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Messages - Schvots

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DF Adventure Mode Discussion / Re: Adventure Mode Little Questions Thread
« on: January 23, 2014, 07:31:23 pm »
How do you actually get IN to a mountain hall??

I can't find an entrance anywhere, is it generally located underground?

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DF Gameplay Questions / Re: Dwarves Have Stopped Making Babies
« on: December 07, 2013, 08:20:57 pm »
Ok...its been like a year since i had all projects suspended and and work orders canceled...now i have  a bunch of idling dwarves who are all so socially retarded that they don't seem to be making friends despite all this free time...actually they are all perpetually at "passing acquaintance".

And not to contridict myself, but i checked dwarf therapist and all my dwarves are experienced in socializing. How long does it take to make fucking friends? ;_; All my dwarves are forever alone.

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DF Gameplay Questions / Re: Dwarves Have Stopped Making Babies
« on: December 06, 2013, 01:58:22 pm »
Ok you guys were right, none of my dwarves were in relationships or their spouse had died in some various way. Gonna look up way to force marry. Thanks for the migrant fix, gonna try it as soon as i get a migrant wave, but theres a fire breathing worm marsh titan flying around my base that just ripped apart an entire goblin siege, so i'm kinda wait for it to die of natural causes.

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DF Gameplay Questions / Re: Dwarves Have Stopped Making Babies
« on: December 06, 2013, 01:07:32 am »
check how many married couples you still have. If you had a mass extinction, you might be running low on them and only married dwarfs produce offspring. I'm pretty sure the wiki has some excellent guides on how to force dorfs to marry.

Also, if you know the bug, you know it can be fixed. The vampire king is indirectly related. He's probably been feasting off the capital population for some time now, so your civilization is running low on able bodies. As a result, dorfs that have previously visited you as traders, guards or liaisons are appearing as migrants - which causes the bug.

Actually we had the king executed unintentionally during a mass culling of the goblin race...you see we had so many goblins caged up, that we needed to make a mass execution chamber...I must have accidentally assigned the King to this pit in my hasty pressing of the ENTER button. Anyway he's been dead for some time now...he was around during the year 1070 and died around....1074 i think? Anyway its 1081 now, late summer. I'll check the married couples though.

Also the other guy is right, i haven't given it much time since changing the baby ratio back to normal...I'll leave it running for a while and check back with you guys...

On another note, if every bug has a fix, where can i find a fix for the fucking trader bug? I know this belongs in the bug help board, but i've scoured that fucking place and have never seen a fix.

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DF Gameplay Questions / Dwarves Have Stopped Making Babies
« on: December 05, 2013, 05:43:55 pm »
Don't think this is a bug, but my dwarves aren't having any children...also my migrant waves are only like 2 or 3 dwarves per wave before being cut off by a unit marked as "Trader" (a known bug in 34.11). My Fortress is made to sustain a population of over 250 dwarves, but the population hasn't been over 90 since our goblin-vampire-king arrived. There also seems to be some correlation to the king arriving and the migrant waves being cut off by traders. Plus that was about the time that babies stopped being made...

Not sure why this is happening...most of the time the problem is that there are too MANY children and when I search this issue, those are the types of things that come up. Before you ask, my child cap is 100:1000 as default. I changed this once to 1000:1000 but have since set it back in hopes this would fix the issue, but it hasn't. If anyone has any work around ideas of how to raise a fortresses population I would be thrilled, even if it means modding the game to an extent.

WE NEED MORE BABIES!!!

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