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DF Dwarf Mode Discussion / Re: Temporary lodgings
« on: August 23, 2012, 03:40:54 pm »
I have a odd start to my Forts but it does offer some flexible starts...
Surface enterance is 5 wide ramp with a short passage with 2 largish rooms shooting off, one starts as a custom pile for funiture and good, the other is my trade depot , then there is another ramp down, then a long passage that ends in a large room.
This room is my stairway enterance to the rest of my fort that goes straight down.
When I finish digging out the 2 upper rooms and the big room I put down 5 beds against the walls of the big room, and 3 tables and chairs in the same half as the beds, the other half of the big room is food piles divided into food, seeds,booze .... in the middle of the big room is the 3x3 stairway.
Ultimately I make a keep around the surface enterance ramps, and then a large walled area around that for top defence and farms/pastures ... the long passage leading to the large room gets a hole dug in front of the room and a bridge affords the only access to the stairways, the room gets turned into a staging area with battlements and siege equipment.
The other odd thing I do is after I explored 10 - 12 levels down, I dont dig deeper unless I REALLY need the room area... I build a mine seperate to my fortress with a bridge access from the top of the outside defence walls to a mine building that houses the actual mine... that way if I disturb some fun, I can isolate my fort from my mine... well thats the idea, I never quiet get that far before something goes crazy in my fort and it because a chore of responding to urist mcmoody's demands, keeping soapmakers busy even though I dont have a soap industry and trying not to murder the hypocritical elves who try trade me half the worlds lumber in goods but go mental if I dare offer them rocks crafts neatly stored in wooden bins :p
Surface enterance is 5 wide ramp with a short passage with 2 largish rooms shooting off, one starts as a custom pile for funiture and good, the other is my trade depot , then there is another ramp down, then a long passage that ends in a large room.
This room is my stairway enterance to the rest of my fort that goes straight down.
When I finish digging out the 2 upper rooms and the big room I put down 5 beds against the walls of the big room, and 3 tables and chairs in the same half as the beds, the other half of the big room is food piles divided into food, seeds,booze .... in the middle of the big room is the 3x3 stairway.
Ultimately I make a keep around the surface enterance ramps, and then a large walled area around that for top defence and farms/pastures ... the long passage leading to the large room gets a hole dug in front of the room and a bridge affords the only access to the stairways, the room gets turned into a staging area with battlements and siege equipment.
The other odd thing I do is after I explored 10 - 12 levels down, I dont dig deeper unless I REALLY need the room area... I build a mine seperate to my fortress with a bridge access from the top of the outside defence walls to a mine building that houses the actual mine... that way if I disturb some fun, I can isolate my fort from my mine... well thats the idea, I never quiet get that far before something goes crazy in my fort and it because a chore of responding to urist mcmoody's demands, keeping soapmakers busy even though I dont have a soap industry and trying not to murder the hypocritical elves who try trade me half the worlds lumber in goods but go mental if I dare offer them rocks crafts neatly stored in wooden bins :p