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Messages - Deus Machina

Pages: [1] 2 3 ... 26
1
DF Dwarf Mode Discussion / Re: Something Weird
« on: June 25, 2020, 11:48:55 am »
I also seem to get more citizens and visitors with fighting skills if they or their civilization values martial prowess or physical endeavors.
No science to back that up, just random observation.

2
DF Dwarf Mode Discussion / Re: Monarch Atom Smashed
« on: April 29, 2020, 09:09:12 pm »
At least they have a reason now.
I don't remember if it was a bug with DF or my particular install, but I'd pretty sure I remember a game where atom-smashing someone not only erased them from existence, but memories of them. Dorfs would feel bad and not quite know why.
I just checked version 0.21.93.19a (the very first DF release), and "crushed by a drawbridge" appeared in the string dump - whatever you're remembering probably didn't actually happen.

IIRC it was a short-lived bug a long time back but after the initial release (around the time of carp adjustments maybe?). Or it could have been my fumbling getting graphics or an update on an old fort installed.
Or it could be my brain corrupting across a long time and many drinks. Honestly either way wouldn't surprise me.

3
DF Dwarf Mode Discussion / Re: Monarch Atom Smashed
« on: April 29, 2020, 08:07:01 am »
At least they have a reason now.
I don't remember if it was a bug with DF or my particular install, but I'd pretty sure I remember a game where atom-smashing someone not only erased them from existence, but memories of them. Dorfs would feel bad and not quite know why.

4
DF Dwarf Mode Discussion / Re: Video - Swampcavern's Mightiest Warrior
« on: April 11, 2020, 08:47:59 am »
My most recent badass was 'promoted' to get him out of his other jobs, in which he was performing slowly and spending more time in the tavern than the workshops.
He picked up an iron spear and suddenly had a purpose. I never did catch him training, but apparently every time he got sent to kill something or stumbled across something hostile, it was nothing more than stab-stab, over. Left lung, right lung, seemingly every time. They were lucky to even take a swing, and he never did get injured.
He's the one that single-handedly defeated a forgotten beast breathing necrotic dust. It wiped out two entire squads, Urist McStabby dodged in around it, stab-stab. And since it didn't die immediately, went methodically to work on its limbs. Stab, forearm flies off. Stab, there goes a foot.
I think he lost a tooth. He was there until the fort died FPS death.


My personal favorite: Urist McAsskicker.
First goblin siege, he gets conscripted, runs out of the fortress and passes by all the dwarves already on the way, and has a considerable lead by the time he met the first goblins to immediately...
Well, pass out in a pool of his own blood.
I'm surprised he survived to get to the hospital.
But survive he did, and he spent a long time in recovery. Over a year, I think. He was still there for the next siege, and saw the fresh wounded come carried in from the surface and most of them carried back out to the depths.
Once he did get out, he trained. And trained, and trained. If he wasn't eating or drinking, he was training.
Until the next siege came. He sprinted out to meet them, had a considerable lead when he met the first wave, and...
Utterly routed the siege among a shower of their own blood, minor digits and teeth. (Hah, got you on the suspense there!) On his own, before the rest of the squad even caught up to him.

So I remembered he was labelled a hammerdwarf, I'm going to give him the artifact silver hammer we've had laying around. He freaking earned that, and was going to wreck face wholesale.
Except I get cancellations. "Not enough hands." or something to that effect.
That first siege, when he passed out from blood loss? It was because the front sword-goblin had immediately lopped both his arms off.
So he had recovered and trained until he kicked ass at kicking asses. He had routed siege #3, singlezero-handedly, solely through kicking.

5
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: April 06, 2020, 06:59:25 am »
A forgotten beast made of fire got into the fortress.
Somehow.
The layers it spawned in were completely sealed, floor to ceiling, and even the cats can't get in or out. The one unsealed layer does have an open drawbridge, but there's no connection there I could find and there's no evidence of him passing.
Yet somehow he's evaporating all my natural reservoir one moment, drops off the list, then he's in the central staircase the next with no one noticing or being attacked.

6
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 21, 2020, 05:05:10 pm »
Got a decent fort started, it went from struggling to wildly successful, was starting to look promising and I was going to start setting up some experimental (for me) defense design.
Just finally finish assigning military, and a someone spotted a werepanda as it was charging down the stairs. Set up shop in the meeting hall and started biting wholesale.
Too many to quarantine and not enough to make a new experiment of it.
Hate werecreatures.
I Turn them Off in worldgen... One day I will attempt to quarantine them though

Yeah, going to try that.
Other things I'm fine with, and honestly I wouldn't mind werecreatures if I didn't get them every time.

7
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 21, 2020, 04:26:53 am »
Got a decent fort started, it went from struggling to wildly successful, was starting to look promising and I was going to start setting up some experimental (for me) defense design.
Just finally finish assigning military, and a someone spotted a werepanda as it was charging down the stairs. Set up shop in the meeting hall and started biting wholesale.
Too many to quarantine and not enough to make a new experiment of it.
Hate werecreatures.

8
DF Dwarf Mode Discussion / Re: Manager ignores new tasks
« on: March 08, 2020, 06:20:37 pm »
This is one reason I unassign any hauling jobs from the manager, and make one dorf both manager and bookkeeper.
They spend more time in their office, don't have much distracting them, and switching from bookkeeping to manager duties takes no time at all.

9
Another way to deal with this is to disable your miners, wait for them to drop their picks, enlist them and assign their picks as weapons. Then send them to slay the troll.

I eventually did, but I think I didn't wait long enough. And they wouldn't leave it alone after they caught sight of it.
Weapons are priority. And wouldn't be an issue if the traders hadn't seen a buzzard and freaked out, which is another thing altogether.

10
so everyone used their left hand?
Okay, so the attacker and hand changed.
The pages I pulled up didn't even have any kicking.

11
Dear militia of Leanfenced,
I understand trolls are fearsome and relatively tough and we didn't have any weaponry yet, but...
Seriously, fifteen of you? For days? After the troll collapsed from exhaustion?
I'm not going to bring up the whole log, because every message is the same, changing only the attacker.
Every. Single. One.

Seriously. Even after it culled entire pages of this...

Days. Over a WEEK. Of you useless drunks not only surrounding it, but trading off when some of you would back away to catch a nap.
No one even got a killing blow. There is no "the troll was struck down" or "the troll dies from blood loss" message or anything. It just decided to not be alive anymore.
For Armok's sake, guys.

12
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 26, 2020, 12:58:12 pm »
You could dig out all the aquifer-bearing material above your rooms to protect them.

Hmm. Just dig, or does that include the floor level so I'd have to channel and build floors to replace it?

13
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 25, 2020, 12:09:17 pm »
Dealing with aquifers for the first time in years.
I failed to remember that they also drip down.
So now I'm forced to relocate my initial workshops and dorms. And this aquifer goes deep.

14
DF Dwarf Mode Discussion / Re: Face Palm moments you had in Dwarf Fortress
« on: February 25, 2020, 11:55:25 am »
I haven't dealt with aquifers for years. Like the thought of the 'light aquifers'.
Didn't realize they also spread water down.
So now I'm force to relocate my initial workshops and temporary dorms.

15
Dear Urists McFarmers,

Listen, it's been years since the voice that tells you what to do has dealt with an aquifer. I need to learn how to do that again.
That said, I think I'm doing very well. I know it's slowed us down, but you have to realize that, currently, all the farmable underground locations require walking through the runoff.
Just learn to deal with it. And wash yourselves now and then, you're tracking mud.

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