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Messages - penguinofhonor

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12916
DF General Discussion / Re: Dwarf Fortress Player Demographics?
« on: September 26, 2008, 04:48:56 pm »
So I was just checking birthdays and I discovered that Markavian (creator of the map archive) turned 103 this may.

12917
Roll To Dodge / Re: Penguinofhonor's Roll to Dodge
« on: September 26, 2008, 04:38:34 pm »
I'm not sure whether that would be protection or just a super greenhouse effect. I guess it depends on the dice.

12918
DF Suggestions / Re: Ant Sized Civilisations
« on: September 26, 2008, 04:28:47 pm »
This would be neat. Toady could add the ability for modders to do this or make this possible for randomized civs.

I don't think this would work for fairies, though, because I think of them as significantly larger than ants. Specifically, between rat and rabbit size. They could be between these ant civs and normal civs, maybe being able to fit an entire bedroom into one square, with each piece of mini-furniture taking up a quarter of a square. How this would be displayed is beyond me, but it would certainly be interesting.

12919
DF Suggestions / Re: DF as an Iphone App
« on: September 26, 2008, 03:30:01 pm »
That was an amazing show.

12920
Roll To Dodge / Re: Penguinofhonor's Roll to Dodge
« on: September 26, 2008, 03:06:21 pm »
Since everyone else is leaving, I jetpack my way into orbit, following politifar. Don't want to find out if ghost jetpacks can be burned by magma.
5. You turn on your ghost jetpack and fly into space.

Fine I phase my general surroundings into a pocket dimension.(this will put me out of harms way,naturally)
5. You disappear into another dimension along with everything within several feet of you. Looking around, you are surrounded by something completely colorless and seemingly impenetrable.

Let's go along with that. I use tectonic shifts to bring together and meld into crystal a large amount of gemstones. The crystal will have such properties that it will emit a powerful beam of coherent light when heated up and put to great pressure. The crystal would be located somewhere above my eyes, on the "forehead".
The magma will harden if you make it harden, but there's so much of it that it will stay melty.
4. You create a large crystal structure on your "forehead". It can funnel enough energy to make a beam, but it's not really powerful enough to destroy planets. Maybe the moon if you're lucky.

I attempt to start a nuclear fission, in an attempt to become a miniature sun.
6. You leap into the air, and spin rapidly, using a cyclone effect to bring tons of magma to you to fuel your transformation. You then become swallowed by a huge and steadily growing fireball until you're about the size of the sun. Looking around, you find that you are out in space, near Mercury. Looking around further, it seems that you consumed Mercury.
The Sean is now becoming an uninhabitable oven thanks to the magma, the sun, and Akroma. Everyone still on its surface is fucked.

I attempt to possess the sun.
2. You can't possess such a large object that easily.

well anyways, it seems Cyx and Jetman are onboard, sadly i prefer not to wait for a third passenger, its getting too dangerous here. I engage my anti-gravity propulsion system and launch into an orbit around the Sean.
3. You blast off high into the atmosphere, but don't quite get into orbit. You'll still suffer heat damage if you don't get out next turn.

I attempt to electronically disable any nanobots that attack me with power from Poltifar's electrical system.
1. You try to zap the nanobots, but you end up shocking yourself (burned) and now the nanobots think you're a threat. They will attack you twice per turn now.

I try to get an underwear for Jetman.
3. From somewhere, you pull out some ugly underwear and hand them to Jetman.

Elf I flies into space in his lobster-ship.
1. He hits a few wrong buttons and the ship explodes, killing him instantly.

Sir Edmund magically disappears. He leaves no ghost.

Jetman VS Nanobots!
2. He gets some light cuts.
2. He gets some more cuts (medium bleeding).

Akroma absorbed enough magma that he put off its arrival another turn. It will arrive in two turns now.

Status:
BET YOU GUYS A NICKEL THERE'S SOME ERRORS IN HERE
Jetman123: Naked. In Poltifar. Holding ugly underwear. Medium bleeding.
Wooty: A ghost. Has weak matter manipulation. Holding a small wooden dagger. Has a ghost-jetpack. In space.
SHAD0Wdump: Naked. Slightly transparent (+1 to hiding). Broken leg (-1 movement). Weak control over electricity. Slightly agile (+1 to dodge attacks that start combat). In a pocket dimension.
Poltifar: A small adamantine rocketship. Fireproof. Has cleaning nanobots that attack all organic material. High in the atmosphere.
Akroma: A sun, next to the original sun.
Cyx: A ghost. Has weak matter manipulation. In Poltifar.
Devath: A ghost.
Sean Mirrsen: The earth. Has creepy googly eyes and a large nose, along with a crystal laser cannon on his "forehead". Being covered in magma.

12921
I hope you can give population numbers for each territory, because I'm not quite sure what I have where.

12922
Roll To Dodge / Re: Roll To Dodge -- Histories of Rooms Upon Rooms
« on: September 25, 2008, 08:42:28 pm »
I attempt to make clothes out of cigarette smoke.

12923
The next turn should be here in less than a day.

12924
Roll To Dodge / Re: Penguinofhonor's Roll to Dodge
« on: September 25, 2008, 03:55:45 pm »
Jetman, your new status disturbs me.

12925
Roll To Dodge / Re: Penguinofhonor's Roll to Dodge
« on: September 24, 2008, 09:50:07 pm »
Only 7 people. If anyone sees that someone's been gone for two turns then you can take them. I'm just ignoring them now.

I get inside Poltifar the space ship.
3-1=2. You walk up to the ship but can't find the entrance.

I clamber aboard the poltifar-spaceship. Failing that I try to make some clothes out of leaves.
4. You walk in.

That's it. I open the spore spaceship creator in my mind, and try to will something I build in it into existance. A gigantic metal-lobster-spaceship.
3. A very small spaceship that slightly resembles a lobster appears. It only fits one person. You're too big to fit in.

i attempt to spawn high-tech nanobots to fix the cracks in my hull. I dont want all people onboard dying of decompression the instant i leave the atmosphere (or do i? hmm... :P)
6. You create nanobots that remove all the cracks, but they also attack any organic material in or on the ship. Everyone inside will have to roll to avoid a small amount of damage every turn.

Anyway, ears don't seem to work. A shame, really. Then again, they wouldn't allow me to go "anywhere I please", they'd just allow me to "fly away". So, in spite of this, I just try to form a gigantic fusion reactor within myself, with numerous outlets in form of volcanoes all over my surface, for propulsion and steering. (I'm soo going to get a six on this... or a one... if I do, yer all done for. :P)
1. Oh god.
You try to create a huge fusion reactor out of magma and volcanoes, but all that happens is that huge volcanoes burst out of the ground in many places. They spew magma everywhere. The entire planet will be covered in magma in a matter of hours.
Magma will arrive in the game area in two turns.

I try to possess Poltifar !
4-1=3. You try to possess poltifar, but just end up floating inside the spaceship. You're now in it.

I invent a space-ghost-propulsion engine using bedsheets and a complex system of ropes and pullies.
5. You create a ghost-jetpack-thing that allows you to fly into space. Good thing you don't need to breathe.

Elf I tries to get in Akroma's lobster ship.
4. He hops in and closes the door.

Heat damage time!
People in ships will not be damaged. Neither will ghosts.
Akroma
2. You get burned more (-1 dodge, -1 more attacking)
Sir Edmund
6. You absorb the flames and turn their heat into pure spiciness. You are now a pepper plant man. You lose your nettle ability but aren't any weaker to flames than a normal person.

Status:
BET YOU GUYS A NICKEL THERE'S SOME ERRORS IN HERE
Jetman123: Naked. In Poltifar.
Sir Edmund: Wielding a conservative whip of torture (+1 to attacking liberals). A plant-man (healing, no blood or broken bones, healing in sunlight, grows vines in sunlight). Badly burned (-2 movement, -1 attacking, -1 dodge).
Wooty: A ghost. Has weak matter manipulation. Holding a small wooden dagger. Has a ghost-jetpack.
SHAD0Wdump: Naked. Slightly transparent (+1 to hiding). Broken leg (-1 movement). Weak control over electricity. Slightly agile (+1 to dodge attacks that start combat).
Poltifar: A small adamantine rocketship. Fireproof. Has cleaning nanobots that attack all organic material.
Akroma: An elf golem (+1 to attacking elves, -1 to attacking animals). Has an elf-cannon-arm. Badly burned (-1 movement, -2 attacking, -1 dodge).
Cyx: A ghost. Has weak matter manipulation. In Poltifar.
Devath: A ghost.
Sean Mirrsen: The earth. Has creepy googly eyes and a large nose. Being covered in magma.
Elf I: Broken arm. Suicidal (+1 to killing himself). Dressed up like a clown. In the lobster ship.

12926
Roll To Dodge / Re: Roll To Dodge -- Histories of Rooms Upon Rooms
« on: September 24, 2008, 08:16:20 pm »
Oh yeah. Resurrection cigarettes. They save you from the lung cancer you're giving yourself!

12927
Roll To Dodge / Re: Roll To Dodge -- Histories of Rooms Upon Rooms
« on: September 24, 2008, 07:12:46 pm »
I attempt to make a new hand out of cigarette smoke.

This is the best game ever because smoking will be my main skill.

12928
DF Suggestions / Re: For the future - Moving structures
« on: September 24, 2008, 04:35:28 pm »
My vision is a Submerge-able Fortress like the Figaro Castle from Final Fantasy 3/6. Goblin's try to siege? You just pull a lever and disappear beneath the surface (probably with sliding doors too)

And by Submerging I Don't MEAN FLOODING.

Your choice of wording brings an even more awesome image to mind.

SUBMARINE FORTRESS.

MADE OF SCREEN DOORS GLASS.

CRYSTAL GLASS.

ORTHOCLASE.

12929
Other Games / Re: Spore
« on: September 23, 2008, 09:56:55 pm »
And, just in case, I deleted the license.txt from the temporary directory and replaced it with a 0 byte file.  EULA screen displays nothing, I agree to nothing.

You, sir, are a genius.

12930
Roll To Dodge / Re: Penguinofhonor's Roll to Dodge
« on: September 23, 2008, 09:55:40 pm »
BWAHAHAHA CHAOS

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