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Messages - MassDebater

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1
DF Dwarf Mode Discussion / Re: Things that don't happen.
« on: July 17, 2012, 02:05:21 pm »
Urist McFormerMom: "I don't care about that waterfall and that high quality sock! MY kid just died!"

2
DF Dwarf Mode Discussion / Re: Bear vs Dorf
« on: July 17, 2012, 02:03:46 pm »
Kill the child?

Dont kill them :o Put them in dwarven childcare :D
At what point did the suggestion of child sacrifice become the more ethical option?
Since we mentioned dwarven childcare.

3
DF Dwarf Mode Discussion / Fun in the New Evil Regions
« on: June 22, 2012, 01:28:54 pm »
Me and a friend decided to embark on an evil area, as I hadn't yet seen the new evil weather. Here's how it started:

*opens unit list and sees nothing*
"Just dead grass and trees. This will be easy"
*unpauses and orders walls to be built around entrance*
Urist McMason cancels build wall: Interupted by raven corpse.x20
"This why we brought a military"
*Sends in axedorf and hammerdorf*
*Raven latches on to the axedorf's head and tears his head open*
*Hammerdorf kills raven*
Urist McAxedorf has been ecstatic lately. He admired a fine door recently. He has witnessed the death of a lover recently. He has been severely injured recently. He has been attacked by the dead recently. He took joy in slaughter recently.
*Axedorf survives just fine with his chest torn open and his skull torn open*
"Why is it zooming here? What is an "Eerie Soot Cloud"?"
*Cloud misses fort just barely, huskifying all the wandering animals*
*Hammerdorf and axedorf keep fending off swarms of raven corpses and guineacock husks*
*All dorfs but one die*
*Makes burrow in path of the last cloud*
*Cloud comes back and misses the dorf*
Urist cancels living: Interupted by raven huskx20

4
DF Dwarf Mode Discussion / Re: The "Urist McDorfy" meme.
« on: June 22, 2012, 01:12:02 pm »
Is lit on fire by magma

DIES OF DEHYDRATION
Seriously, I got bored of a fortress and decided to flood the fortress with magma, and the gemsetter who put holes in the volcano worked on fire walking through knee deep magma for ten minutes before dying of dehyrdation.

5
I genned a world: "The eternal universe of forever". I got a fort in it called Combatmansion. It survived a very bloody tantrum spiral where 41/42 of the dorfs died. It recovered and has a squad called "The oily passions". I also genned a world with a terrifying coast called "The morose morass".

6
DF Dwarf Mode Discussion / Re: Automatic refuse processor. Possible?
« on: June 08, 2012, 08:29:27 pm »
I just use minecarts to dump it into a volcano/magma chamber. Oh, real refuse. I thought you meant refuse as in  nobles.

7
DF Dwarf Mode Discussion / Re: The "Urist McDorfy" meme.
« on: March 17, 2012, 03:24:31 pm »
yes that scene makes much more sense if you just presume the spartans are all tall dwarfs with a very deep well.
After reading the child care thread, I think you are right.

8
DF Dwarf Mode Discussion / Re: The Cult of Bones
« on: March 17, 2012, 01:34:33 pm »
My very first fort had a fell mood. The dwarf ended up killing a noble to make a bone bin.

9
DF Dwarf Mode Discussion / Re: Necromancer Enbarks are Fun
« on: March 17, 2012, 12:45:55 pm »
The necros are dead now. They realized that getting a two floor incomplete tower made of brimstone and bauxite for a complete and nicely furnished tower was a bad trade and attacked. I just drafted all the dorfs and they ripped the necros apart limb from limb. The chiefess got held down by the 6 wrestlers, and my hammerdorf hit her so hard that she exploded.

I did get a necro siege, but that was dispatched quickly.

I'm working on getting a pump stack for magma to make an obsidian generator.

10
DF Dwarf Mode Discussion / Necromancer Enbarks are Fun
« on: March 16, 2012, 06:35:07 pm »
I tried to embark on a necromancer tower. It was fun. I tried making a tower to make the necros jealous, but my sole hammerdorf was overrun after a bit so I abandoned. When I reclaimed, they left their tower to steal mine, trading a well built and nicely furnished tower for two horridly and sloppily floors of the tower I tried to make. I accepted this generous trade by running into their tower and locking them out. I thought dorfs were stupid.

11
DF Dwarf Mode Discussion / Re: famous last words
« on: March 10, 2012, 06:18:56 pm »
"Combatmansion couldn't possibly live up to it's name"

12
Weaponize vampires. Seal them off so they are unreachable so you truly have an immortal fortress, or lock them in lever rooms so you can have levers pulled right when they need to be pulled. Vampires don't age, eat, drink, or sleep.

13
his small room with zinc and stone pillars with a wooden coffin elaborate tomb.
Hey! It had a silver pillar, too!
Key word: had. I believe I took it out for the guy to make his silver bucket artifact.

14
I had a succession game with a few friends. I started on the second year of the fortress "Combatmansion." I was readjusting the fortress for smithing when a random fisherdwarf, who we will refer to as "Urist McFisherdorf" as I forgot his name, was possessed. He had no profession other than fishing activated, so I left him be for a bit. Eventually, I forgot about him, and went on with my fort. One day, Urist McFisherdorf goes berserk and kills five people. In the onslaught, another fisherdorf who was friends with all five people goes stark raving mad and hides in the tomb of the dorf I had named after myself. Chasing a miner, Urist McFisherdorf chases a miner into the tomb and gets in a fight with the other fisherdorf. Urist McFsherdorf dies, and the unnamed fisherdorf lives out the rest of his days in the tomb. Surrounded by death and miasma, the remaining 25 dorfs are unhappy, and begin to tantrum. Combatmansion breaks out into violence, and lives up to it's name. A farmer goes berserk while trying to tend to the farms, and kills the other dorfs who are farming. The last dorf runs, and happens to be a mother carrying her baby while she tends to the fields. The mother is struck down when the farmer catches up to her, and her baby tries to crawl away. The farmer picks up the baby by the neck and punches it in the gut. He proceeds to strangle it to death, all the while, it is vomiting and retching in his hands and dies. He chases an engraver into the hall near the same tomb Urist McFisherdorf had died in, and the fights the engraver. The engraver ends up fighting back, which makes the berserk farmer's nearby friend angry. The engraver punches the farmer in the back of the head, which breaks his skull in and crushes his brain, so he falls unconcious. He strikes down the farmer's friend as well. Combatmansion, once with a population of 31, is now at 15. A tantruming miner ends up destroying the farm, halting the food/booze supply. He goes berserk and kills a dwarf with the pinnacle of dwarven technology: the copper pick. He chases the remaining dorfs into the meeting area and gets ready to kill them. They all realize that it's 14 of them and one of him, so they all gang beat him. The violence begins to cool down, but another problem arises, there is no more food or booze because they were too busy killing people to make any, and the farm was utterly destroyed. One by one, they start dying. A former leader's dwarf who he named after himself died of thirst and was put in his small room with zinc and stone pillars with a wooden coffin elaborate tomb. The sole survivor was the dwarf I had named after myself, who was forced to dig mass graves for everyone so they wouldn't rise as restless spirits. He finished and went to take a drink from the river. He reached the front gate and greeted the migrant wave that entered.

The fortress was eventually passed on with a massive food/booze supply and a well deserved tomb consisting of engraved walls/floors, platinum statues, a golden sarcophogas, and a circle of water around the sarcophogas. The sole survivor is now a great engraver/miner/mason, and engraves Combatmansion's history on the walls.

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