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Messages - Beedub

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DF Bug Reports / Re: [0.31.01] Periodic Lockups
« on: April 04, 2010, 01:16:07 pm »
I should also add; I'm not sure if it's related to my above issue, but I have seasonal autosave on, and whenever the season rolls over and it attempts to save, it takes quite a while to save the game, and it actually puts the client into a "not responding" state for a bit.  I can't remember it doing that in 40d.

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DF Bug Reports / [0.31.01] Periodic Lockups
« on: April 04, 2010, 12:06:48 pm »
Hi hello.  Long time reader first time poster.  Been enjoying the new version immensely, however, I do have one problem I cannot find an explanation for.  I'm using the new mayday tileset, but the problem is that every so often during normal dorfing activities the client will completely lock up for a period ranging from a split second to several seconds.  The consistency seems to be random, and I cannot manage to replicate it on demand.  I'm on a relatively quiet area, the only major feature (that I know of) is a small brook.

I'm getting 100fps quite easily 99% of the time, except when these mini lockups occur, whereupon it will drop to zero for the duration.  I'm running windowed mode at 800*600.  I've talked a few other people that have similar problems, but other friends I know that play say they have nothing like this occurring.  I'm slightly at a loss here.

System specs are something like; Intel QuadCore, 8gigs of ram, GTX285, Windows 7 Ultimate.

Any ideas?

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