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« on: March 04, 2012, 02:19:03 pm »
I had a succession game with a few friends. I started on the second year of the fortress "Combatmansion." I was readjusting the fortress for smithing when a random fisherdwarf, who we will refer to as "Urist McFisherdorf" as I forgot his name, was possessed. He had no profession other than fishing activated, so I left him be for a bit. Eventually, I forgot about him, and went on with my fort. One day, Urist McFisherdorf goes berserk and kills five people. In the onslaught, another fisherdorf who was friends with all five people goes stark raving mad and hides in the tomb of the dorf I had named after myself. Chasing a miner, Urist McFisherdorf chases a miner into the tomb and gets in a fight with the other fisherdorf. Urist McFsherdorf dies, and the unnamed fisherdorf lives out the rest of his days in the tomb. Surrounded by death and miasma, the remaining 25 dorfs are unhappy, and begin to tantrum. Combatmansion breaks out into violence, and lives up to it's name. A farmer goes berserk while trying to tend to the farms, and kills the other dorfs who are farming. The last dorf runs, and happens to be a mother carrying her baby while she tends to the fields. The mother is struck down when the farmer catches up to her, and her baby tries to crawl away. The farmer picks up the baby by the neck and punches it in the gut. He proceeds to strangle it to death, all the while, it is vomiting and retching in his hands and dies. He chases an engraver into the hall near the same tomb Urist McFisherdorf had died in, and the fights the engraver. The engraver ends up fighting back, which makes the berserk farmer's nearby friend angry. The engraver punches the farmer in the back of the head, which breaks his skull in and crushes his brain, so he falls unconcious. He strikes down the farmer's friend as well. Combatmansion, once with a population of 31, is now at 15. A tantruming miner ends up destroying the farm, halting the food/booze supply. He goes berserk and kills a dwarf with the pinnacle of dwarven technology: the copper pick. He chases the remaining dorfs into the meeting area and gets ready to kill them. They all realize that it's 14 of them and one of him, so they all gang beat him. The violence begins to cool down, but another problem arises, there is no more food or booze because they were too busy killing people to make any, and the farm was utterly destroyed. One by one, they start dying. A former leader's dwarf who he named after himself died of thirst and was put in his small room with zinc and stone pillars with a wooden coffin elaborate tomb. The sole survivor was the dwarf I had named after myself, who was forced to dig mass graves for everyone so they wouldn't rise as restless spirits. He finished and went to take a drink from the river. He reached the front gate and greeted the migrant wave that entered.
The fortress was eventually passed on with a massive food/booze supply and a well deserved tomb consisting of engraved walls/floors, platinum statues, a golden sarcophogas, and a circle of water around the sarcophogas. The sole survivor is now a great engraver/miner/mason, and engraves Combatmansion's history on the walls.