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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 18, 2016, 08:38:22 pm »
Regarding the current spoiler-tagged conversation: Please only read after you know you are okay with spoilers no matter how minor or major
Spoiler (click to show/hide)
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 18, 2016, 03:23:35 pm »
I only play in-game stuff, but I noticed in the in-game Battle Royal Slower, higher-hp Pokemon have a sort-of advantage, just give them any priority move they can learn and let the others whittle themselves down then tag the lowest-hp with your priority and you get the KO point.
---Or so in the in-game AI used against me to pretty much 2-turn all three of my pokemon.
This could explain why this generation if full of slower, more-hp pokemon, as that proved to be an effective strategy when i used it in the in-game Royal too.
I realize In-game is totally different than Competitive Meta, but...my point is this:
Gamefreak may've wanted to focus more on the Royal's gameplay when making sure stats and etc were set, which would explain the higher-hp and lower-speed focus this gen.
---Or so in the in-game AI used against me to pretty much 2-turn all three of my pokemon.
This could explain why this generation if full of slower, more-hp pokemon, as that proved to be an effective strategy when i used it in the in-game Royal too.
I realize In-game is totally different than Competitive Meta, but...my point is this:
Gamefreak may've wanted to focus more on the Royal's gameplay when making sure stats and etc were set, which would explain the higher-hp and lower-speed focus this gen.
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 16, 2016, 12:52:47 pm »
Could any of you imagine Infernape getting a Mega-evolution, one that is weaker than his normal form+Life Orb?
That's what gave me my reason as to why Megas aren't the focus here...The Z-move is more manageable on most movesets without being as game-changing...Infernape is a Damage Dealer, and Life-Orbs-non-mega'd pokemon create more DMG output than Mega-Eovling does. Heck even Ash-Greninja is weaker than Protean LO Greninja, but has more BST increase than most Megas get.
Now an Infernape Exlcusive Z-move, oh yeah that is could see!
On that thought, I'd love to see my Torterra gain a mega, or at least gain a unique Z-move.
But this will only come to pass if Gen4 does get remakes...and seeing as Blazikenite is Awol in SuMo, and my aforementioned reasons, We may very well just get said remakes.
That's what gave me my reason as to why Megas aren't the focus here...The Z-move is more manageable on most movesets without being as game-changing...Infernape is a Damage Dealer, and Life-Orbs-non-mega'd pokemon create more DMG output than Mega-Eovling does. Heck even Ash-Greninja is weaker than Protean LO Greninja, but has more BST increase than most Megas get.
Now an Infernape Exlcusive Z-move, oh yeah that is could see!
On that thought, I'd love to see my Torterra gain a mega, or at least gain a unique Z-move.
But this will only come to pass if Gen4 does get remakes...and seeing as Blazikenite is Awol in SuMo, and my aforementioned reasons, We may very well just get said remakes.
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 16, 2016, 12:17:00 am »That's the ghost pose though...which yeah is corny but awesome sound effect. (would be more relevant if Decid's Move was Grass-type...lol)Just because you two reminded me that I saw this floating around a little while ago.At least these rocks let you performHey, the Fire type one is actually not that corny as you motion the Billow of a flame then cast it forth in a gout of energy to fill Your Pokemon's energy to the maximum so they can unless a Fiery inferno of utter DESTRUCTION AND INCERNATION upon their unfortunate Foe!really corny dance movessuper powerful attacks in battle.
The water one, Um Katara and Aang Water bending lessons much?
The grass one is simple but pretty lackluster, however the EXPLODING RADIANT FLOWER OF EPICNESS is well, Epic
the rest...yeah...corny.Spoiler (click to show/hide)
But seriously I love attacks that use Flowers which explode into blasts of immense Radiation thus Bloom Doom is Epic!
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 15, 2016, 10:56:24 pm »I heard that if Rayqaza Megas, it can't use a Z-move. If that intel was correct: then the vice-versa would be true too I'd assume.No, Mega-Evolutions exist alongside Z-Moves. They are mutually exclusive, as both require a held item.
I am still waiting for Rayquaza to get his own exclusive Z-Move that he doesn't need a hold item to use.
THis would fit into hte game lore, given that while you cant do it with one pokemon, you can still use a Mega-evo and use a Z-move
Potential for Gen4 Remake is here...I will put obvious tell-tales into spoiler tags though. However, if ORAS's trend continues, and the potentials from my spoiler tag prove worthwhile, we may just even get a Dialga and Palkia Adamant-Orb & Lustrous-Orb Form change combo similar to Giratina's Kyogre's and Groudon's Orb-held reversions.No, Mega-Evolutions exist alongside Z-Moves. They are mutually exclusive, as both require a held item.Sorry, I phrased my last post badly. I realize they're still usable, I just meant they're not likely to make many more of them, if any. I mean, I'm sure everyone noticed they didn't add any mega evolutions at all when Sun and Moon came out.
Spoiler (click to show/hide)
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 15, 2016, 08:25:31 pm »That Punch-punch-punch pose for Fighting-Z Move isn't actually a "pose" as it is more of an actual Martial Arts technique/Exercise. I've done it before, though nowhere near that fast, and pro tip: the shoulders should not move while doing it and in Pokemon, they don't. Well done Nintendo!At least these rocks let you performHey, the Fire type one is actually not that corny as you motion the Billow of a flame then cast it forth in a gout of energy to fill Your Pokemon's energy to the maximum so they can unless a Fiery inferno of utter DESTRUCTION AND INCERNATION upon their unfortunate Foe!really corny dance movessuper powerful attacks in battle.
The water one, Um Katara and Aang Water bending lessons much?
The grass one is simple but pretty lackluster, however the EXPLODING RADIANT FLOWER OF EPICNESS is well, Epic
the rest...yeah...corny.
Especialy the fighting one.
The form was executed well, but the expression, or lack of one, is the corny part.
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 15, 2016, 07:03:52 pm »At least these rocks let you performHey, the Fire type one is actually not that corny as you motion the Billow of a flame then cast it forth in a gout of energy to fill Your Pokemon's energy to the maximum so they can unless a Fiery inferno of utter DESTRUCTION AND INCERNATION upon their unfortunate Foe!really corny dance movessuper powerful attacks in battle.
The water one, Um Katara and Aang Water bending lessons much?
The grass one is simple but pretty lackluster, however the EXPLODING RADIANT FLOWER OF EPICNESS is well, Epic
the rest...yeah...corny.
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 15, 2016, 03:43:03 pm »Heh I felt about the same when I got Charizard fly. Feels weird being able to fly from one location to another so relatively early in the game.Not the first time this has happened: Veilstone Badge Allows fly in DPPt, and that's the Thrid Badge in Diamond and Pearl, yeah you walk more, but actual levels in game and time spent playing is roughly equal, big word: Roughly
Spoiler (click to show/hide)
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 15, 2016, 11:26:53 am »
Game theory Time, will be behind spoiler tage as part of the current conversation and to avoid spoiling anyone who has yet to play SuMo
Note this is a very loose theory and is purely all speculation, this is also more of a discusion-starter too.
Also I haven't Played SuMo Fully, but I dont mind being spoiled, just be sure to use Spoiler tags to continue this convo as others don't want spoilers.
Note this is a very loose theory and is purely all speculation, this is also more of a discusion-starter too.
Also I haven't Played SuMo Fully, but I dont mind being spoiled, just be sure to use Spoiler tags to continue this convo as others don't want spoilers.
Spoiler (click to show/hide)
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 14, 2016, 11:43:21 pm »Spoiler: Moon Pokedex entry for Minior (click to show/hide)
Confirmed: Knocking out wild Pokemon is very likely fatal.
((inb4 trollypolly repsonse))
Putting this in spoiler tag as response could be semi-spoilery...
Spoiler (click to show/hide)
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 09, 2016, 12:25:39 pm »So, the earlier statement about being able to get all of the HAs in game was a falsehood?Maybe, maybe not.
Dammit, I had gotten my hopes up, too :<
Primarina can't have her HA at this time in the game...but thanks to QR codes....Maybe she can get Luiquid Voice in the future,
But even then, without external codes/events/etc, no you can't obtain them all in-game.
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 09, 2016, 12:21:25 pm »God help my eardrums.Shiinotic...
By Existence: SHIINOTIC'S CRY HURTS MY BRAIN!
So I feel Ya!
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 09, 2016, 12:16:43 pm »Hold on now, how does one get HAs in Gen7? The only way I'm aware of is chaining calls for help, and that doesn't work for all species.The chain way is how to get HA pokemon in SuMo, yes. And yeah some don't call for help at all so those abilities aren't available.
Plus, y'know, sometimes the things will basically refuse to chain even when left at 1 HP for a few dozen turns after using an adrenaline orb...
SOS battle are not popular among the players, for good reason.
As for the 1 hp + Adren Orb yet no Call?
Use another Adren Orb, it'll have "noeffect" and won't even be consumed, it'll waste that turn though.
I learnt dis da Hard-way
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Other Games / Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« on: December 09, 2016, 12:06:06 pm »Maybe I'm just misremembering but weren't you almost guaranteed to get a 1 poke with a HA in horde battles?Actually I can confirm Hordes didn't have a super-high HA rate...I still don't have my nest-ball-caught Sheer Force Nido-family members and I put 4 hours into finding them. Sweet Scent plus Skill swap and all.
Though yea, now that I think about it, outside those horde battle pokes they were actually a pita. Looking up ha rates for sos battles though it looks like pokes with hidden abilities don't even begin to show up til your 20th chain. That seems a bit excessive to me. 10th maybe? That's still a good half hour grind unless you have something with intimidate, skill swap, and false swipe on the same poke. It's like I'm pokemon Chara creating a pile of dead dratinis behind my lapras. Waiting for the next one to just say DETERMINATION. Gain marvel scale and crawl (slither?) into a pokeball.
EDIT: Cannot confirm accuracy of info here, but According to Some people online. Hordes are like 1/2 or 1/3 chance of the pokemon having it based on their available abilities, so if the pokemon has only one normal ability it's 50% if they have 2 normal abilties it 33.3% and My own experience does support this...Nido-family has 3 overall abilities...so Yeah, it can be a high chance, or a basic chance, based on the sought-after pokemon.
So yeah while available via Hordes and F-safari, Safari was far easier and Hordes were only certain Pokemon.
And yeah Seeking my HA Stufful took me about 45 chain links and 1.5 hours after finding the Stufful, about 45 minutes to find the stufful, only to get...Unnerve on Bewear....BLEH. And 44 KO'd Stuffals
---Remember You're not "Killin'" em, just making them pass-out. Otherwise they'd have far more graves in those graveyards, lol.

