Hi, I built this custom creature as a way of testing out the modding system. However there's a few problems-
1) The gem in the center of its chest should be made out of diamond, but it reports as being steel instead. What am I doing wrong?
2) The gas that gets released by the creature is supposed give you a syndrome that stops you from using your hands. Victims still get the syndrome but there doesn't seem to be any effects. Did I mess something up?
3) The gem is embedded in the upper body. This means you should be able to gouge it out with wrestling, right? So why can't I do that when I grab their body with my hands?
e: Haha i'm dumb, I forgot to put the raw in
creature_funtest
[OBJECT:CREATURE]
[CREATURE:TELEISTIC_ANIMATE]
[DESCRIPTION:A divinely animated suit of steel armour fuelled by the holy gem in the center of its chest.]
[NAME:teleistic animate:teleistic animates:teleistic animate]
[CASTE_NAME:teleistic animate:teleistic animates:teleistic animate]
[CREATURE_TILE:'T'][COLOR:7:0:1]
[DIFFICULTY:10] 11 or higher does not get assigned as adv mode quests
[FANCIFUL]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[BIOME:ANY_LAND]
[EQUIPS]
[NOFEAR]
[PREFSTRING:shiny gem]
[NOBONES]
[BODY:HUMANOID:2EYES:2EARS:NOSE:HUMANOID_JOINTS:5FINGERS:5TOES:GLOWGEM]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:GAS:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen apostate gas]
[STATE_NAME_ADJ:ALL_SOLID:frozen apostate gas]
[STATE_NAME:LIQUID:condensed apostate gas]
[STATE_NAME_ADJ:LIQUID:condensed apostate gas]
[STATE_NAME:GAS:apostate gas]
[STATE_NAME_ADJ:GAS:apostate gas]
[STATE_COLOR:ALL:WHITE]
[MELTING_POINT:9870]
[BOILING_POINT:9930]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:divine curse]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:TELEISTIC_ANIMATE]
[SYN_INHALED]
[CE_IMPAIR_FUNCTION:SEV:1000:PROB:100:BP:BY_TYPE:GRASP:START:1:PEAK:2:END:1000000]
[TISSUE:STEEL]
[TISSUE_NAME:steel:steel]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:3]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:GAS]
[TISSUE_NAME:gas:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:50]
[TISSUE_LEAKS]
[TISSUE_SHAPE:LAYER]
[TISSUE:DIAMOND]
[TISSUE_NAME:bright diamond:bright diamond]
[TISSUE_MATERIAL:INORGANIC:CLEAR_DIAMOND]
[FUNCTIONAL]
[RELATIVE_THICKNESS:1]
[TISSUE_LAYER:BY_CATEGORY:ALL:STEEL]
[TISSUE_LAYER:BY_TOKEN:HEART:DIAMOND]
[TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:GAS]
[BODY_SIZE:0:0:70000]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:ARMOR:ITEM_ARMOR_BREASTPLATE:INORGANIC:STEEL]
[ITEMCORPSE_QUALITY:3]
[NOCTURNAL]
[LIGHT_GEN]
[GLOWTILE:'*'][GLOWCOLOR:7:0:1]