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Messages - lifehole

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1
DF Adventure Mode Discussion / Re: Stuck
« on: March 10, 2012, 03:56:47 am »
Yes, you are too full. Use Z to wait or sleep (preferably in a safe area) and then eat/drink when you are more... empty.

2
DF Adventure Mode Discussion / Re: Stuck
« on: March 10, 2012, 03:53:36 am »
I am now currently dehydrated and im licking ice [10]. Help?

You're in an environment that is too cold, obviously.

Press G when outside to make a campfire, and then  use I to interact with the ice while near the campfire, and select "heat ice"

3
DF General Discussion / Re: Man wife?
« on: March 10, 2012, 03:37:18 am »
I don't know what is more disturbing, the fact that it is a man-wife, or a shadow horror man wife.

I wonder how that spouse conversion works...

4
DF General Discussion / Re: Mod with Settings
« on: March 10, 2012, 01:27:58 am »
I added wanderers friend, but otherwise havent done much about Adv. Mode. Customized worldgens are included if you wish, standard ones are still there as well.

Quite frankly I never play Adv. Mode, but got some reports from players that there might be some problem with it in this mod, since it adds many races, and only humans have towns and give quests (is this correct?)

Yes, that is correct. But it is a relatively easy stroll through the entity file(s) to change their default and liked sites to CITY, and for them to build fortifications and tombs on the map.

5
DF Adventure Mode Discussion / Re: Was that the sewer....
« on: March 09, 2012, 07:55:11 am »
There is the catacombs, the dungeon, and the sewers. The dungeon is under the area where the leader of the town usually stays, the sewer has its on entrance somewhere in the town, and the catacombs I have not been able to enter short of swan diving into the temples pool.

6
DF Adventure Mode Discussion / Re: Stuck
« on: March 09, 2012, 04:10:26 am »
You can not get married or build a house, unless you do some heavy editing ( http://www.bay12forums.com/smf/index.php?topic=51059.msg1087476#msg1087476 http://www.bay12forums.com/smf/index.php?topic=81738.0 ) And becoming a vampire is an addition with the new version, along with necromancer towers, becoming an undead zombie husk, and additions of very large major cities.

7
DF General Discussion / Re: Mod with Settings
« on: March 09, 2012, 03:49:54 am »
Any settings that heavily modify worldgen or adv mode? Because I don't play much fortress mode.

8
How would one theoretically accomplish that, other than severely reducing the habitable zone? The Elves never come out of their forests, so they can never win, but they can turtle like champions.

I have tried a lot of different things, including savagery, megabeast, elevation, site, and ethic limitations/provocations to incite conflict.

Couldn't find anything that works.

9
caves have not been removed, just people don't really talk about them in Adventure mode, you can turn on show all caves in the design world gen section.

I know, which I do. But whenever I go to the location of the caves, I just see a tall stump/mountain.

10
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: March 09, 2012, 03:04:05 am »
"Uso Sitiarad Cemir Cor" - I don't know what it means.


Using the magic of human language files, I think it is this: Cut Targetdrum Shield Direct

11
The problem I get with old large worlds with a capped site limit is that civs tend to just stagnate, no war, a couple rampages every now and then, and everything just gets... uninteresting.

I wish for a large world where all the civs brutally battle one-another in huge epic world-wars and eventually one race comes out on top.

12
Just a quick question if they are in the game yet, and if they aren't, are they planned to be added? Also if I am correct Caves have been removed. I honestly don't see much point in playing adventure mode if human-like civs are the only possible civs to explore.

Tho it has been getting better with the addition of cities, temples are back, etc. But that is just expanding on human civ-types more. Are mountain halls, retreats, and fortresses and enterable caverns planned to come back?

13
DF Adventure Mode Discussion / Re: How do I eat corpses/limbs?
« on: March 08, 2012, 06:44:47 am »
I don't think you can eat sentient species or disgusting things/ inedible objects unless you edit the raws to be able to eat them. If you want to butcher a non-sentient corpse you need to stand over their corpse, sharp object in hand, and press x.

14
DF Modding / Re: Creature world readouts?
« on: March 05, 2012, 05:46:56 pm »
You can use legends viewer and world viewer to do this, just google them, download, follow readme instructions, and voila.

15
You can still cut them in half at if you chop at the lower body I believe, "You hack the bronze colossus in the lower body, and the severed part sails off in an arc!"

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