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General Discussion / Re: Time Capsule 2020
« on: January 02, 2020, 12:59:16 pm »Spoiler (click to show/hide)
March 6, 2024: Dwarf Fortress 50.12 has been released.
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Here's some 3D models I made, in the order I've made them.
-snip-
Any feedback is nice.
Staff of Magic Missile, untextured.Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
It annoys my inner roleplayer when AI players work differently for the sole reason of not being the player. Strategy games are more interesting to me as simulations than as challenges. And if the player and their opponant are the same except the opposition gets an arbitrary boost, it feels as if the simulation's integrity is compromised.
Then, I say this as someone who has never really gotten into strategy games.
You guys are missing my real point--
The AI for a strategy game, should permit the player to use--- Strategy.
Strategy is more than just "Oh, I will abuse this set of mechanics to zerg rush and shit." It is "Surprise fucker, i'm not where you thought I was" too.
Omniscient AI completely torpedoes this latter kind of play. AI that spontaneously generates units just outside the FoW likewise is bogus. Similar story for AI that does not obey resource rules or cooldowns, because cutting supply access is a valid strategy for defeating an otherwise superior enemy through attrition.
See where i am getting here? When your ai cheats like a mofo, you lose the right to call it at STRATEGY game.
The purpose of game AI is to be fun to play against.
Yep, that's the line people like Soren Johnson have been running with for decades, and I wouldn't disagree at a macro level. But there are different kinds of fun - someone like wierd wants a challenge and presumably that involves getting feedback which changes as the 'AI' learns, whereas a bunch of spotty teenages just want something to repeatedly wipe their boots on that lets them get consistent 'success' by repeating the same thing over and over again. Guess who the market (generally) caters for?
Just don't fucking cheat, and dont pretend that the game is even remotely about skill if you do.
Sure. But that is a different discussion.
The initial topic is about why the hell one would call that function/process an AI when it is clearly not ever intended to be one.
...Guy was moving his thumb and fidgeting while someone else was talking.
Guess that makes you a sociopath now?
Very old ronin I played in a L5R game some 12 years ago