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Messages - Booman246

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1
Units screen has 7 citizens, 6 pets, and 7 elephants.

DT displays my initial 7 dwarfs and 4 mystery dwarfs.

2
[DFHack]# :lua ~df.global.world.units
<world.T_units: 00007FF7EB240F10>
all                      = <vector<unit*>[94]: 00007FF7EB240F10>
active                   = <vector<unit*>[44]: 00007FF7EB240F28>
other                    = <vector<unit*>[]: 00007FF7EB240F40>
bad                      = <vector<unit*>[1]: 00007FF7EB240F70>
unknown                  = <vector<void*>[1]: 00007FF7EB240F88>
[DFHack]#


This is the first fort in a brand new world. It was generated on a Vanilla version of 44.12.

It's not exactly at embark, but we're still in the first few months and I haven't received any migrants yet.

3
Same issue as above - I get these random dwarfs showing up Therapist that I don't have any evidence of in-game.

For a bit of background - I'm about a month in, so no migrant waves or anything. These dwarves are appearing with skills but without any clothing / armo / equipment, and they don't appear in game.

As time goes on - more appear. 44.12 + 40.1.1 on Win 10 64bit


4
Masterwork DF / Re: ☼Gnomes☼ - Everything Gnome Mode
« on: June 29, 2014, 03:40:58 pm »
I had just thought it was one gnome and one dwarf. I'll have to investigate, next time I get a caravan.

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