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Messages - Mr. Strange

Pages: 1 ... 74 75 [76] 77 78 ... 81
1126
Forum Games and Roleplaying / Re: Trader of Favors (SG)
« on: February 09, 2014, 06:04:58 pm »
It's a trap! No, wait, wrong game. There's no hooker here...

It's still a trap. We didn't get much healing done so facing them goes to the category "not smart". Go trough the window?

1127
For Vector and all whom it may consern:
Spoiler (click to show/hide)

1128
Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 09, 2014, 02:54:25 pm »
The trick to dodging the Dwemer Sphere, I've found, is that the ingredients in that room can be mixed to create a Potion of Invisibility. Down that as soon as you leave, leg it to the elevator.

I should have mentioned that I use Stealth Skills Rebalanced, so invisibility won't help you much as first step you take (including leaving the lab) will reveal you to the sphere.

Better plan would be:
Spoiler (click to show/hide)
Then you get to the surface, where even the mudcrabs can OHK you and you start next to a possibly leathal encounter that can drift to your direction. Have fun with the werewolfs.

1129
Forum Games and Roleplaying / Re: Outpost 5 - Suggestion Game - Update 15
« on: February 08, 2014, 06:16:20 pm »
Of course, at this point, you will be using more than one, if any, because you are out of the most effective one is gone... and using too many of these, which are abstracted, will start costing Advanced Medical Supplies, although in very small amounts.
So untill we get some serious production going on that won't be an option. Still, starting that kind of treatment (I don't remember what fancy name it was called) after whatever bug we're dealing with has started to developed resistance is already too late, since the whole point is to prevent the bug from developing resistance to a single treatment in the first place by using several at the same time.

1130
Forum Games and Roleplaying / Re: Trader of Favors (SG)
« on: February 08, 2014, 06:07:11 pm »
+1, first reconnaissance, then kidnapping. It could be worth finding out if we can smuggle her in the house trough catacombs.

1131
Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 08, 2014, 06:02:57 pm »
That's adorable. Try escaping from The Chill, the Winterhold Prison with Frostfall active. Try it, its fuckhard.
Live Another Life with frail High Elf necromancer start + several mods that make combat more brutal deadly interesting + SSS = OHK every time you try to leave sindarions lab. If you manage to distract and sprint past dwemer sphere (it's possible) falmer archers and that flying chaurus thingy can all OHK you too. And Blackreach isn't even particulary dangerous place...

1132
Forum Games and Roleplaying / Re: Outpost 5 - Suggestion Game - Update 15
« on: February 08, 2014, 05:51:14 pm »
+1 for #1

Is it possible to use two (or more) antibiotics/antiviral medicine on patients from now on? Should make it bit less likely for bugs to develop resistance or immunity...

1133
General Discussion / Re: EA Has Officially Ruined Dungeon Keeper !
« on: February 07, 2014, 05:54:00 pm »
Quote from: The Generically named "Mike Brown"
Congratulations EA You have earned your free star. Additional stars can be purchased for £25 each.
My sides are in orbit.

1134
Forum Games and Roleplaying / Re: Trader of Favors (SG)
« on: February 07, 2014, 05:23:21 pm »
BTW how in the hell are we going to find her?
Priestess-in-training? Temple of some sort would be good place to start asking around, saying we want to know more about local religion/god, this Kado fella. We could pull that off since we talk like foreigner. Of course, priests are usually the ones who specialice in dealing with (read:getting rid of) ghosts and demons in most settings, so that's not without risks...

1135
General Discussion / Re: Terrible Jokes
« on: February 07, 2014, 05:14:20 pm »
My job.

Spoiler (click to show/hide)

1136
NO! Not Finland! perkele...

1137
Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 07, 2014, 04:15:34 pm »
I'll make sure to have my popcorn ready.

1138
Forum Games and Roleplaying / Re: Trader of Favors (SG)
« on: February 07, 2014, 04:06:23 pm »
What if we took our small sum we have made and go to the town jail/dungeon. We get a sweet dose of suffering and we can find some desperate mortals. I'm sure we could convince someone to have their life indebted to us if we got them out of prison, we could probably manage to pay their bail, depending on who the violator is.
IRL prison was place where people waited while judge decided their punishment, not punishment itself (unless you were valuable noble). It's more likely that we could pay someones dues and indebth them, but I'm not sure if that's as usefull as you think it is... it all depends how binding their debth to us is.

Before or after that I say we look into the matter of the relative and his wife. She sounds like another person to possibly kidnap, but that would prove... difficult, at least.
Another? Why not the first one? We kidnap her and that relative guy will spend time trying to find her and will that way stay in town, we give our ghost his test subject and can feed on her suffering as well. It all depends on what kind of powers priests can use in this setting, or if he can contact competent mage to scry her location.

An what would be bad about a little suffering from bad slaves?

Also what do we need the rope for?
For the priestess-to-be-prisoner.
There's also tons of misery , hatred and self loathing in there, not to mention some twisted people making money out of it... in other words, people our former demon has dealt with before. But someone who spends time in brothel without spending time (read:money) with the girls will be considered freak and attract unwanted attention from whatever passes for bouncer there.

1139
Forum Games and Roleplaying / Re: Trader of Favors (SG)
« on: February 07, 2014, 03:13:34 pm »
An this might be a bit rude but maybe we can try and find a brothel? Suffering should be plenty of in their.
-1 You are what you eat...

Focus more on gathering info for now and diggesting that power, try gathering emotions again later. If possible try it during fight or heated argument. Not sure about contacting spelltiefs when we're still so weak and know next to nothing about our target. Sure, if we get opportunity we should take it, but trying to find them when we don't have clear any sort of plan is just wasting our and their time. Buy some rope while shops are still open. Gotta be ready for our guest...

1140
This is interesting... will lurk.

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