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Messages - Prats

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1
Masterwork DF / Re: ☼Dwarves☼ - Everything Dwarf Mode
« on: August 27, 2014, 05:54:18 am »
If I turn off "Researcher's Study", can I build researchable buildings at the beginning or all of them will be unavailable?

2
Masterwork DF / Re: ☼Dwarves☼ - Everything Dwarf Mode
« on: August 19, 2014, 04:48:42 am »
Quote
Magic: There is an advanced, very complicated magic system in place. I wont touch the subject here, see the building section for the Wizards School and the Altars of Magic.
Building Section
Quote
You can create arcane dwarves here and all magical reagents. For all info on the magic system, please go to the "Magic" section of the manual

Where is the Magic section? I remember in older versions were picture guides of Magic system (What auras,spells do mages have) So where I can find more info?   ???

3
Masterwork DF / Re: ☼Dwarves☼ - Everything Dwarf Mode
« on: August 16, 2014, 08:23:27 am »
So what are correspond pets for Dwarves now? I didn't play Masterwork for a year,so everything for me is new, can't find it in manual.
Cats=?, Hens=?, Turkey=?

4
Masterwork DF / Re: [DWARF] - Gameplay Questions
« on: May 24, 2013, 11:38:39 pm »
I have a few questions about Golem Forge:

1) How to repair/upgrade golem: should I pen\pasture them on buildings to repair or send them as a squad? (can't make them use workshop through Workshop Profile (there are no their names))
2) Where to get Rock Clockwork Part for upgrading golem?

5
Masterwork DF / Re: [DWARF] - Gameplay Questions
« on: May 24, 2013, 11:19:45 am »
What is "write fortress history" in scriptorium building?

6
Masterwork DF / Re: [DWARF] - Gameplay Questions
« on: May 20, 2013, 11:13:19 am »
How to make "pan flute"? It's needed in tavern to play song "no hunger/thirst". Can I make it in craftworkshop -> make instruments or should I trade for it?

7
Masterwork DF / Re: [DWARF] - Gameplay Questions
« on: May 19, 2013, 11:28:39 am »
Hello guys! Is it worth to forge glass weapons and armors? what are their quality (grade)?

8
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 08, 2013, 11:34:38 pm »
You can always edit the save file and change the letters yourself.

Spoiler (click to show/hide)
Thank you! It helps! :o

9
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 08, 2013, 02:31:16 pm »
Hello guys! Is there a way to unbound item from "<" ">" symbols ?  :'(

10
Great job Meph. Thanks for new version and guides (it helped a lot)!!

11
DF Dwarf Mode Discussion / Re: Crash on Embark
« on: March 03, 2012, 04:41:32 pm »
That's problem with .ogg codecs.Try to set your sound 0/255. And turn sound OFF.

12
Wow! Nice mod! Any chance for graphic pack?

13
Sorry Meph, Did you figure out what cause freeze on embark?

14
@prats: I get this as well, while testing. I thought it is my little netbook being stupid, since there is no reason why Df should behave like this. I expected too many reactions at first, but it shows up randomly and narhiril uses a lot more reactions then me. What machine do you use ? Does anyone else has this ?

For all: The problem is that the game freezes when pressing "e" at the embark screen. Randomly. If you do the same embark 10times, will every setting, items and dwarf exactly the same, you might get some freezes, might get none.

I have
Microsoft Windows XP Professional SP3
DualCore AMD Athlon 64 X2, 2400 MHz (12 x 200) 4600+
2048 mb (DDR2-800 DDR2 SDRAM)
NVIDIA GeForce 8600 GT  (512 mb)

I never had such problem with the older versions of DF (31 and 28)



15
I have a strange bug (or whatever it is) Trying to embark and my game just freezes (I tried 5 or 6 times, tried to reduce quantity of items). Tried to embark with set embark profile, but changed few profession assignments and add more food and animals hens,cats,ducks (nothing special). Game stoped again. So I choose the same embark profile and didn't change anything. Game loaded. Don't know what it is...

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