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Messages - DiGelu

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1
DF Modding / Re: Runesmith - A DC like tool
« on: August 22, 2010, 10:27:50 pm »
Just a question. With bringing someone back from the dead. What all is needed?

2
DF Modding / Re: RAW help
« on: August 22, 2010, 06:54:57 pm »
Well it worked for my testing needs. I'm now currently reworking other reactions to pump out other needed things.
Speaking of which, anyone have a product code for water? I'm working on a plains that apparently freezes all ponds, including mine hat I was using to keep my animals alive.

3
DF Modding / Re: RAW help
« on: August 21, 2010, 01:54:34 am »
Thanks. Okay I got that running. And also, hell yes. I created an endless loop of dwarven rum.

[REACTION:FREE_BOOZE]
[NAME:free alcohol]
[BUILDING:SMELTER:NONE]
[REAGENT:A:1:BARREL:NONE:NONE:NONE][EMPTY][PRESERVE_REAGENT]
[PRODUCT:100:1:DRINK:NONE:PLANT_MAT:POD_SWEET:DRINK][PRODUCT_TO_CONTAINER:A]
[PRODUCT:100:1:BARREL:NONE:NONE:NONE][EMPTY]

Editing the last two 'NONE's of the barrel product, to say, METAL:ROSE_GOLD, allows you to churn out a barrel of rose gold. And because I plan to create an entire fortress from mainly rose gold, that works for me.

4
DF Modding / Re: RAW help
« on: August 20, 2010, 06:10:12 pm »
Thanks for the help guys.  I fixed it up, I had to go add in permitted reaction tabs into creature_entity, and closed the totem reaction. Now I have a problem with trying to create a reaction in the smelter to create free ale. Anyone have any help on forging that reaction section?

5
DF Modding / RAW help
« on: August 20, 2010, 02:38:08 am »
So I've recently switched to the newer updates. 31.12 SDL and Legacy. And of course switching to another release I've had to re-think all my utilities. Since I got those out of the way, I've run into another problem. The .RAW edits I had back in 40d aren't seeming to work with me switching them over. Any help on this? I'll even post my .RAW mods in a spoiler to show what I've got.

Spoiler (click to show/hide)

So anyone got any tips on what to correct in them to help them run in 31.12?

6
DF Modding / Re: reactions
« on: August 20, 2010, 02:33:49 am »
I tired brining a dwarf back from the dead. All that happened was I lost an arm, and I cracked open the Earth straight into hell.

7
DF Modding / Re: reactions
« on: August 19, 2010, 05:31:24 pm »
*Cough.* Alchemy can't be used to create living creatures. Even metagods don't have that power.

8
DF Modding / Re: Runesmith - A DC like tool
« on: August 19, 2010, 05:29:38 pm »
I'm having issues connecting to DF 31.12 Legacy. Anything I need to do to fix this? Btw, I downloaded the update that said it supported 31.12.

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