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DF Modding / Creating dwarves?
« on: October 08, 2008, 05:53:07 pm »
Recently, I have had a desire to screw around with vast amounts of dwarven wrestlers and builders.
I have one main question: Is it possible to, in any way at all, create a dwarf during gameplay that will act like a normal dwarf.
I have tried making dwarves count as pets and then smelting them, but when I did, they were stuck on the smelter, and when I removed the smelter they were uncontrollable, and just wandered about.
My friend supposedly has a friend who found a way to brew plump helmets into dwarves, but the friend has been away so my friend can't ask him.
Now, I have been thinking of making an animal called "Dwarf Pod" that, when killed, drops like 50 dwarves or something. Anybody know if I could do this?
Does anybody have any suggestions about how to create dwarves ingame?
I have one main question: Is it possible to, in any way at all, create a dwarf during gameplay that will act like a normal dwarf.
I have tried making dwarves count as pets and then smelting them, but when I did, they were stuck on the smelter, and when I removed the smelter they were uncontrollable, and just wandered about.
My friend supposedly has a friend who found a way to brew plump helmets into dwarves, but the friend has been away so my friend can't ask him.
Now, I have been thinking of making an animal called "Dwarf Pod" that, when killed, drops like 50 dwarves or something. Anybody know if I could do this?
Does anybody have any suggestions about how to create dwarves ingame?
) then if I let them get passed all that they can rush my marksdwarves in the towers.