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« on: September 09, 2012, 04:30:58 pm »
I have an idea for some new zones that would reduce some of the game's tediousness and give the player more control.
1. Tree Farm - In this zone trees would be cut down by your woodcutters when they reach maturity.
2. Greenhouse - Similar to tree farm in this zone any plants that grow are automatically collected by your herbalists.
3. Hunting Ground - Works the same as the existing fishing zone but for hunters instead.
4. Clear Ground - In this area dwarves would automatically clear any grass, plants, trees, and saplings from the ground useful for both dirt roads and for keeping parts of you fortress built in the dirt layers clear of obstructions.
Tell me how you feel about these and offer any other new zone ideas.