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Messages - manderin87

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Other Games / Re: The Roguelike Development Megathread
« on: May 02, 2010, 09:43:22 pm »
How were you able to change the colors of the tileset on the fly?

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Other Games / Re: The Roguelike Development Megathread
« on: May 01, 2010, 09:53:26 pm »


Ruby/Gosu combo ain't that bad. I, the complete buffoon, could come up with something like this: a rather big screenie

Can draw tiles, can type text, can draw from anywhere within the buffer (array of symbols) etc.

And to top all that, I've learned a fair bit about Ruby! I'm feeling all giddy. Can't wait to get started on the actual game engine. Got to refactor the methods to be handled by some sort of input/output scheduler.

Edit: I just made random terrain generator work. I'm so excited!

Spoiler (click to show/hide)

Can anyone tell me what tileset mipe is using in these screenshots?

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