consider how close the dining area is to the food stores, workshops to materials, depot to goods, and dorms to dining/meeting area. ANd even these rules are often gleefully broken if I find a neat way to connect a series of rooms. I tend to expand the size of my fortresses REEEEELLY slowly. I even disable invasions in the init file for the first five years or so, so that I don't need to worry about defenses (Defenses by far being my worst design skill). And as such, my dwarves have plenty of time to walk around. So it's mostly just art for me, I guess.

My current fort is much, much smaller than most I tend to build. This is because I took pains to make sure that I had all my rocks picked up and surfaces smoothed (And most engraved). I'm building it around a volcano in a tower/castle setup with four "Spiral" staircases with hallways between them. I suppose I should mention here that I am a HUGE fan of multiple z-levels. After all, how are you supposed to dig deep if you stay at sea-level?

I'll put up pictures of as soon as I figure out how the hell to get them saved right.

9
DF Modding / How do I convert my mac mod to PC Vista?
« on: January 12, 2010, 11:14:38 pm »
I heavily modded the objects folder in my DF game on my mac, and now I have a PC Vista.
I saved my objects folder on email and tried to plug it into the PC game, but it seems that the data pack has a separate object folder that I can't edit. And my game doesn't work with the mod.

What am I doing wrong?

10
Forum Games and Roleplaying / Re: What you're thinking...
« on: August 22, 2009, 03:44:24 pm »
Barilzar's Mazed Band

11
General Discussion / Re: Facebook is strange
« on: August 22, 2009, 03:42:44 pm »
I'm on it right now!

12
General Discussion / Re: Let us define intelligence
« on: August 22, 2009, 03:38:37 pm »
THat isn't what I said. And smarts is not a real words.
By smarts I assume you mean knowledge. And knowledge is not the ability to see and hear. It is, in layman's terms, that amount of stuff you know. Your mixing intelligence and knowledge and calling it smarts. And for that you must die.

TO THE GUILLOTINE!!!

13
General Discussion / Re: Let us define intelligence
« on: August 22, 2009, 03:18:40 pm »
Knowledge is the information one gains
Intelligence is the capacity to retain that information
Wisdom is the application of that information.

BAM!
Defined.

14
Forum Games and Roleplaying / Re: You are BANNED.
« on: August 22, 2009, 03:08:37 am »
banned for being anal about grammar on the internet.

15
General Discussion / Re: Facebook is strange
« on: August 22, 2009, 03:07:29 am »
I would say that your facebook experience is defined by the quality of your friends.

Cool friends: tagged in a couple photos of that awesome beach trip last saturday.
Weird friends: fifty-thousand notifications about the well-being of their respective minifarmtowns.

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