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Messages - SlatersQuest

Pages: 1 ... 44 45 [46]
676
Curses / Re: Modding questions
« on: December 15, 2013, 05:51:59 pm »
Thank you!

I have another question, by the way: looking through the code, I see several pieces of game content that have been commented out. Among them are:

-A couple of laws and views, including VIEW_POLITICALVIOLENCE and VIEW_MILITARY.
-They're not really commented out, but I see location numbers for several cities not currently in the multi-city mode (Detroit, Chicago, Atlanta, Miami).

These are just things I'm seeing. Some of them (especially views on political violence and the military) seem interesting to play with. Is there any particular reason why they're commented out (e.g. are they buggy, just incomplete, or intentionally left out)? What would be the consequences of uncommenting them?

Thanks again!

677
Curses / Re: Modding questions
« on: December 15, 2013, 09:42:30 am »
By the way, quick clarification: it's find_site_index_in_city, not find_site_index_by_city, for anybody trying to do the same thing. I'm putting that in the opening post, too. :)

678
Curses / Re: Modding questions
« on: December 13, 2013, 11:24:42 pm »
Hi Jonathan, thank you very much! I edited the opening post so that other people can easily find your answer!

679
Curses / Modding questions
« on: December 09, 2013, 11:48:54 am »
Hello,

I guess it was only a question of time before I started modding.

I'm going to keep this thread and update the opening post (this post) as I get more questions and as existing questions get answered.


Current questions:

4. How does the game generate maps for sieges in safehouses that have existing maps (e.g. university apartments, downtown apartments, captured CCS bases, etc.)?

Answered questions:

1. I'm trying to get the Conservative Crime Squad to attack specific locations, in this case the city park (this is for plot reasons). How do I do this?
Answered in post 2 by Jonathan Fox.
Summary: The indices of the locations[] array is built by the game and does not correspond to the enumerated locations list in locations.h. Instead, there is a find_site_index_in_city() function that will look up an appropriate site. The first argument is the type of location (e.g. SITE_OUTDOOR_PUBLICPARK for the park), and the second is the city (e.g. SITE_CITY_SEATTLE for Seattle, Washington). If the second argument is -1, then the function will simply find the site without bothering for a city (and is ignored if not playing with multiple cities). Also, targeting locations that the CCS is forbidden from raiding (such as the CEO's house) will cause special CCS events.
Notes: also take note of the squadstory_text_location() in squadstory_text.cpp; it has several names, dialogue, etc.

2. Why are several different cities and political issues commented out?
Answered in post 7 by Jonathan Fox.
Summary: Various reasons, but largely that there's no (unique) content for them, either because it was removed from the game for being repetitive (views) or hasn't been added yet (cities)

3. How does the CIA determine whether to justify the CCS' existence if exposed?
Answered by Jonathan Fox in post 12, but see also post 9
Summary: It doesn't. As of this writing (22 December 2013), the FBI will destroy the CCS if it is exposed irrespective of the LCS' behavior prior to the exposure. The wiki is in error (for now).

680
Curses / Re: LCS on Mac update
« on: December 03, 2013, 04:23:30 pm »
Ah, no, that's what I didn't know to look for, and that's exactly where it was. Thank you very much!

681
Curses / Re: LCS on Mac update
« on: December 02, 2013, 12:01:24 pm »
Hello,

I'm having problems with my Mac build of LCS using the install instructions above.

Specifically, I want to be able to find my save file and rename it, so that I can play multiple games (with different play styles) simultaneously. I looked for save.dat (which is what the code calls it) all over my computer and can only conclude that it's not there and that the true save file is somewhere else.

I also want to be able to delete my save file and start over. In fiddling with it trying to find it, the LCS got scattered in Bugtober...

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