1
DF Modding / Re: [MODDING] 0.43.x QUESTIONS THREAD
« on: September 16, 2016, 06:31:45 pm »
I'm trying to create a custom pet creature. Been kind of getting the hang of it but I wanted to give the creature a tough hide. I first tried messing with this:
[USE_MATERIAL_TEMPLATE:SKIN:METAL_TEMPLATE]
[USE_MATERIAL_TEMPLATE:BONE:METAL_TEMPLATE]
then this:
[USE_MATERIAL_TEMPLATE:SKIN:INORGANIC:STEEL]
[USE_MATERIAL_TEMPLATE:BONE:INORGANIC:STEEL]
And then I tried this approach, adding this at the end of the definition to just try set the tissues to something indestructible just to try see an effect.
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
In the object testing arena, I can see that my raw modifications take effect for other things, but my creature still gets hacked up by copper axes, etc.
[USE_MATERIAL_TEMPLATE:SKIN:METAL_TEMPLATE]
[USE_MATERIAL_TEMPLATE:BONE:METAL_TEMPLATE]
then this:
[USE_MATERIAL_TEMPLATE:SKIN:INORGANIC:STEEL]
[USE_MATERIAL_TEMPLATE:BONE:INORGANIC:STEEL]
And then I tried this approach, adding this at the end of the definition to just try set the tissues to something indestructible just to try see an effect.
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
In the object testing arena, I can see that my raw modifications take effect for other things, but my creature still gets hacked up by copper axes, etc.
