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Messages - Konpeito

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1
DF Dwarf Mode Discussion / Re: Mac User Support Group Thread
« on: April 15, 2010, 12:36:52 am »
I was about to post and ask for help, because I couldn't make DF work with Wine, and decided to give it one more go before I posted.

And lo, it worked.

Thank you, computer. :|

2
DF General Discussion / Re: Applying dwarfy logic to D&D.
« on: April 15, 2010, 12:29:18 am »
The idea of using a fortress as a dungeon creator is actually a really good idea and I'm kind of annoyed with myself for not having thought it up already.

As for my own experiences with DF/D&D fusion, all I have to add is that I once wrote up the background for a Dwarf Cleric of mine in the style of a DF dorf's info page.

Spoiler (click to show/hide)

Sadly the game I made her for never really got off the ground.

3
DF General Discussion / Re: FotF: Dwarf Fortress 40d16
« on: January 03, 2010, 07:18:36 pm »
Based on my experience:
1. You're using something other than [PRINTMODE:STANDARD]
2. There is a bug that makes it think that it needs to do a redraw, but only manages to clear the window. Do something else that actually forces a redraw (the easiest is changing the zoom level and resetting it)

PRINTMODE was in STANDARD, I played with it trying to fix this, ended up setting it back to STANDARD.

I tried zooming out, in, etc while the screen was black. Didn't do anything.

4
DF General Discussion / Re: FotF: Dwarf Fortress 40d16
« on: January 03, 2010, 06:58:04 pm »
Hoping I can get a quick assist on this... I'm on my Windows XP install, because my fort has gotten so big that managing it without the help of utilities that have no OS X counterpart (which is to say, all of them) is almost more trouble than it's worth. Here's the problem: when I try to resize the window, even by so much as a pixel, the entire thing goes black. Careful experimentation suggests that if I can get the window EXACTLY back to the size it started, it comes back. The Mac version of 40d16, which I've been running this fortress on until now, has never displayed this resize glitch. I am really quite confused, but I'm sure I've managed to innocuously screw up some otherwise unimportant variable somewhere. I have a knack for that sort of thing. Any suggestions for how to fix this so I can get on with my farewell-to-the-current-version fortress would be greatly appreciated!

5
DF Suggestions / Re: 'Artifacts' from social skills.
« on: December 30, 2009, 02:16:19 am »
http://www.youtube.com/watch?v=8gpjk_MaCGM

This is what happens when you mood Comedian.

6
DF Modding / Re: Dwarf Therapist (LATEST 0.4.2 10/26/09 see first post)
« on: November 08, 2009, 01:14:50 pm »
I haven't been able to get Dwarf Therapist to run at all. Every time I try, it tells me that the application configuration is incorrect. I've tried multiple versions and the error message is always the same.

edit: nevermind, I updated my .NET framework and it runs fine  *feels like an idiot* -.-

7
Missile weapons will no longer be quite as ridiculous, and I think things like socks and coins will no longer be valid weapons in most circumstances.

Socks and coins are totally valid weapons. Pour the coins into the sock, grasp the sock by the top, and swing hard.

Zenigata Heiji concurs with your assessment of coins as weaponry.

8
I don't know if this has been asked before, but a search didn't turn anything up, so I'll ask it here.

Will steam be dangerous again in the new version?

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