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Curses / Re: Put the Crime Back in Crime Squad (Brainstorm)
« on: October 12, 2014, 10:58:19 pm »
Actually, I think the problem is of a different nature.
Compared to other Roguelikes, Liberal Crime Squad is, in a word, easy. It's very forgiving - in most Roguelikes, a single simple mistake can cost you your game, and there are precious few safeguards to protect you from such unlikely but still very lethal mistakes. In LCS, you can have backup founders or even keep your founder out of danger entirely and rely on highly-skilled recruits. Players quickly master the game of Liberal Crime Squad and now, they want a challenge.
Hence, they invent more difficult methods of winning the game. Pacifist mode. Liberal Not-crime Squad mode. Talk about making the Stalinist Comerade Squad a genuine threat that requires careful planning to defeat, unlike the CCS which you can simply overwhelm and never have to face directly. And so on.
I can think of a wide variety of ways to make Liberal Crime Squad more difficult, and plan to implement some of them.
Compared to other Roguelikes, Liberal Crime Squad is, in a word, easy. It's very forgiving - in most Roguelikes, a single simple mistake can cost you your game, and there are precious few safeguards to protect you from such unlikely but still very lethal mistakes. In LCS, you can have backup founders or even keep your founder out of danger entirely and rely on highly-skilled recruits. Players quickly master the game of Liberal Crime Squad and now, they want a challenge.
Hence, they invent more difficult methods of winning the game. Pacifist mode. Liberal Not-crime Squad mode. Talk about making the Stalinist Comerade Squad a genuine threat that requires careful planning to defeat, unlike the CCS which you can simply overwhelm and never have to face directly. And so on.
I can think of a wide variety of ways to make Liberal Crime Squad more difficult, and plan to implement some of them.


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