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Messages - Xgamer4

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1
Other Games / Re: Eternal CCG
« on: August 05, 2018, 05:44:27 pm »
I've tried to get into this game two or three times now but I just... I can't... The tutorial sucks, but the MINIMUM 75 card deck is just excessive and, honestly, kinda intimidating. How can, even remotely, be expected to be able to fully build out a 75 card deck without opening stupid-large numbers of boosters?

2
Overwatch + Battle Chef Brigade.

I'm imagining something vaguelyish like Monster Hunter, in that you get a group of people together to murder huge monsters. But instead of crafting weapons, you take that same group and cook the monsters for a cooking competition.

3
Other Games / Re: That which sleeps- Kickstarted!
« on: March 25, 2018, 02:33:12 pm »
What was actually said was that one video - the "First Turns and New Maps" one - was scripted. Joe had a programmer friend look at an incomplete copy of the source code, and the friend found the script hard-coded into the function that normally would have handled the passing of turns. So that video does not actually show what it purports to show.

This is actually the only provable deception about That Which Sleeps. Provable because I was that friend, I found that script, I told Joe about it, and I still have that copy of the source code (with the script still inside it).

And before anyone asks: No, the incomplete copy of the source code I have does not compile into even a running executable, much less an actual game.

Outta curiosity, does it look like there's any supporting structure for turn advancement at all? I'm curious if it was scripted just to make sure Josh knew exactly what would happen so he could explain everything best, vs it being the only way to get it work.

Not that I think it actually is to aid recording... I don't have anywhere near that much faith in Josh. But it is a benign explanation.

Then similarly, does it seem to fail to compile because you're missing dependencies, or because it's fundamentally incomplete, or.. It had to have compiled in some form to make the videos even with a script, so I'm just wondering if failure to compile  has a benign explanation as well.

There are some classes named "TurnController", "GameController", etc., that seem to be the code representation of Unity objects that would be responsible for managing individual turns and the overall state of the game, respectively. There is nothing TWS-specific in them, however, so I assume these classes were auto-generated by Unity when the associated objects were put in the project.

I am not getting into the question of Josh's motives for scripting the video. All I stated was that that particular video is not what is says it is in the title. It claims to show the first turns, when in fact no turns are passing. I'm aware that putting an executable on rails temporarily for demonstration purposes is a thing - I've done it before - but I also took care to make everyone involved aware that it was just an illustration of planned future features, and not the actual features themselves.

The video makes no such disclaimer, and therefore is currently the only thing about TWS that can be proven to be a falsehood without relying on anyone's perceptions of "fraud", "malice" or whatever. It is an objective fact that that video is not what it claims to be. Why it is not what it claims to be is an entirely different question, and is not answerable with our current knowledge.

The source code I have doesn't compile because the linker is looking for Unity prefabs and other precompiled objects that are not part of the code I have, and that are not present on my machine. Josh's Unity environment presumably has these objects present and so his executable would compile.

I should also point out that the source I have is dated 10/23/2016. So we're talking about nearly year-and-a-half-old code here. Things may (or may not) be very different now.

Oh yeah, I'm not gonna pretend it's anything good. Absolute best case it's scripted based off an actual playthrough and that was never mentioned, worst it's an outright deception to mask the lack of progress. And the only way you'd have any idea is if he'd left some comment like "//ignore normal logic, play script for recording" which I really, really doubt happened.

How far does the script go, could you tell? Did we see everything in the video, or was there more to it?

Then it sounds like failure to compile is just from mismatched build environments. That's about as routine as you can get when the process is "zip up source, email away", so that doesn't personally worry me. And yeah, a lot can happen in a year and a half. Of course, a lot can fail to happen, and while everything we've seen recently looks very polished... Lack of polish on the map and UI hasn't ever been the problem   

4
Other Games / Re: That which sleeps- Kickstarted!
« on: March 24, 2018, 12:38:59 pm »
He gave us a few infos, including the one that there was no game at that point and the videos release where cripted mockups.

What was actually said was that one video - the "First Turns and New Maps" one - was scripted. Joe had a programmer friend look at an incomplete copy of the source code, and the friend found the script hard-coded into the function that normally would have handled the passing of turns. So that video does not actually show what it purports to show.

This is actually the only provable deception about That Which Sleeps. Provable because I was that friend, I found that script, I told Joe about it, and I still have that copy of the source code (with the script still inside it).

And before anyone asks: No, the incomplete copy of the source code I have does not compile into even a running executable, much less an actual game.


Outta curiosity, does it look like there's any supporting structure for turn advancement at all? I'm curious if it was scripted just to make sure Josh knew exactly what would happen so he could explain everything best, vs it being the only way to get it work.

Not that I think it actually is to aid recording... I don't have anywhere near that much faith in Josh. But it is a benign explanation.

Then similarly, does it seem to fail to compile because you're missing dependencies, or because it's fundamentally incomplete, or.. It had to have compiled in some form to make the videos even with a script, so I'm just wondering if failure to compile  has a benign explanation as well.

5
Other Games / Re: That which sleeps- Kickstarted!
« on: March 24, 2018, 10:24:18 am »
He [Fen/Joe] gave us a few infos, including the one that there was no game at that point and the videos release where cripted mockups. So with that background, most of us just became nihilistic relating to this game. We kept the rest of the forum that wasn´t nuked alive (did I mention that at some point Josh or Fen just straight

A while ago someone made the point that it'd probably be best to take what Joe was saying the last few days before he left with a grain of salt. The one and only time he'd said anything like the videos were a lie, he'd never seen a working copy, the playtesters don't exist, etc was right when he was getting ready to wash his hands of the whole project and never look back, and at that point he had an extremely vested interest in redirecting the community's anger away from him and onto Josh. He'd seen how the community turned on Josh, and likely wanted nothing to do with it.

Also, the Kickstarter was ran by King Dinosaur Games, not Josh personally. And Joe is the registered agent for King Dinosaur Games, meaning he'd be immediately aware of any lawsuits filed (being the one to receive service). This whole "Kickstarter campaign was formally and legally ran by King Dinosaur Games, LLC and not Josh personally" thing is something *literally everyone* seems to be overlooking when talking about suing Josh.

The question I'm interested in is if someone (it's been Joe, historically) files an Annual Report for King Dinosaur Games this year, because that'd be a real and obvious sign someone is trying to keep this alive (you don't spend $500 to keep your business running just because - and the only punishment Massachusetts seems to have for not filing is that failure to file for 2 years gets the company dissolved).

6
Other Games / Re: That which sleeps- Kickstarted!
« on: March 23, 2018, 08:36:27 pm »
I did actually finally sit down and watch the video, which was kind of cool except... Do grand strategy type games usually have this much depth to them? The amount of numbers and seemingly arbitrary values is honestly more terrifying than any eldritch god.
In terms of the sheer quantity of fiddly numbers? Nope. The archetypal grand strategy games are Paradox's titles, and they don't have that much. In terms of diverse game mechanics, they're up there, especially after getting a dozen expansions, but there's a lot fewer numbers that you have any reason to look at, and generally they're divided into semi-discrete subsystems, so you rarely are considering more than a few numbers at a time. This might be the case for TWS too, but so far it's looked overwhelming to me too.

Hmm... We might have different UI preferences. As shown, TWS looks incredibly dense, and it's not even remotely obvious that clicking on each little icon brings up details and management, but I think the overall idea makes it much easier to avoid things you don't want to deal with while getting an overall view (just don't click the summary stats), while still keeping track of what you do want to work with. It helps keep separate systems, well, separate. Whereas with Paradox games, it always felt like half the initial learning curve was figuring out how to navigate the menus to get to stuff you needed to work with while avoiding the stuff you don't need to care about.

EDIT:

Ok, after rewatching parts of the first video... there's a lot more going on than I remember. I do think the overall idea is better, and once you know what everything means I think the abilty to get everything at-a-glance would be really nice, but wow.

7
Other Games / Re: That which sleeps- Kickstarted!
« on: March 23, 2018, 05:09:54 pm »
Yeah, TWS looks like it'll definitely be one of the more complex grand strategy games out there, but it's definitely not alone. It looks roughly on par, or even less complex, than some of the Paradox games, and the UI actually looks quite good. Very dense, but well-laid-out and reasonable, just from the snippet we've seen. No "well, now we click 6 layers deep..." things, etc.

8
Other Games / Re: That which sleeps- Kickstarted!
« on: March 23, 2018, 02:37:30 pm »
Yeah, the That Which Sleeps community (at least on Bay12) has the dubious distinction of being the most outwardly angry and toxic Kickstarter community I've backed. And that's impressive - I've backed campaigns that actually had worse project management (an update every 4ish months would be a *good rate* for some of them), and I've even backed a campaign that I'm pretty sure was a legitimate scam.

9
Other Games / Re: That which sleeps- Kickstarted!
« on: March 20, 2018, 01:25:24 pm »
Josh. The dev's name is Josh. The original business partner that's now disavowed himself form the project was Joe.

But I'll admit, you railing so hard against a project you're not monetarily invested in, without even knowing the names of the two people involved, is amusing.

10
Other Games / Re: That which sleeps- Kickstarted!
« on: March 20, 2018, 10:57:01 am »
Your first link talks about legal action against a campaign that, apparently, literally took the money and ran, then lied about it. That's very different from That Which Sleeps.

 ::)
Keyword is 'ran'. 
But hey, I'm no lawyer or anything.

Seriously though, ya'll should just go ahead and sue him if ya'll really think it should be done.

Yeah, exactly. The big thing was that the creator spent a year and a half saying production delays were happening, he's working, etc. But in reality he used it to finance an unrelated move, projects completely unrelated to the project, and other definitively-unrelated things. The creator didn't even try, essentially.

The videos alone are proof Josh has done *something*. The UI change between the Kickstarter and the videos shows a lot of work just on its own.

11
Other Games / Re: That which sleeps- Kickstarted!
« on: March 20, 2018, 10:08:35 am »
Your first link talks about legal action against a campaign that, apparently, literally took the money and ran, then lied about it. That's very different from That Which Sleeps.

Your second link is press about Kickstarter updating its ToS. Great, sure, but not really relevant.

Your third link is actually notable, but caveats being it was a default judgement, and the actual restitition was only $668. There's an additional $54000 in there, but that's legal fees ($23,183) and penalties for violating the state Consumer Protection Act ($31,000). And that was 2.5 years ago without, as far as I can tell, Washington filing anymore suits.

So, sure, the FTC pursued someone for not even trying, and Washington state got a default judgement on the one suit they filed. So other than "it might happen", I'm not sure you've established what you wanted to.

12
Other Games / Re: That which sleeps- Kickstarted!
« on: March 14, 2018, 12:25:41 pm »
... I realize you're caricaturizing That Which Sleeps, so this is kinda moot, but you're overdoing it a bit.

The claim hadn't really been that the game was 100% complete. It was that a stable demo for playtesting existed (and even that got walked back when the Kickstarter went live). The actual Kickstarter just says they have a "stable working game engine". Whether any of that's true or not we'll never really know, because anything that existed got jettisoned because a new engine was required for the stretch goals. (which is still terrible project management...).

Joe being the one that did all communications is definitively wrong. Josh did a lot of communication back in the beginning. That's part of why this was all such a shock - he went from extremely active to nothing. No idea as to why - emotional and mental state seems to be the prevailing theory, and makes the most sense, but it could've been as simple as just keeping away so he'd stop making promises on features - but he did communicate heavily.

13
Other Games / Re: That which sleeps- Kickstarted!
« on: March 12, 2018, 10:52:56 am »
Few things of note. There seem to be 24 turns to a year, so 100 turns is "just" about 4 years. Which doesn't strike me as unreasonable for some of the challenges with that time. It also makes sense from a game play perspective. It means small things of importance could be happening on each individual turn, punctuated with large discoveries or shifts spread much farther out. It's the type of game play you'd want a game like this to have.

This set of videos opened at 1402.4, which is 17 turns beyond where he stopped the last video. But! It's not the same session. Last video he ran with Inatha, and thus time he ran with Karth.

I would bet against these being design documents, and for there being something real that's there. I'd likely abstain from betting on the existence of a mid/late game, but if forced would probably place a small amount on there being one. It'd be nice to see a playthrough

EDIT: Belial, apparently. Not Karth.

14
Other Games / Re: That which sleeps- Kickstarted!
« on: November 28, 2017, 11:14:28 am »
Ignoring that you literally can't give them any money (... I guess you could dig up the old PayPal email and send them money unsolicited if you really wanted to, but that'd be entirely on you), that summary is a bit editorialized as well.

Notably: The partner bailed because Josh refused to communicate with anyone. While bailing, he admitted that he'd never seen a working game - not that it never existed. There is a difference in the implications, even if for us it means the same thing.

The other Kickstarter was started using a business name previously tied to Josh, but was otherwise never legally incorporated by anyone. When pressed, the actual creator - the guy who actually started the campaign - said Josh wasn't involved with the current Kickstarter in any way. And that's about where the evidence ends. It's also worth noting that the last update on that Kickstarter had an update two weeks ago, explaining that they're just about finished with manufacturing proofs and about ready to go into full production.

15
Other Games / Re: That which sleeps- Kickstarted!
« on: November 27, 2017, 01:18:59 am »
So, Josh's phrasing is that he'll be posting a video every week. Josh could go through Dec 2nd (Saturday) and technically be on time, by his phrasing. That's the most lenient I'm willing to go, though. If there's nothing by the 3rd, he's late.

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