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Messages - Crossroads Inc.

Pages: [1] 2 3 ... 96
1
THANK YOU!  i found some advice about the erosion cycles, but i appreciate the other tips, especially looking for mountains near lakes, and the info about river erosion!

2
DF Modding / Trying to get a fort embark with REAL MOUNTAINS, need help,
« on: September 02, 2023, 04:09:34 pm »
So heres the thing.. I LIKE mountains, I like big steep cliffs, and narrow valleys... But what I really like, is a good place to care a dang intimidating Fort into!!! ... And so far... All I keep getting are embarks with low slops and a max of like 10 or so levels tall...

Part of the problem from what I see, is most "mountains" have very VERY large "footprints" of gradually decreasing hills.. Theres often 8 to 10 blocks of "very mild hills" before you could get to "mountains" with good steep cliffs. zoom in on any mountain area, and theres always this "border" around them that you are forced to embark on. 

now... in the OLD DAYS, I could find a really extreme mountain location that wasn't too far from a forest, and make an embark that was like 12 blocks long and 4 blocks wide to 'stretch' out to it... But... These days we get a max of 6x6.

Ive TRIED geeing more "mountainous" worlds, doing all the things I used to remember would cause increased mountains, volcanos, and steep cliffs.. And last world I penned had some truly massive mountain ranges!!!
After I did a "search map" specifically makeing sure to list "high terrain" (among other qualifies) I found something that LOOKED good.. A spot with a river and what according to the map were "steep" cliffs.. I ready my Dwarfs... I embark... And I find a place with hills that are 6 levels tall... What the Hell mate?


3
DF Modding / Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 28, 2023, 11:57:35 pm »
Never mind! ii got it working! yay me!
I am now free to have Demons and Dwarves live in harmony!

4
DF Modding / Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 28, 2023, 11:38:20 pm »
I'm "assuming" it using the physically downloaded files on my PC... yes? thats what im editing.. i mean, the files DO exist on my PC, unless, they arent the "real" mod files?

in any case. here is the raw text for the entity file... in case i missed something in it?


=========
Code: [Select]
entity_slaver_succubus

[OBJECT:ENTITY]

[ENTITY:SUCCUBUS]
[CREATURE:SUCCUBUS_CIV]
[TRANSLATION:SUCCUBUS]
[SITE_CONTROLLABLE]
[ALL_MAIN_POPS_CONTROLLABLE]

[PROGRESS_TRIGGER_POPULATION:4]
[PROGRESS_TRIGGER_PRODUCTION:4]
[PROGRESS_TRIGGER_TRADE:3]
[PROGRESS_TRIGGER_POP_SIEGE:4]
[PROGRESS_TRIGGER_TRADE_SIEGE:4]

[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]

ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
ACTIVE_SEASON:AUTUMN]
ACTIVE_SEASON:WINTER]

// AI-stuff
AMBUSHER]
[SIEGER]

// Digger
[DIGGER:ITEM_WEAPON_PICK]

// Melee
[WEAPON:ITEM_WEAPON_WHIP]
[WEAPON:SUCCUBUS_ITEM_WEAPON_WHIP_BLADE]
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
[WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON_SWORD_LONG]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[WEAPON:SUCCUBUS_ITEM_WEAPON_PITCHFORK]

// Ranged
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]

// Armor
[ARMOR:SUCCUBUS_ITEM_ARMOR_CORSET:FORCED]
[ARMOR:ITEM_ARMOR_MAIL_SHIRT:FORCED]
[ARMOR:ITEM_ARMOR_LEATHER:FORCED]
[ARMOR:SUCCUBUS_ITEM_ARMOR_BODYSUIT:FORCED]
[ARMOR:ITEM_ARMOR_DRESS:RARE]
[ARMOR:ITEM_ARMOR_CLOAK:RARE]
[ARMOR:ITEM_ARMOR_VEST:RARE]

// Helm
[HELM:ITEM_HELM_HELM:FORCED]
[HELM:ITEM_HELM_VEIL_HEAD:RARE]
[HELM:ITEM_HELM_VEIL_FACE:RARE]
[HELM:ITEM_HELM_MASK:RARE]

// Gloves
[GLOVES:ITEM_GLOVES_GAUNTLETS:FORCED]
[GLOVES:ITEM_GLOVES_GLOVES:RARE]
[GLOVES:ITEM_GLOVES_MITTENS:RARE]

// Pants
[PANTS:ITEM_PANTS_LEGGINGS:FORCED]
[PANTS:ITEM_PANTS_GREAVES:RARE]
[PANTS:ITEM_PANTS_THONG:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[PANTS:SUCCUBUS_ITEM_PANTS_SHORTPANT:COMMON]
[PANTS:ITEM_PANTS_SKIRT:RARE]
[PANTS:ITEM_PANTS_SKIRT_SHORT:RARE]
[PANTS:ITEM_PANTS_SKIRT_LONG:RARE]

// Shoes
[SHOES:ITEM_SHOES_BOOTS:FORCED]
[SHOES:SUCCUBUS_ITEM_SHOES_STOCKING:COMMON]
[SHOES:ITEM_SHOES_SOCKS:RARE]

// Shield
[SHIELD:ITEM_SHIELD_BUCKLER:FORCED]

// Siegeammo
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]

// Trapcomps
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:SUCCUBUS_ITEM_TRAPCOMP_BARBED_WIRE_ROLL]

// Toys
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_AXE]
[TOY:ITEM_TOY_HAMMER]
[TOY:SUCCUBUS_ITEM_TOY_DOLL]
[TOY:SUCCUBUS_ITEM_TOY_KNUCKLE_BONE]
[TOY:SUCCUBUS_ITEM_TOY_SPINNING_TOP]

// Tools
[TOOL:ITEM_TOOL_NEST_BOX]
[TOOL:ITEM_TOOL_JUG]
[TOOL:ITEM_TOOL_LARGE_POT]
[TOOL:ITEM_TOOL_HIVE]
[TOOL:ITEM_TOOL_MINECART]
[TOOL:ITEM_TOOL_WHEELBARROW]
[TOOL:ITEM_TOOL_STEPLADDER]
[TOOL:ITEM_TOOL_CAULDRON]
[TOOL:ITEM_TOOL_ALTAR]
[TOOL:ITEM_TOOL_DIE]

// Writing
[TOOL:SUCCUBUS_ITEM_TOOL_TABLET]
[TOOL:SUCCUBUS_ITEM_TOOL_SLIP]
[TOOL:ITEM_TOOL_SCROLL]
[TOOL:ITEM_TOOL_SCROLL_ROLLERS]
[TOOL:ITEM_TOOL_QUIRE]
[TOOL:ITEM_TOOL_BOOKCASE]
[TOOL:ITEM_TOOL_PEDESTAL]
[TOOL:ITEM_TOOL_DISPLAY_CASE]

// Terms
[SELECT_SYMBOL:ALL:EVIL]
[SELECT_SYMBOL:ALL:ROMANTIC]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[SELECT_SYMBOL:CIV:COLOR]
[SUBSELECT_SYMBOL:CIV:MYTHIC]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SELECT_SYMBOL:WAR:MUSIC]
[SUBSELECT_SYMBOL:BATTLE:WILD]
[SUBSELECT_SYMBOL:WAR:GAMES]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SELECT_SYMBOL:BATTLE:GAMES]
[SELECT_SYMBOL:BATTLE:DANCE]
[SUBSELECT_SYMBOL:BATTLE:FIRE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SUBSELECT_SYMBOL:BATTLE:WILD]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SELECT_SYMBOL:SIEGE:MUSIC]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SUBSELECT_SYMBOL:ROAD:FREEDOM]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SUBSELECT_SYMBOL:TUNNEL:MYSTERY]
[SUBSELECT_SYMBOL:TUNNEL:DARKNESS]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SUBSELECT_SYMBOL:BRIDGE:MYSTERY]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:WALL:RESTRAIN]
[SELECT_SYMBOL:TEMPLE:NAME_BUILDING_TEMPLE]
[SUBSELECT_SYMBOL:TEMPLE:MAGIC]
[SUBSELECT_SYMBOL:TEMPLE:FIRE]
[SELECT_SYMBOL:LIBRARY:NAME_BUILDING_LIBRARY]
[SELECT_SYMBOL:RELIGION:NAME_COMMON_RELIGION]
[SUBSELECT_SYMBOL:RELIGION:MYSTERY]
[SUBSELECT_SYMBOL:RELIGION:FIRE]
[SUBSELECT_SYMBOL:RELIGION:MYTHIC]
[SELECT_SYMBOL:MILITARY_UNIT:ASSERTIVE]
[SELECT_SYMBOL:MILITARY_UNIT:RESTRAIN]
[SUBSELECT_SYMBOL:MILITARY_UNIT:DANCE]
[SELECT_SYMBOL:FESTIVAL:DANCE]
[SELECT_SYMBOL:FESTIVAL:MUSIC]
[SUBSELECT_SYMBOL:MILITARY_UNIT:MAGIC]
[SUBSELECT_SYMBOL:MILITARY_UNIT:FLOWERY]
[SELECT_SYMBOL:MERCHANT_COMPANY:NAME_ENTITY_MERCHANT_COMPANY]
[SELECT_SYMBOL:MERCHANT_COMPANY:MYSTERY]
[SELECT_SYMBOL:CRAFT_GUILD:NAME_ENTITY_MERCHANT_COMPANY]
[SELECT_SYMBOL:CRAFT_GUILD:NAME_ENTITY_TOWN_FOUNDER]
[SELECT_SYMBOL:CRAFT_GUILD:MYSTERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:PEACE]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ART_FACET_MODIFIER:EVIL:512]
[ART_IMAGE_ELEMENT_MODIFIER:TREE:128]
[ART_IMAGE_ELEMENT_MODIFIER:SHAPE:256]
[ART_IMAGE_ELEMENT_MODIFIER:CREATURE:512]
[ITEM_IMPROVEMENT_MODIFIER:SEWN_IMAGE:128]
[ITEM_IMPROVEMENT_MODIFIER:CLOTH:64]
[ITEM_IMPROVEMENT_MODIFIER:THREAD:64]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:256]

// Stock prefs
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY_BY_YEAR]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[METAL_PREF]
[GEM_PREF]
[STONE_PREF]
[INDOOR_WOOD]
[OUTDOOR_WOOD]
[INDOOR_FARMING]
[OUTDOOR_FARMING]
[OUTDOOR_GARDENS]
[INDOOR_GARDENS]
[OUTDOOR_ORCHARDS]
[USE_EVIL_PLANTS]
[USE_EVIL_WOOD]
[USE_ANIMAL_PRODUCTS]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[IMPROVED_BOWS]

// Pets
[USE_EVIL_ANIMALS]
[ANIMAL]
[ANIMAL_CLASS:SUCCUBUS_PET]
[ANIMAL_FORBIDDEN_CLASS:BURNING]
[ANIMAL_ALWAYS_PRESENT]
[ANIMAL_ALWAYS_PET]

// World sites
[FRIENDLY_COLOR:4:0:1]
[DEFAULT_SITE_TYPE:DARK_FORTRESS] // Still uncompatible with positions :c
DEFAULT_SITE_TYPE:CAVE_DETAILED]
[LIKES_SITE:DARK_FORTRESS]
[LIKES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CITY]

[START_BIOME:NOT_FREEZING]
[BIOME_SUPPORT:ANY_DESERT:4]
[BIOME_SUPPORT:ANY_WETLAND:3]
[BIOME_SUPPORT:ALL_MAIN:1]
[BIOME_SUPPORT:ANY_RIVER:1]

[BUILDS_OUTDOOR_FORTIFICATIONS]
[BUILDS_OUTDOOR_TOMBS]
[WORLD_CONSTRUCTION:TUNNEL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[WORLD_CONSTRUCTION:WALL]

[MAX_STARTING_CIV_NUMBER:80]
[MAX_POP_NUMBER:8000]
[MAX_SITE_POP_NUMBER:200]

// Behaviour
[WILL_ACCEPT_TRIBUTE]
[MERCHANT_NOBILITY]
[ABUSE_BODIES]

// Religion
[RELIGION:PANTHEON]
[RELIGION_SPHERE:ART]
[RELIGION_SPHERE:BEAUTY]
[RELIGION_SPHERE:CHAOS]
[RELIGION_SPHERE:DANCE]
[RELIGION_SPHERE:DEPRAVITY]
[RELIGION_SPHERE:FIRE]
[RELIGION_SPHERE:LOVE]
[RELIGION_SPHERE:LUST]
[RELIGION_SPHERE:MUSIC]
[RELIGION_SPHERE:NIGHTMARES]
[RELIGION_SPHERE:REVELRY]
[SPHERE_ALIGNMENT:LUST:512]
[SPHERE_ALIGNMENT:FIRE:512]

// Jobs
[BEAST_HUNTER]
[SCOUT]
[WANDERER]
[MERCENARY]
[BANDITRY:30]
[SET_SCHOLARS_ON_VALUES_AND_JOBS]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:SHEARER]
[PERMITTED_JOB:SPINNER]
[PERMITTED_JOB:GELDER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_JOB:GLAZER]
[PERMITTED_JOB:POTTER]
[PERMITTED_JOB:PRESSER]
[PERMITTED_JOB:BEEKEEPER]
[PERMITTED_JOB:WAX_WORKER]
[PERMITTED_JOB:PAPERMAKER]
[PERMITTED_JOB:BOOKBINDER]

// Ethics and values
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_CAPITAL]
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:PERSONAL_MATTER]
[ETHIC:TORTURE_FOR_FUN:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:TORTURE_ANIMALS:PUNISH_SERIOUS]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PERSONAL_MATTER]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:THEFT:PUNISH_REPRIMAND]
[ETHIC:ASSAULT:PUNISH_REPRIMAND]
[ETHIC:SLAVERY:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:EAT_SAPIENT_OTHER:SHUN]
[ETHIC:EAT_SAPIENT_KILL:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAME_RACE:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAPIENT:PERSONAL_MATTER]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[VARIABLE_VALUE:LAW:-25:10]
[VARIABLE_VALUE:POWER:0:50]
[VARIABLE_VALUE:ELOQUENCE:30:50]
[VARIABLE_VALUE:DECORUM:10:50]
[VARIABLE_VALUE:TRADITION:-50:25]
[VARIABLE_VALUE:ARTWORK:10:50]
[VARIABLE_VALUE:SELF_CONTROL:-50:0]
[VARIABLE_VALUE:MERRIMENT:0:50]
[VARIABLE_VALUE:CRAFTSMANSHIP:-25:50]
[VARIABLE_VALUE:LEISURE_TIME:0:50]
[VARIABLE_VALUE:ROMANCE:25:50]
[VARIABLE_VALUE:PEACE:-25:25]

// Positions
[POSITION:MONARCH]
        [NAME:Demon prince:Demon princes]
        [DESCRIPTION:Demon princes are the (un)disputed leader of a demonic realm.]
        [NUMBER:1]
        [SPOUSE_MALE:Prince Consort:Princes consort]
        [SPOUSE_FEMALE:Prince Consort:Princes Consort]
        [SUCCESSION:BY_HEIR]
        [RESPONSIBILITY:LAW_MAKING]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [PRECEDENCE:1]
        [SPECIAL_BURIAL]
        [RULES_FROM_LOCATION]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [CHAT_WORTHY]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [DETERMINES_COIN_DESIGN]
        [COLOR:5:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:10]
        [MANDATE_MAX:2]
        [REQUIRED_BOXES:10]
        [REQUIRED_CABINETS:5]
        [REQUIRED_RACKS:5]
        [REQUIRED_STANDS:5]
        [REQUIRED_OFFICE:10000]
        [REQUIRED_BEDROOM:10000]
        [REQUIRED_DINING:10000]
        [REQUIRED_TOMB:10000]
    [POSITION:GENERAL]
        [NAME:Overlord:Overlords]
        [DESCRIPTION:As the demon prince's right hand, the overlord is the military leader of their realm.]
        [NAME_FEMALE:Overlady:Overladies]
        [NAME_MALE:Overlord:Overlords]
        [NUMBER:1]
        [SQUAD:10:Hell Knight:Hell Knights]
        [APPOINTED_BY:MONARCH]
        [RESPONSIBILITY:MILITARY_STRATEGY]
        [RESPONSIBILITY:MILITARY_GOALS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [COMMANDER:CAPTAIN:ALL]
        [PRECEDENCE:10]
        [REQUIRES_POPULATION:150]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:5]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:5]
        [REQUIRED_STANDS:5]
        [REQUIRED_OFFICE:8000]
        [REQUIRED_BEDROOM:5000]
        [REQUIRED_DINING:5000]
        [REQUIRED_TOMB:5000]
    [POSITION:MILITIA_COMMANDER]
        [NAME:Battle leader:Battle leaders]
        [DESCRIPTION:Battle leaders are the local chief of a site's militia. You must assign one to build your military.]
        [NUMBER:1]
        [SITE]
        [SQUAD:10:Warrior:Warriors]
        [RESPONSIBILITY:MILITARY_STRATEGY]
        [APPOINTED_BY:GENERAL]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [COMMANDER:MILITIA_CAPTAIN:ALL]
        [PRECEDENCE:110]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:3]
        [REQUIRED_STANDS:3]
        [REQUIRED_OFFICE:300]
        [REQUIRED_BEDROOM:1000]
        [REQUIRED_DINING:1000]
        [REQUIRED_TOMB:1000]
        [MILITARY_SCREEN_ONLY]
        [REQUIRES_MARKET]
    [POSITION:MILITIA_CAPTAIN]
        [NAME:Battle guide:Battle guides]
        [DESCRIPTION:Battle guides are your military's squad leaders and organize their group's training as they please.]
        [NUMBER:AS_NEEDED]
        [SITE]
        [SQUAD:10:Warrior:Warriors]
        [APPOINTED_BY:GENERAL]
        [APPOINTED_BY:MILITIA_COMMANDER]
        [PRECEDENCE:120]
        [DO_NOT_CULL]
        [DUTY_BOUND]
        [REQUIRED_TOMB:300]
        [MILITARY_SCREEN_ONLY]
    [POSITION:SHERIFF]
        [NAME:Enforcer:Enforcers]
        [DESCRIPTION:The enforcer is the only one willing to maintain a minimum of order among the succubi.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:LAW_ENFORCEMENT]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [REPLACED_BY:CAPTAIN_OF_THE_GUARD]
        [PUNISHMENT_EXEMPTION]
        [PRECEDENCE:130]
        [DO_NOT_CULL]
        [COLOR:1:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [REQUIRED_BOXES:1]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:250]
        [REQUIRED_BEDROOM:250]
    [POSITION:CAPTAIN_OF_THE_GUARD]
        [NAME:Oppressor:Oppressors]
        [DESCRIPTION:Opressors maintain what passes as law among the succubi. They can lead their own squad of guardians.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:LAW_ENFORCEMENT]
        [SQUAD:10:Guardian:Guardians]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PUNISHMENT_EXEMPTION]
        [REQUIRES_POPULATION:50]
        [PRECEDENCE:115]
        [DO_NOT_CULL]
        [COLOR:1:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:500]
        [REQUIRED_BEDROOM:500]
        [REQUIRED_DINING:500]
    [POSITION:EXPEDITION_LEADER]
        [NAME:Matron:Matrons]
        [DESCRIPTION:Matrons are likely to blame for the creation of a new settlement. They act as leaders by meeting diplomats and handling unhappy workers.]
        [NAME_FEMALE:Matron:Matrons]
        [NAME_MALE:Patron:Patrons]
        [SITE]
        [NUMBER:1]
        [REPLACED_BY:MAYOR]
        [RULES_FROM_LOCATION]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [PRECEDENCE:100]
        [DO_NOT_CULL]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [REQUIRED_OFFICE:250]
    [POSITION:MAYOR]
        [NAME:Matriach:Matriachs]
        [DESCRIPTION:The elected representative of the site. They act as leaders by meeting diplomats and handling unhappy workers.]
        [NAME_FEMALE:Matriach:Matriachs]
        [NAME_MALE:Patriach:Patriachs]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [REQUIRES_POPULATION:50]
        [RULES_FROM_LOCATION]
        [ELECTED]
        [PRECEDENCE:60]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:2]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:1500]
        [REQUIRED_BEDROOM:1500]
        [REQUIRED_DINING:1500]
        [REQUIRED_TOMB:1500]
    [POSITION:MANAGER]
        [NAME:Keeper of Secrets:Keepers of Secrets]
        [DESCRIPTION:The keeper of secrets are responsible of both accounting and work orders.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MANAGE_PRODUCTION]
        [RESPONSIBILITY:ACCOUNTING]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:160]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_CABINETS:1]
        [REQUIRED_BOXES:1]
        [REQUIRED_OFFICE:100]
        [REQUIRES_MARKET]
    [POSITION:BROKER]
        [NAME:Dealer:Dealers]
        [DESCRIPTION:Dealers meet traveling merchants and endlessly barter for goods.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:TRADE]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:170]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [REQUIRES_MARKET]
    [POSITION:CHIEF_MEDICAL_DWARF]
        [NAME:Chief nurse:Chief nurses]
        [DESCRIPTION:More a manager than a doctor, the chief nurse maintain a list of various ouch and bobos around your site.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:HEALTH_MANAGEMENT]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:175]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [REQUIRES_MARKET]
    [POSITION:OUTPOST_LIAISON]
        [NAME:Envoy:Envoys]
        [DESCRIPTION:Envoys act as the demon prince's voice while traveling between settlements.]
        [NUMBER:1]
        [RESPONSIBILITY:ESTABLISH_COLONY_TRADE_AGREEMENTS]
        [RESPONSIBILITY:ESPIONAGE]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:80]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:1250]
        [REQUIRED_BEDROOM:1250]
        [REQUIRED_DINING:1250]
    [POSITION:DIPLOMAT]
        [NAME:Harbinger:Harbingers]
        [DESCRIPTION:Harbringers are diplomats dealing with other entities.]
        [NUMBER:1]
        [RESPONSIBILITY:MAKE_INTRODUCTIONS]
        [RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
        [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
        [RESPONSIBILITY:ESPIONAGE]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:70]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:1300]
        [REQUIRED_BEDROOM:1300]
        [REQUIRED_DINING:1300]
    [POSITION:DUKE]
        [NAME:Duchess of hell:Duchesses of hell]
        [DESCRIPTION:A high ranking noble of the underworld.]
        [NAME_MALE:Duke of hell:Dukes of hell]
        [NAME_FEMALE:Duchess of hell:Duchesses of hell]
        [SPOUSE_MALE:Duke consort:Dukes consort]
        [SPOUSE_FEMALE:Duchess consort:Duchesses consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:3]
        [LAND_NAME:a duchy]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:20]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:5]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:5]
        [REQUIRED_CABINETS:3]
        [REQUIRED_RACKS:3]
        [REQUIRED_STANDS:3]
        [REQUIRED_OFFICE:4000]
        [REQUIRED_BEDROOM:4000]
        [REQUIRED_DINING:4000]
        [REQUIRED_TOMB:4000]
    [POSITION:COUNT]
        [NAME:Countess of hell:Countesses of hell]
        [DESCRIPTION:A medium ranking noble of the underworld.]
        [NAME_MALE:Count of hell:counts of hell]
        [NAME_FEMALE:Countess of hell:Countesses of hell]
        [SPOUSE_MALE:Count Consort:Counts consort]
        [SPOUSE_FEMALE:Countess Consort:Countesses consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:2]
        [LAND_NAME:a county]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [REPLACED_BY:DUKE]
        [PRECEDENCE:30]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:2500]
        [REQUIRED_BEDROOM:2500]
        [REQUIRED_DINING:2500]
        [REQUIRED_TOMB:2500]
    [POSITION:BARON]
        [NAME:Baroness of hell:Baronesses of hell]
        [DESCRIPTION:A low ranking noble of the underworld.]
        [NAME_MALE:Baron of hell:Barons of hell]
        [NAME_FEMALE:Baroness of hell:Baronesses of hell]
        [SPOUSE_MALE:Baron Consort:Barons Consort]
        [SPOUSE_FEMALE:Baroness consort:Baronesses Consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:1]
        [LAND_NAME:a barony]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [REPLACED_BY:COUNT]
        [PRECEDENCE:40]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:2]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:1500]
        [REQUIRED_BEDROOM:1500]
        [REQUIRED_DINING:1500]
        [REQUIRED_TOMB:1500]
    [POSITION:CHAMPION]
        [NAME:Champion:Champions]
        [DESCRIPTION:The title of champion is honorary and usually given to exceptional warriors.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:BUILD_MORALE]
        [RESPONSIBILITY:ATTACK_ENEMIES]
        [APPOINTED_BY:DUKE]
        [APPOINTED_BY:COUNT]
        [APPOINTED_BY:BARON]
        [PRECEDENCE:65]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRES_MARKET]
        [REQUIRED_TOMB:750]
    [POSITION:HAMMERER]
        [NAME:Whipper:Whippers]
        [DESCRIPTION:Whippers are responsible with punishement. Can also handle unhappy citizens.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:EXECUTIONS]
            [EXECUTION_SKILL:WHIP]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PUNISHMENT_EXEMPTION]
        [PRECEDENCE:150]
        [DO_NOT_CULL]
        [COLOR:0:0:1]
        [DUTY_BOUND]
        [REQUIRED_RACKS:1]
        [REQUIRED_OFFICE:100]
        [REQUIRES_MARKET]
    [POSITION:FORCED_ADMINISTRATOR]
        [NAME:Tyrant:Tyrants]
        [DESCRIPTION:Tyrants are acting leaders for conquered sites.]
        [CONQUERED_SITE]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [DETERMINES_COIN_DESIGN]
        [MENIAL_WORK_EXEMPTION]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [COLOR:5:0:0]
        [MANDATE_MAX:1]
        [DEMAND_MAX:3]
        [PRECEDENCE:65]
        [NUMBER:1]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
        [RESPONSIBILITY:MEET_WORKERS]
    [POSITION:PRIESTRESS]
        [NAME:Hell Priestress:Hell Priestresses]
        [DESCRIPTION:Hell Piestresses are the religious leaders of the succubi.]
        [GENDER:FEMALE]
        [APPOINTED_BY:MONARCH]
        [NUMBER:1]
        [RESPONSIBILITY:RELIGION]
        [RESPONSIBILITY:MEET_WORKERS]
        [PUNISHMENT_EXEMPTION]
        [MENIAL_WORK_EXEMPTION]
        [DETERMINES_COIN_DESIGN]
        [PRECEDENCE:5]
        [FLASHES]
        [SLEEP_PRETENSION]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [COLOR:2:0:1]
        [DUTY_BOUND]
        [DEMAND_MAX:5]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:6000]
        [REQUIRED_BEDROOM:6000]
        [REQUIRED_DINING:6000]
        [REQUIRED_TOMB:5000]
[POSITION:MESSENGER]
[NAME:messenger:messengers]
        [DESCRIPTION:Messengers deliver messages from your site to other settlements.]
[SITE]
[NUMBER:AS_NEEDED]
[RESPONSIBILITY:DELIVER_MESSAGES]
[APPOINTED_BY:EXPEDITION_LEADER]
[APPOINTED_BY:MAYOR]
[PRECEDENCE:250]
[DO_NOT_CULL]
[COLOR:7:0:1]
[DUTY_BOUND]

// Tissue styling
[TISSUE_STYLE:HAIR]
[TS_PREFERRED_SHAPING:STANDARD_HAIR_SHAPINGS]
[TS_MAINTAIN_LENGTH:0:1000]

// Shapes
[STONE_SHAPE:OVAL_CABOCHON]
[STONE_SHAPE:ROUND_CABOCHON]
[STONE_SHAPE:CUSHION_CABOCHON]
[STONE_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:OVAL_CABOCHON]
[GEM_SHAPE:ROUND_CABOCHON]
[GEM_SHAPE:CUSHION_CABOCHON]
[GEM_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:POINT_CUT_GEM]
[GEM_SHAPE:TABLE_CUT_GEM]
[GEM_SHAPE:SINGLE_CUT_GEM]
[GEM_SHAPE:ROSE_CUT_GEM]
[GEM_SHAPE:BRIOLETTE_CUT_GEM]
[GEM_SHAPE:EMERALD_CUT_GEM]
[GEM_SHAPE:MARQUISE_CUT_GEM]
[GEM_SHAPE:OVAL_CUT_GEM]
[GEM_SHAPE:PEAR_CUT_GEM]
[GEM_SHAPE:SQUARE_BRILLIANT_CUT_GEM]
[GEM_SHAPE:RADIANT_CUT_GEM]
[GEM_SHAPE:TRILLION_CUT_GEM]
[GEM_SHAPE:ROUND_BRILLIANT_CUT_GEM]
[GEM_SHAPE:BAGUETTE_CUT_GEM]
[GEM_SHAPE:TAPERED_BAGUETTE_CUT_GEM]
[GEM_SHAPE:CUSHION_CUT_GEM]
[GEM_SHAPE:OCTAGON_CUT_GEM]
[GEM_SHAPE:SQUARE_CUT_GEM]

// Art
[GENERATE_STRINGED_INSTRUMENTS]
[GENERATE_WIND_INSTRUMENTS]
[GENERATE_PERCUSSION_INSTRUMENTS]
[GENERATE_KEYBOARD_INSTRUMENTS]
[GENERATE_POETIC_FORMS]
[GENERATE_MUSICAL_FORMS]
[GENERATE_DANCE_FORMS]

/*
* REACTIONS
*/
// Helpers
[PERMITTED_REACTION:SUCCUBUS_METAL_PLACEHOLDER]

// Vanilla (minus steel)
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_BUILDING:SCREW_PRESS]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
[PERMITTED_REACTION:MAKE_SOAP_FROM_OIL]
[PERMITTED_REACTION:MAKE_PEARLASH]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:MAKE_QUICKLIME]
[PERMITTED_REACTION:MAKE_MILK_OF_LIME]
[PERMITTED_REACTION:MAKE_PARCHMENT]
[PERMITTED_REACTION:MAKE_SCROLL]
[PERMITTED_REACTION:MAKE_QUIRE]
[PERMITTED_REACTION:MAKE_SHEET_FROM_PLANT]
[PERMITTED_REACTION:MAKE_SLURRY_FROM_PLANT]
[PERMITTED_REACTION:PRESS_PLANT_PAPER]
[PERMITTED_REACTION:BIND_BOOK]
[PERMITTED_REACTION:MILL_SEEDS_NUTS_TO_PASTE]
[PERMITTED_REACTION:MAKE_CLAY_JUG]
[PERMITTED_REACTION:MAKE_CLAY_BRICKS]
[PERMITTED_REACTION:MAKE_CLAY_STATUE]
[PERMITTED_REACTION:MAKE_LARGE_CLAY_POT]
[PERMITTED_REACTION:MAKE_CLAY_CRAFTS]
[PERMITTED_REACTION:GLAZE_JUG]
[PERMITTED_REACTION:GLAZE_STATUE]
[PERMITTED_REACTION:GLAZE_LARGE_POT]
[PERMITTED_REACTION:GLAZE_CRAFT]
[PERMITTED_REACTION:PRESS_OIL]
[PERMITTED_REACTION:PRESS_OIL_FRUIT]
[PERMITTED_REACTION:MAKE_CLAY_HIVE]
[PERMITTED_REACTION:PRESS_HONEYCOMB]
[PERMITTED_REACTION:MAKE_WAX_CRAFTS]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT_GROWTH]
[PERMITTED_REACTION:MAKE_MEAD]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:LIGNITE_TO_COKE]
[PERMITTED_REACTION:BRASS_MAKING]
[PERMITTED_REACTION:BRASS_MAKING2]
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]
[PERMITTED_REACTION:ELECTRUM_MAKING]
[PERMITTED_REACTION:ELECTRUM_MAKING2]
[PERMITTED_REACTION:BILLON_MAKING]
[PERMITTED_REACTION:BILLON_MAKING2]
[PERMITTED_REACTION:PEWTER_FINE_MAKING]
[PERMITTED_REACTION:PEWTER_FINE_MAKING2]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
[PERMITTED_REACTION:PEWTER_LAY_MAKING]
[PERMITTED_REACTION:PIG_IRON_MAKING]
[PERMITTED_REACTION:NICKEL_SILVER_MAKING]
[PERMITTED_REACTION:BLACK_BRONZE_MAKING]
[PERMITTED_REACTION:STERLING_SILVER_MAKING]
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[PERMITTED_REACTION:MAKE WOODEN DISPLAY CASE]
[PERMITTED_REACTION:ADAMANTINE_STRANDS]

// Extra reactions to vanilla workshops
[PERMITTED_REACTION:SUCCUBUS_METAL_BED]
[PERMITTED_REACTION:SUCCUBUS_METAL_DISPLAY_CASE]
[PERMITTED_REACTION:SUCCUBUS_BREW_MAGMA]
[PERMITTED_REACTION:SUCCUBUS_STONE_SLIP]
[PERMITTED_REACTION:SUCCUBUS_METAL_SLIP]
[PERMITTED_REACTION:SUCCUBUS_WOOD_SLIP]
[PERMITTED_REACTION:SUCCUBUS_BONE_SLIP]

// Floating glass (glass mass production)
[PERMITTED_BUILDING:SUCCUBUS_GLASS_FLOAT]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_WINDOW_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_BLOCKS_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_DOORS_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_HATCHES_LEAD]

// Slade drill (slade production)
[PERMITTED_BUILDING:SUCCUBUS_DRILL_SLADE]
[PERMITTED_REACTION:SUCCUBUS_SLADE_BLOCK]
[PERMITTED_REACTION:SUCCUBUS_SLADE_BOULDER]

// Crematorium (by WintersKnight94: https://steamcommunity.com/sharedfiles/filedetails/?id=2912301122)
[PERMITTED_BUILDING:CREMATORIUM]
[PERMITTED_REACTION:CREMATE_REMAINS]
[PERMITTED_REACTION:CREMATE_LARGE_REMAINS]
[PERMITTED_REACTION:CREMATE_BONES]
[PERMITTED_REACTION:CREMATE_CORPSE]
[PERMITTED_REACTION:CREMATE_CORPSE_PIECE]

// Bone cutter
[PERMITTED_BUILDING:SUCCUBUS_BONECUTTER]
[PERMITTED_REACTION:SUCCUBUS_BONE_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_BONE_ARMORSTAND]
[PERMITTED_REACTION:SUCCUBUS_BONE_BED]
[PERMITTED_REACTION:SUCCUBUS_BONE_CABINET]
[PERMITTED_REACTION:SUCCUBUS_BONE_CHEST]
[PERMITTED_REACTION:SUCCUBUS_BONE_COFFIN]
[PERMITTED_REACTION:SUCCUBUS_BONE_DOOR]
[PERMITTED_REACTION:SUCCUBUS_BONE_HATCH_COVER]
[PERMITTED_REACTION:SUCCUBUS_BONE_SLAB]
[PERMITTED_REACTION:SUCCUBUS_BONE_STATUE]
[PERMITTED_REACTION:SUCCUBUS_BONE_TABLE]
[PERMITTED_REACTION:SUCCUBUS_BONE_CHAIR]
[PERMITTED_REACTION:SUCCUBUS_BONE_WEAPONRACK]

// Magma well
[PERMITTED_BUILDING:SUCCUBUS_MAGMAWELL]
[PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_SPILL]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_STOP]
PERMITTED_REACTION:SUCCUBUS_STOP_SPAWN]

// Summoning circle
PERMITTED_BUILDING:SUCCUBUS_SUMMONING]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_NAHASH]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_ORTHUS]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_NIGHTMARE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SOUL_LOST]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SOUL_TORMENTED]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_IMP_FIRE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_FROG_DEMON]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_TENTACLE_MONSTER]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_ELEMENTAL_PAIN]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SPIRIT_OF_FIRE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_BRUTE_DECAY]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_HFS]

// Corruption
PERMITTED_BUILDING:SUCCUBUS_CORRUPTION]
PERMITTED_REACTION:SUCCUBUS_CORRUPT_PRISONERS_SUCCUBUS]

// Portal (transportation)
PERMITTED_BUILDING:SUCCUBUS_TELEPORT_1]
PERMITTED_REACTION:SUCCUBUS_ORANGE_TELEPORT]
PERMITTED_REACTION:SUCCUBUS_ORANGE_TELEPORT_SQUAD]
PERMITTED_BUILDING:SUCCUBUS_TELEPORT_2]
PERMITTED_REACTION:SUCCUBUS_BLUE_TELEPORT]
PERMITTED_REACTION:SUCCUBUS_BLUE_TELEPORT_SQUAD]

// Powers
PERMITTED_BUILDING:SUCCUBUS_POWER]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_FIRE_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_LUST_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_DEPRAVITY_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_PHASING]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_FACE_MELTER]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_SLAM]

5
DF Modding / Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 28, 2023, 07:47:55 pm »
"""""""Alternatively, if you don't want to create a patch mod you can just edit the mods entity file directly and just delete the tag, but you'll have to reapply your edit each time it gets updated to a new version. You will have to generate a new world though either way."""""

this is what I did, I edit the original mod file and then gene a new world to test.. and found them still hostile.  Hence if I am curious if I need to do more than just delete the BABYSNATCHER tag..... unless I deleted something I THOUGHT was the tag....and wasn't?

6
DF Modding / Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 28, 2023, 02:41:49 pm »
Hmmm can you post any raws you might think would be helpful to look at ?
I can once I'm home from work

7
DF Modding / Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 28, 2023, 12:13:55 pm »
Finding the files with how steam has things set up is......not very intuitive.. i WAS able to find them,. but trying to get this race to not be "evil" i thought removing "babysnatcher" from the civ files would do that, but they still show as hostile when i gen a new world... what else do i need to do?
I should probably say the specific civ is the "succubus dungeon" mod from the steam game... Im trying to get the demons to be nice and peaceful to better thave them join a future fort :3

8
So, a LOT of people show up to the bars these days, you get a lot of "colorful characters" out there, and they, apparently, don't always get along...

My current bar, "The Modest Assualt" was a good sized and quite popular establishment. I was happy to keep it well stocked anf full of the best booze and grog... and then one day... An Elf Scholar, apparently had said the wrong thing to a Jaguar Bard, cause they just WENT TO TOWN!
I get a notification "Camo McElf is fighting Neko McJagurar are fighting" and next thing i know.. there are TEETH EVERYWHERE!"  no one else in the bar seemed to mind, and the two moved apart without serious damage. one had a broken arm, but otherwise seemed fine..
oh yeah... I used the teeth to decorate a crown which a presented to the Elf Ambassador this season :3


 

9
DF Modding / Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 24, 2023, 03:18:15 pm »
You know, In the OLD days,... I knew my way around practically every file in the game...
I'd occasionally edit the init docs, main data docs, the civ docs... All easy peasy...
NOW they have the NEW FANGLED DF-50 stuff going on, and I can't find a blooming thing in it any more...
Anyone can help an old fart out and point me where I'd find the civ docs for a Mod race and the main Civ docs to edit BABYSNTACHER out?

11
On another note, I totally posted this in the wrong part of the forum ;P
can a helpful mod move this to the general DF area?

12
AHOY!
Long time D40 Poster, 1st time D-2022 Poster!

Did a couple forts just to get used to playing the game again, and am currently on my first "Real" fort which just entered its 4th year.
Midway through the 3rd year, I started seeing people flagged with "Missing time with family" now, I know there were many dwarves with family that had come to the fort, my military commander had two kids, and I figured "AH silly me! I'll give them another job so they can play with the kids!" seems simple right? nope...
The tag persisted, and as time went on I'd see it more and more. Eventually with people who don't even have family at the fort, but just have "family" And I start thinking "WTF mate?" are they just doomed? If someone has a huge family, moves to the fort, are they forever going to be sad and mopey unless THEIR ENTIRE FAMILY moves to the fort somehow?

But, as we may know, this is FAR from the only 'unmet need' that plagues our Dwarves.  I mention it, as it seems to be the most numerous.  But there are a whole host of other, rather, 'Ambiguous' things... "Has not helped someone" or "has not done something creative" and such...

Now, before it is said, Yes, I did google this, and there seems to be a good deal of debate about just how important "needs" are, if at all, or that some needs can't be met without an insane amount of micro-managing...

that said... I am curious how some of you out in Dwarf land deal with these issues?
So,

13
DF Modding / Re: Not Played in 4 years and Need Help with MAC mods
« on: February 13, 2019, 12:23:43 pm »
Ahhh boo.
Am I the only one left that plays on a Mac these days?

14
DF Modding / Not Played in 4 years and Need Help with MAC mods
« on: January 31, 2019, 08:07:22 am »
Hey guys! Not sure anyone remembers me, but I'd kinda taken a break from DF for a while.... Annnnndd I totally want back in! As we all know step #1 is Modding DF up the wazoo before playing! But.. Well.. Mods change :C And everything I THOUGHT I knew seems to have gone topsy turvy! For one.. Apparently there is a Version of DFHack for Mac now?
http://www.bay12forums.com/smf/index.php?topic=164123.0
What madness is this? I tried downloading it, and it crashes as soon as I try and open it :/

Then I tried to download Mephs Masterwork Mod,
http://www.bay12forums.com/smf/index.php?topic=161047.0
annnnnd it crashed DF as soon as I tried to open it....

Soooooo I feel like a noob all over again and kind need help :C

15
WHOA WHOA!
There is DFHACK for Mac??
WHAT CRAZY FUTURE WORLD HAVE I WOKEN IN!

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