Bay 12 Games Forum
- April 04, 2024, 09:23:15 am
- Welcome, Guest
News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Show Posts
DF Adventure Mode Discussion / Re: When starting an adventurer in a city area
« on: November 21, 2007, 01:36:00 pm »quote:
Originally posted by i are not good with computer:
On a quasi-related note, what do I have to do to actually report the death of a villain? It was in my tasks to do so, but when I talked to the mayor again he just gave me a new task without any reward or anything. Is that how it's.. supposed to be? D: (Didn't want to make a new thread for this)
The mayor should first say "Amazing, you succeeded! You are a champion." or something like that, and then give you a new task if you talk about service. Not immediately when you report.
DF Adventure Mode Discussion / Re: Lesson of the day
« on: November 02, 2007, 07:12:00 pm »If you walk around a corner in a dungeon, and see TWO giant cave spiders next to a disembered & mutilated swordsman's body, don't take that one more curious step forward.
DF Adventure Mode Discussion / Re: Frazzled with the update (adventure type)
« on: November 02, 2007, 07:18:00 pm »As for finding caves and dungeons:
quote:
Originally posted by Red Bean:
I think what Mr. Toady means is that when you are already at the site, use the Quest log and hit z while your current quest is selected. It will then show you a zoomed out view of the area you're in, with the general direction you need to go highlighted.
At least narrows the search a bit.
DF Adventure Mode Discussion / Some towns severely overpopulated?
« on: October 31, 2007, 07:20:00 pm »http://magirot.kapsi.fi/m/df_town1.png http://magirot.kapsi.fi/m/df_town2.png
All the other towns seem to be underpopulated, though, with only ~one recruitable party member.
[ October 31, 2007: Message edited by: Magirot ]
[ October 31, 2007: Message edited by: Magirot ]
DF Adventure Mode Discussion / Re: Finding a cave in the new version
« on: October 30, 2007, 08:47:00 pm »DF Adventure Mode Discussion / Re: Finding a cave in the new version
« on: October 30, 2007, 08:42:00 am »Edit: Might be just bad luck though, I tried the adventurer mode only once.
[ October 30, 2007: Message edited by: Magirot ]
DF Adventure Mode Discussion / Finding a cave in the new version
« on: October 29, 2007, 06:02:00 pm »Yeah, I'm sure that everyone is new to this version, but when someone figures it out, it would be nice to know. Also, sorry if this is supposed to be in the Gameplay Discussion -category.
DF Adventure Mode Discussion / Re: New version feature: Metropolis?
« on: February 24, 2008, 08:10:00 pm »DF Adventure Mode Discussion / New version feature: Metropolis?
« on: February 24, 2008, 08:00:00 pm »http://magirot.kapsi.fi/m/civilizations.png http://magirot.kapsi.fi/m/metropolis.png
DF Dwarf Mode Discussion / Re: The littlest Dragon and other assorted strangeness
« on: March 12, 2008, 07:19:00 am »DF Dwarf Mode Discussion / Re: We, as dwarves, need to treat our prisoners better
« on: March 08, 2008, 05:03:00 am »But hey, great idea. This has really opened my eyes!
DF Dwarf Mode Discussion / Re: Question about stopping flood
« on: March 03, 2008, 06:20:00 pm »
Oh well, those goblins were too much already.