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DF General Discussion / Re: Military fixes before entertainment stuff?
« on: May 23, 2015, 03:46:40 pm »
The whole military situation (training, combat, little/no invasions) is definitely unfortunate. However, if we can produce more documentation about these problems and communicate to Toady how important they are, it is quite possible that he might get to them within the next bugfix cycle. After all, we have received some major bugfixes, quality-of-life improvements and updates unrelated to their corresponding major releases during the bugfixing period before.
On balance, I would guess he is waiting until more of the game is actually put together. Balancing it when most of the major systems are in place might make more sense than wasting time balancing the placeholder systems we have right now. Being an open alpha, there are arguments for going either way: balancing now to improve quality-of-life for players, or balancing later to save time.
I believe that Toady actually tries to maintain a balance: eliminate major bugs that severely damage the game's value, but avoid spending too much time fixing systems that will probably just be thrown out altogether later.
That said, I hope invasions fit into the "major bugs that severely damage the game's value" category... More like "Dwarf Inn" than "Dwarf Fortress" without invasions... Oh wait.
On balance, I would guess he is waiting until more of the game is actually put together. Balancing it when most of the major systems are in place might make more sense than wasting time balancing the placeholder systems we have right now. Being an open alpha, there are arguments for going either way: balancing now to improve quality-of-life for players, or balancing later to save time.
I believe that Toady actually tries to maintain a balance: eliminate major bugs that severely damage the game's value, but avoid spending too much time fixing systems that will probably just be thrown out altogether later.
That said, I hope invasions fit into the "major bugs that severely damage the game's value" category... More like "Dwarf Inn" than "Dwarf Fortress" without invasions... Oh wait.