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DF Gameplay Questions / Re: How high till a creature explodes on impact?
« on: May 20, 2010, 01:58:09 am »
In DF2010 0.31.03 I have built a tower with a 10z drop and dropped a bunch of goblins. Some survived, some died and some exploded. The first time around about 1/3 survived. I dropped those again. I made a mistake with one and dropped him 12z levels and that one died or exploded, I couldn't tell. One survived a second 10z drop, one died but didn't explode, and the last one actually threw the dwarf off the tower. He fell 11z and exploded. So much for my best bone doctor. :<
10z is not enough in 2010.
edit: by the way, I construct my drop tower directly over my trade depot, with a retracting bridge one level above the depot to catch the pieces. The walls around the bridge keep the parts contained. After everything decays I pull the bridge lever and all the goblin armor drops down one more z level ready for sale, no hauling required.
10z is not enough in 2010.
edit: by the way, I construct my drop tower directly over my trade depot, with a retracting bridge one level above the depot to catch the pieces. The walls around the bridge keep the parts contained. After everything decays I pull the bridge lever and all the goblin armor drops down one more z level ready for sale, no hauling required.