3. I'm excited about the prospect of in the post-magic update, trying to delve into worlds with a lot of magic and make sense of it all. But I'm wondering if given all the possible strange beings, realms, and magic systems, how much would the core gameplay of dwarf fortress still be usable? Would it be common for fortresses to be basically unplayably difficult, embarrassingly easy, or just there be fewer relevant gameplay features given the presence of non-dwarves? I guess what I'm trying to say is, are the more magical generated worlds going to be free to be game-breakingly strange, or will there be focus on making a game loop resistant to some of the wild aspects coming with the magic release?
Thanks for everything Toady and Kitfox! Very excited for the future of Dwarf Fortress!
Welcome to the Forum! Hope you stay around!
So a tip for asking question, is that anything that isnt being actively working on, wont get any substantive answers.
It often gets answer, 'Yes, maybe. Sounds good.' You'll more often get answers to questions to whats being worked on now or questions about a revent interview or event he did.