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Mod Releases / Re: [MOD] GENESIS Reborn [5.23] - Dark Fantasy +Adv.mode mining/building/crafting!
« on: April 19, 2013, 11:36:51 am »All dwarves have a 25% penalty to skill learning, which is to say that they're halfway between normal skill gain rates and being slowlearners. That said, if your dwarf belongs to a caste that emphasizes learning certain skills, for example, a dwarf of Anvil emphasizes the following skills: Mining, Stoneworking tree, Smithing tree, Architecture, he has a 25% bonus to skill rates for those skills.
In short, you assigned a non-dwarf of Anvil to do stoneworking.
Ah, I missed that Anvil wasn't only furnace stuff.
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I kinda miss the furniture workshop, but you can choose to embark with 8 tower-caps, some plants (minimum of 4 diff. stacks) and a large gem to build an Occultic Grove and Shroom Shrine respectively. Inhale spores on the shroom shrine, use the resulting gems on the Grove to grow trees. Then order your woodcutters to cut the trees and make beds with those, or use those logs for the Sawmill.
I'd rather piss off the elves.