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Messages - NedeN

Pages: [1] 2 3 ... 16
1
Mod Releases / Re: Dwarf Fortress Revised for 0.43.05
« on: February 27, 2017, 02:23:02 am »
I'm not sure if you're aware, or maybe it is just me, but I can't seem to target an individual for conversation [k]. So went to vanilla DF to double check and it works fine. All I get in this mod is the option to "begin performance", "shout out to everybody", and the deity option.

2
DF Adventure Mode Discussion / Re: Necromancy and you
« on: April 24, 2016, 09:19:16 am »
Well i ended up killing all the necromancers and i remember seeing the leader, just cant remember his name.. oh well ill figure it out

3
DF Adventure Mode Discussion / Necromancy and you
« on: April 23, 2016, 11:01:20 pm »
So I finally have a character who I'm rping as lik a wandering knight or something. So along my journey, I find and kill an entire tower, grab ALL the books and now my questions

  • How do I know which book is "the one"? I actually want to avoid becoming a necromancer
  • I left a good amount of undead at the tower, will they attack nearby towns or is this considered dealing with the threat?

4
DF Adventure Mode Discussion / Re: A Brawl Gone Horribly Wrong
« on: April 22, 2016, 11:12:40 pm »
So im assumimg there was no predetermined sage word?

What happens when you start a brawl? Does everyone join in or do guards show up? How does it end?

5
DF Adventure Mode Discussion / Bragging about kills
« on: April 15, 2016, 12:00:03 pm »
It happens far to often, youre trying to make the final blow to put down that bandit leader and your companion snatches up the kill. So when you go to brag, youre bragging about your companions kill. Do you still get any recognition for the kill?

6
So currently we are able to build while in adv mode? If so.. how?

7
DF Adventure Mode Discussion / Re: Caves caves caves
« on: February 23, 2016, 01:16:56 am »
If there's any way further down within the region tile's bounds you can expect more kobolds to be there, though passages to the 2nd cavern layer are rare. But to make things extra frustrating, they can also wander off the edges of the region tile, above or below ground. I think if you got this as a quest, you were sent on a fools' errand.

By "region tile" you mean the name of the area correct? So if I entered the cave from an area called "The Molten Hill" and it turned into lets say "The Jungles of Blazing", then I've gone too far? As far as it being a ridiculous quest, I get these all the time whether is bandit/criminals or skulking vermin, as Im sure everyone else does.

8
DF Adventure Mode Discussion / Re: Caves caves caves
« on: February 22, 2016, 09:42:34 pm »
What makes you decide depending on the cave? Do you always stop at the caverns, if you dont see anything for awhile?

9
DF Adventure Mode Discussion / Caves caves caves
« on: February 22, 2016, 07:36:13 pm »
How long does everyone actually search through caves (in terms of z-lvl) before you think you have wiped out all the kobolds or otherwise that inhabit the cave? Not including the naked mole dogs.

10
I dont get what the problem is. The fact that its raw or the fact that its even in your stocks?

11
DF Dwarf Mode Discussion / Re: Efficient use of clothing items
« on: February 20, 2016, 03:00:51 am »
Quote
From what I recall the dwarves would still sleep in their owned but forbidden beds, which really surprised me at the time since I expected that they wouldn't.  That may have changed since .34.x and I may just be misremembering

Can anyone confirm that dwarves will sleep in a forbidden bed, or should we make dormitories for when we want to release ownership from clothes?

12
DF Dwarf Mode Discussion / Re: Efficient use of clothing items
« on: February 19, 2016, 11:40:25 am »
If you were to forbid a dwarfs bed, would they still use it to sleep? Or do I need to select every cabinet individually for this to happen correctly?

13
DF Adventure Mode Discussion / What do I do?
« on: February 16, 2016, 01:10:55 am »
So I understand its like a sand-box adventure mode, but with the quest system pretty much replaced by a "rumor" system. What am I supposed to do? Do I really need to get my RP on to have a lot of fun with adventure mode? Also, maybe after a few questions are answered I can figure it out for myself..How do I properly do "quests" such as "Thieving scum have a hamlet called meadbread". Do I just go in and kill every kobold in the hamlet? Also how do I properly tell anyone that I saved the hamlet?

Having a lot of fun taking a break from fortress mode, but Im just so confused.

14
DF Gameplay Questions / Help with screen
« on: February 08, 2016, 11:37:12 pm »
I left my laptop on, the cat jumped on the keyboard and now the font is all "normal" and not blocky and the dwarves have beards instead of normal circular dwarves. I cant figure out how to go back to default DF

15
DF Gameplay Questions / Re: Can't assign nobles
« on: February 03, 2016, 03:28:52 pm »
Did the king stay or did he go to a different fortress? I recently retire and unretired and my entire fortress changed from one group to the other with entirely different king and queen, liason and etc

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