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DF Modding / Re: RWBY, Black Rock Shooter Mod?
« on: September 03, 2014, 08:03:20 pm »
FYI, universes with unspecific backgrounds and creatures are much easier to mod into DF than than specific ones. The problem isn't making the characters work, it's making them work in a acceptable manner in normal gameplay. E.g. One Weiss is cool, a whole race of them is not.
That being said, you could quite easily make them work in adventure mode only. Create the character as a caste of a race, but set their ratio as something that will never show up in world gen e.g one Yellow for every hundred million dwarves. Adventurers however can choose their caste at will, so you could hop in and play as your favourite character. Hell, you could even retire all of the characters at a site and then recruit them with the one you wanted to play. Voila! Team of young anime girls with gunswords.
Apologies if I'm not completely clear. It's late at night
.
That being said, you could quite easily make them work in adventure mode only. Create the character as a caste of a race, but set their ratio as something that will never show up in world gen e.g one Yellow for every hundred million dwarves. Adventurers however can choose their caste at will, so you could hop in and play as your favourite character. Hell, you could even retire all of the characters at a site and then recruit them with the one you wanted to play. Voila! Team of young anime girls with gunswords.
Apologies if I'm not completely clear. It's late at night
.