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Messages - Hylum

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1
DF Gameplay Questions / Re: Steam Edition Item Values
« on: December 13, 2022, 08:37:15 pm »
Some people are reporting that no matter how much cool stuff they put in a room, the room value caps at 2300, so something weird and buggy might be going on

Yes this is exactly what is happening and all the items are capped at that same value.

2
DF Gameplay Questions / Re: Steam: How to Find Volcanos for Embark?
« on: December 13, 2022, 06:28:57 pm »
When you create a new world go into the detail map settings and increase the value for minimum number of volcanoes to something like 50.
You will have multiple volcanos spread around the map to settle at.

3
DF Gameplay Questions / Steam Edition Item Values
« on: December 13, 2022, 06:27:13 pm »
Hi,

I noticed that everything my dwarf create the item value seems to cap at value of 2000. I remember I used to make items that were worth much more than that. Is there a item trade value cap now, is there a way to remove this cap?

Thank you!

4
Meph buddy awesome as always just playing around with your latest release!

5
Just wanted to say hi, I took a little DF break. Awesome to see that you are still working on the Tileset Meph it looks amazing! keep up the great work. going to start some new games with you latest launcher :D

6
Adamantine set??
Maybe something like this?

Glass and Adamantine.

Edit: My current idea:



That should cover most of the furniture, or the most seen items in a fortress. Armorstrand, Weaponrack, Chair, Cabinet, Chest, Slab, Bed, Statue, Table, Coffin, Cage, Barrel, Bin, Blocks, Hatch Cover, Door.

Materials are: Stone, Wood, Cavern-Wood/Fungus, Gem, Bone, Flux, Glass, Soft Metals (Non-weapon grade, like Silver, Gold, Aluminum), Hard Metals (Weapon grade, Iron, Bronze, Steel), Adamantine.

Mh, clay / earthenware should probably get it's own; kaolinite / porcelain too (?)

Oh wow! I absolutely love it! So many possibilities *_*

Can the golden and adamantine set have a metal sheen to it too? Can the glass set be see-through, as in the back legs of the table/chair showing through the top a little bit?

Yes! Looks awesome Meph! I like how the Adamantine and Obsidian are more elaborate and fancier, that's what I was thinking as well.

8
Those metal walls!  :D

9
I love the collaboration and results here guys! Keep up the great work, its amazing and exciting! So far everything is looking good in my tests.

10
Since we are kind of on the topic, I know we have talked about this before but I still cant get myself to like the engraved floors, I think it would look better if the entire floor tile was engraved with some detail instead of just the center. What do you guys think? Have you tried this approach?

I really like the unified carved and constructed walls it looks really clean! I like how you can still differentiate the two as well.

11
PS: Now I thought about making a unique sprite for each inorganic. That's 100 for the soil/rock/minerals and another 125 for the gems. Question is: Would anyone even want that, is it useful or rather confusing?


I personally wouldn't use it, as the colours are sufficient and it'd mean many more sprites to decipher. The current sprites for stones, ores, clay etc look good and even help with gameplay.


I'm delighted by the visual diversity and atmosphere of this release! The biome styles will make farming on multi-biome embarks less confusing too.

I Agree, its great the way it is. It could become a little overwhelming with different spits for each stone/gem type.

12
Awesome Meph! Thanks again for the update, will try it out today after work!

13
It only adds the sprites, since the are in raw/graphics. To get all the changes, the launcher would have to replace the files in data/art. I can in theory add that option, but that's up to Vordak. It's his work; he releases his version of the tileset. I don't know if he'd want everything included in this pack.

It's fairly simple to do it yourself, it's literally just drag&drop.

That's what I thought, just thought it would be an option I/others would use if available. I like alternating games between your set and Vordak's.
Its all good I can keep doing it manually myself.  ;D

14
Hi Meph, when Vordak's dwarfs are selected in your launcher does it just add the dwarf sprites or does it also include his other sprites as well? If not can you add the option to use all of Vordak's sprite sheets?

15
Tilesets and Graphics / Re: Vordak`s 32x Dwarf Tileset v0.7.0
« on: March 28, 2018, 12:42:43 pm »
Looking great Vordak! Thanks for the update!

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