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Messages - Broseidon

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1
 it crashed a couple times but now it seems stable, and yes I did install it that way as well. Thanks a ton for your help man.

2
I haven't used skype in years >_>

I'm also skeptical of whether the DL would be faster...

DFFD giving me errors for uploading it, all errors all day over here I guess lmao

Try just sending the raw folder. You can also try google drive or other file-sharing sites.

Took me 14 tries but here it is

http://dffd.bay12games.com/file.php?id=12428

3
I haven't used skype in years >_>

I'm also skeptical of whether the DL would be faster...

DFFD giving me errors for uploading it, all errors all day over here I guess lmao

4
My game keeps crashing at world gen no matter how many years I run it or what settings I use. I haven't played in a very long time so I could be doing something super dumb, but I installed the mod correctly and this constant crashing is triggering me. I'm just using lazy newb pack and tried searching for people with the same issue as me but couldn't find anything.

Upload your raws to the DF File Depot and link them here, and also post your error log. There might be hints to the causes in either of those locations.

How do i go about uploading my raws, in a non time consuming way. I've never uploaded anything to DFFD before, and I don't have an errorlog.txt file I have tried fresh installing like 4x. The base game works it's just when I install the mod that it doesn't work. Maybe I'm installing it wrong? I put the graphics and graphics txt into the graphics raw folder and took all the entities out of all 3 folders and the ones not in a folder and dumped them into the objects folder. Idk I'm computer retarded also.

How do you start the mod? Do you click the actual Dwarf Fortress.exe or is there a start-up tool for LNP? If you click the .exe, there should be an errorlog.txt file in the same folder that might help.

You can try right-clicking your raw folder, in the pop-up menu that appears, click "Send to"> "Compressed (zipped) folder" then upload that using any file-sharing website. I recommend DFFD because that is where Fortress Defense is hosted in my OP.

You can also just screenshot the contents of your raw folder and let me see what is in there.

Other things you can try are sending me your entire dwarf fortress folder using the above method to create a compressed file, changing your world-gen settings to increase number of civs or start in a region, and checking for other mods (there might be default installations from LNP that conflict with Fortress Defense, though I don't know of any).

I clicked on the .exe this time and it still didnt create an errorlog.txt file. I totally forgot about zipping folders lmao It's been too long. I'm uploading my entire DF folder to you rn it's just taking a while, I'll edit this post when it's completed



I'm dying inside

Do you have a skype or something I can transfer these files through instead?

5


My game keeps crashing at world gen no matter how many years I run it or what settings I use. I haven't played in a very long time so I could be doing something super dumb, but I installed the mod correctly and this constant crashing is triggering me. I'm just using lazy newb pack and tried searching for people with the same issue as me but couldn't find anything.

Upload your raws to the DF File Depot and link them here, and also post your error log. There might be hints to the causes in either of those locations.

How do i go about uploading my raws, in a non time consuming way. I've never uploaded anything to DFFD before, and I don't have an errorlog.txt file I have tried fresh installing like 4x. The base game works it's just when I install the mod that it doesn't work. Maybe I'm installing it wrong? I put the graphics and graphics txt into the graphics raw folder and took all the entities out of all 3 folders and the ones not in a folder and dumped them into the objects folder. Idk I'm computer retarded also.

6


My game keeps crashing at world gen no matter how many years I run it or what settings I use. I haven't played in a very long time so I could be doing something super dumb, but I installed the mod correctly and this constant crashing is triggering me. I'm just using lazy newb pack and tried searching for people with the same issue as me but couldn't find anything.

7
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: July 06, 2014, 04:22:05 pm »
Ok, thanks to you both for the help.

8
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: July 06, 2014, 04:00:32 pm »
Yeah they are working now, thanks a ton. Maybe there is one more thing you can help me with, I have my geo survey ships set to survey next 5 system bodies with secondary orders to refuel at 30% to nearest colony in system but one of my geo survey ships ran out of fuel. Maybe it's an engine problem or a design malfunction?

Jinju class Geological Survey Vessel    3 100 tons     76 Crew     620.2 BP      TCS 62  TH 240  EM 0
3870 km/s     Armour 1-18     Shields 0-0     Sensors 10/1/0/3     Damage Control Rating 2     PPV 0
Maint Life 11.12 Years     MSP 1250    AFR 38%    IFR 0.5%    1YR 19    5YR 278    Max Repair 100 MSP
Intended Deployment Time: 48 months    Spare Berths 1   

Yi Foundation(Military) 60 EP Ion Drive (4)    Power 60    Fuel Use 76%    Signature 60    Exp 10%
Fuel Capacity 250 000 Litres    Range 19.1 billion km   (57 days at full power)

Tang-Sung Active Search Sensor MR22-R85 (1)     GPS 3400     Range 22.1m km    Resolution 85
Ku-Kam Thermal Sensor TH2-10 (1)     Sensitivity 10     Detect Sig Strength 1000:  10m km
Geological Survey Sensors (3)   3 Survey Points Per Hour

This design is classed as a Military Vessel for maintenance purposes

9
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: July 06, 2014, 02:40:08 pm »
Hello, currently trying to get into this game but my Grav Survey Ships seem to be stuck on SP needed: X
Their current orders are
Default Orders:
Primary, Survey Next 5 System Bodies.  Secondary, Refuel at Current System.
Conditional Order A, Fuel less than 30%, Order, Refuel at Colony within 4 Jumps. 

The load out is here;

Cheonghaejin class Gravitational Survey Vessel    3 100 tons     76 Crew     620.2 BP      TCS 62  TH 240  EM 0
3870 km/s     Armour 1-18     Shields 0-0     Sensors 10/1/3/0     Damage Control Rating 2     PPV 0
Maint Life 11.88 Years     MSP 1250    AFR 38%    IFR 0.5%    1YR 16    5YR 245    Max Repair 100 MSP
Intended Deployment Time: 48 months    Spare Berths 1   

Yi Foundation(Military) 60 EP Ion Drive (4)    Power 60    Fuel Use 76%    Signature 60    Exp 10%
Fuel Capacity 250 000 Litres    Range 19.1 billion km   (57 days at full power)

Tang-Sung Active Search Sensor MR22-R85 (1)     GPS 3400     Range 22.1m km    Resolution 85
Ku-Kam Thermal Sensor TH2-10 (1)     Sensitivity 10     Detect Sig Strength 1000:  10m km
Gravitational Survey Sensors (3)   3 Survey Points Per Hour

This design is classed as a Military Vessel for maintenance purposes


10
DF General Discussion / Re: Broseidon's Fortress Mode Livestream
« on: April 09, 2012, 05:24:02 pm »
Streaming again

11
DF Dwarf Mode Discussion / Broseidon's Fortress Mode Livestream
« on: April 07, 2012, 06:16:21 pm »
Hello everybody.  I am currently streaming fortress mode at twitch.tv/broseidon_

Come watch if you are interested.

Thanks

12
DF Community Games & Stories / Broseidon's Fortress Mode Livestream
« on: April 07, 2012, 06:15:09 pm »
Hello everybody.  I am currently streaming fortress mode at twitch.tv/broseidon_

Come watch if you are interested.

Thanks

13
DF General Discussion / Re: Broseidon's Fortress Mode Livestream
« on: April 07, 2012, 09:00:27 am »
Streaming again.

14
DF General Discussion / Broseidon's Fortress Mode Livestream
« on: April 01, 2012, 05:03:26 am »
Hello everybody.  I am currently streaming fortress mode at twitch.tv/broseidon_

Come watch if you are interested.

Thanks

15
DF Dwarf Mode Discussion / Re: Massive Migrant Wave
« on: March 17, 2012, 01:52:10 am »
You will always get tons of migrants on your third migrant wave.  Always.

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