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Messages - terroroinker

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1
Curses / Re: LCS on a mac?
« on: February 05, 2012, 03:51:45 am »
dyld: unknown required load command 0x80000022
Trace/BPT trap

this comes up if you try to run a build intended for a different osx. i compiled this on snow leopard and apparently it is not working on your system.

you could still compile it by yourself though, it is relatively easy. look at the download thread and follow the source code -> linux instructions, they should work.

2
Curses / Re: LCS on a mac?
« on: February 04, 2012, 09:57:32 am »
I've cd'ed into the right folder, right down until I hit info.plist and the others, but at no stage does the ./crimesquad work.

info.plist is not in the folder where you type ./crimesquad. show app/package contents, then go to Contents->Resources->Lcs, and there you hit ./crimesquad. if you don't want to cd down all the way, just do it in Finder and drag the lcs folder into a terminal window (and type "cd " in there first).

Is the app by itself working though? if not, what is the terminal output... should be something like cd "path-to-app"/contents/resources/lcs and then ./crimesquad

3
Curses / Re: LCS on a mac?
« on: February 02, 2012, 06:01:19 pm »
i cant figure out how to not make the text bold as when i go into settings, all of the options are blacked out. would love a more old school terminal look, either way, that doesn't really matter, this game is amazing.

A. sorry, i forgot that the settings are blanked out when using this. i think you can uncheck "use bold text" in the terminal settings without starting lcs and then saving those settings for all future terminals as default. once you start lcs, it will also be using this set-up.

B. if you want to try out different fonts and sizes (maybe to make it more old school looking) or a different terminal like iTerm, another option would be to look at the package content of the app and copy the lcs folder to your directory of choice and then start the game in a Terminal from there with ./crimesquad. you can then change the terminal settings for font size etc. as usual (which you can't in the app as it is blanked out).

C. if there is demand I can also upload the lcs.app being editable with apple script so that you can change my preferred settings (font, which terminal app, etc) to yours and still conveniently start the game via app.

4
Curses / Re: LCS on a mac?
« on: January 07, 2012, 07:11:47 pm »
Great, I will upload my lcs app later (after some extensive testing)

LCS_4.04.app

uncheck "use bold text" in terminal settings for best experience

5
Curses / Re: LCS on a mac?
« on: January 07, 2012, 03:21:17 pm »
Yeah
In case it's not clear above, it was just a little bit of text that hadn't been updated. You do have the right version.

I was thinking that too after considering the different new game options  :)

Great, I will upload my lcs app later (after some extensive testing)

6
Curses / Re: LCS on a mac?
« on: January 07, 2012, 08:26:36 am »
# Checkout from svn.
svn co https://lcsgame.svn.sourceforge.net/svnroot/lcsgame/trunk lcsgame
# Enter directory.
cd lcsgame
# Some configuration.
./bootstrap
# More configuration. Install whatever it says you're missing.
./configure
# Compile.
make
# Run game. The binary is in the src directory.
src/crimequad

Did exactly this again and SVN tells me that I got revision 584 after checkout. However, after compiling it still shows 3.11.3.

Edit: I also tried with http://sourceforge.net/projects/lcsgame/ which is not containing any old branches, but I encountered the same problem. Could it be due to a very old install of lcs I did two years ago?  ???

7
Curses / Re: LCS 4.04 Download (April 2011 Graduation Gift)
« on: January 07, 2012, 08:23:49 am »
Oops.. wrong thread.

8
Curses / Re: LCS on a mac?
« on: January 07, 2012, 05:15:49 am »
If compiling a Mac version proves unsuccessful, you could run the Windows exe through the WINE.

Compiling is no problem, I even made an app for LCS starting the terminal window with most of the required settings. It is just a matter of which lcs version the app is running now  :)

9
Curses / Re: LCS on a mac?
« on: January 06, 2012, 02:31:05 pm »
I just compiled lcs using this from the lcs 4.04 download post: svn co https://lcsgame.svn.sourceforge.net/svnroot/lcsgame/trunk

Everything is fine and so on, but my title screen says  "v3.11.3svn Maintained by the Open Source Community" instead of 4.04. when I start the win version.

Did I get the wrong revision??? :o

10
Curses / Re: LCS on a mac?
« on: April 19, 2011, 11:32:21 am »
the rapidshare link isn't working anymore. has someone compiled the actual version for mac and is willing to upload it... please?  :)

11
Other Games / Re: Crime Focused Roguelike
« on: September 01, 2010, 10:43:33 am »
if you want to contribute, you might want to have a look at this site:

http://piratepad.net/h9QML6qDDY



12
Curses / Re: Massive heat generation
« on: February 12, 2010, 01:29:02 pm »
I can agree with this. Fortunately, it won't be hard to implement. Heat is already tracked separately from criminal record, so heat can decay over time without changing how the court system works. A 5% cumulative heat reduction every month seems like a good conservative figure. This would halve your heat every 13 to 14 months. A 10% cumulative heat reduction every month would halve your heat every 6 to 7 months.

Just registered here cuz I love the game, but the heat problem is really annoying.  Being forced to move people around nearly every turn takes away too much fun. I really hope the heat reduction will be implemented soon :'(

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