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DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 03, 2014, 04:10:58 pm »
The fortress of Bigbell now has more radishes than dwarves. It is only a matter of time until they take over.
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"Urist McGuardsman has three days til retirement!"They start having a chance to die once they hit the maxage range.No they don't - their "death age" is determined when they are born (or, in the case of animals, when they arrive at your fortress), and they will predictably die once they reach that exact age. This is why it's not possible to do short-term savescumming to make things live longer (you can only do it long-term, which is rather impractical unless you use DFHack to query the creature's death age).
Their fingernails are actually shaped like tiny picks, did you think they were smoothing stone with their toes?Or you know, like ice climbing... Just dig out your holds as you goIce is a bit more solid, and usually you'd have picks.
Dwarves always have small picks hidden away somewhere just for that though.
I haven't even played this version, but surely if you built the pit with an overhang it would be pretty hard to escape from. In other words, not a straight pit, but a chamber with a hole in the ceiling. Or am I misunderstanding the problem?No, the issue is that the prisoner will escape before they're dropped in the pit for some reason, presumably by punching the dwarf that is leading them to their new prison and making a run for it, possibly killing several other dwarves and at the very least scaring the socks off your entire populace...