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DF Modding / Re: Help needed - RAW tileset
« on: February 14, 2022, 01:05:33 pm »
Okay, I managed to get the custom tileset to show up, I simply removed the sample folder.
However, I encountered another challenge: the game shows 2 sprites on every dwarf, the tileset is 16x16, how would I define this so there is only 1 tile per dwarf?
Current settings:
[OBJECT:GRAPHICS]
[TILE_PAGE:DWARVES]
[FILE:retro/retro.bmp]
[TILE_DIM:16:16]
[PAGE_DIM:3:1]
[TILE_DIM:16:16]
[CREATURE_GRAPHICS:DWARF]
[DEFAULT:DWARVES:0:0:AS_IS:DEFAULT]
[MINER:DWARVES:1:0:AS_IS:DEFAULT]
Custom position example:
[MANAGER:DWARVES:2:0:AS_IS:DEFAULT]
[WOODCUTTER:DWARVES:3:0:AS_IS:DEFAULT]
[CARPENTER:DWARVES:4:0:AS_IS:DEFAULT]
However, I encountered another challenge: the game shows 2 sprites on every dwarf, the tileset is 16x16, how would I define this so there is only 1 tile per dwarf?
Current settings:
[OBJECT:GRAPHICS]
[TILE_PAGE:DWARVES]
[FILE:retro/retro.bmp]
[TILE_DIM:16:16]
[PAGE_DIM:3:1]
[TILE_DIM:16:16]
[CREATURE_GRAPHICS:DWARF]
[DEFAULT:DWARVES:0:0:AS_IS:DEFAULT]
[MINER:DWARVES:1:0:AS_IS:DEFAULT]
Custom position example:
[MANAGER:DWARVES:2:0:AS_IS:DEFAULT]
[WOODCUTTER:DWARVES:3:0:AS_IS:DEFAULT]
[CARPENTER:DWARVES:4:0:AS_IS:DEFAULT]
